Player Matchup

Cthulhu
Cthulhu
Shadowküken
Cthulhu
Level 25
God Stats
1W - 2L
1,282 SR
Queue Stats
151W - 119L
1,364 Elo+
Party 1
Hel
Hel
SirPanik
Hel
Level 80
God Stats
18W - 21L
1,732 SR
Queue Stats
202W - 219L
1,394 Elo+
Party 1
Hou Yi
Hou Yi
The8thShadow
Hou Yi
Level 103
God Stats
1W - 4L
1,413 SR
Queue Stats
198W - 158L
1,529 Elo+
Solo
Team Averages
Level 69
1,476 SR
1,429 Elo+

VS

Team Averages
Level 41
1,537 SR
1,467 Elo+
Nemesis
Nemesis
Kamilu678
Nemesis
Level 26
God Stats
1W - 0L
1,835 SR
Queue Stats
27W - 23L
1,475 Elo+
Party 2
Athena
Athena
Revlu
Athena
Level 69
God Stats
1W - 1L
1,232 SR
Queue Stats
33W - 31L
1,455 Elo+
Party 2
Chang'e
Chang'e
TosterToZiomal
Chang'e
Level 29
God Stats
3W - 3L
1,545 SR
Queue Stats
27W - 24L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Shadowküken
Cthulhu
16
4 / 6 / 11
12,893
645
16,866
27,407
20,393
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 7 / 11
12,634
632
14,720
19,014
6,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hou Yi
17
9 / 3 / 7
13,867
693
22,285
18,225
5,673
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kamilu678
Nemesis
15
4 / 8 / 8
12,631
632
12,890
22,122
9,622
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Athena
Revlu
Athena
17
4 / 1 / 11
14,553
728
12,645
31,591
33,456
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
8 / 7 / 7
14,667
733
26,164
20,816
8,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
42
16
Kills
16
16
Deaths
16
29
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Kamilu678
Nemesis
4
8
8
1
W
Athena
Revlu
Athena
4
1
11
9.5
L
Cthulhu
Shadowküken
Cthulhu
4
6
11
1.58
L
3
7
11
1.21
L
Hou Yi
9
3
7
4.17
W
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,871
Damage
51,699
64,646
Taken
74,529
32,767
Mitigated
51,109
30,277
Healing
25,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Kamilu678
Nemesis
12,890
3,197
825
3,061
22,122
9,622
1,593
9,673
12,449
0
43,289
W
Athena
Revlu
Athena
12,645
2,787
136
7,293
31,591
33,456
427
10,221
21,370
33,890
0
L
Cthulhu
Shadowküken
Cthulhu
16,866
1,278
629
6,859
27,407
20,393
205
17,790
8,977
35,535
0
L
14,720
1,965
10,353
9,469
19,014
6,701
1,220
12,138
6,506
54,677
0
L
Hou Yi
22,285
6,162
0
2,967
18,225
5,673
1,071
9,273
8,724
0
65,371
W
26,164
1,893
6,893
6,943
20,816
8,031
1,077
11,758
9,058
71,930
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,394
Gold Earned
41,851
201
Minions Killed
187
9
Camps Cleared
3
1,074,740
Distance Traveled
1,151,071
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,631
632
46
2
2
367,543
4
W
Athena
14,553
728
30
2
1
421,249
5
L
Cthulhu
12,893
645
25
1
0
361,942
4
L
Hel
12,634
632
90
5
3
353,157
3
L
Hou Yi
13,867
693
86
4
6
359,641
11
W
Chang'e
14,667
733
111
6
0
362,279
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role