Player Matchup

Tsukuyomi
Tsukuyomi
Anto028
Tsukuyomi
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
269W - 296L
1,568 Elo+
Solo
Zeus
Zeus
CrazyGamer99
Zeus
Level 16
God Stats
5W - 1L
1,675 SR
Queue Stats
72W - 61L
1,614 Elo+
Solo
Ymir
Ymir
Pepeluisperdedor
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 42L
1,652 Elo+
Solo
Ne Zha
Ne Zha
TDarkCrypt
Ne Zha
Level 29
God Stats
5W - 5L
1,209 SR
Queue Stats
128W - 95L
1,625 Elo+
Solo
Medusa
Medusa
lJusil
Medusa
Level 23
God Stats
2W - 0L
1,511 SR
Queue Stats
35W - 50L
1,477 Elo+
Solo
Team Averages
Level 21
1,479 SR
1,587 Elo+

VS

Team Averages
Level 23
1,603 SR
1,530 Elo+
Eset
Eset
Casualdir
Eset
Level 16
God Stats
6W - 6L
1,522 SR
Queue Stats
13W - 13L
1,467 Elo+
Party 1
Ymir
Ymir
Rösti
Ymir
Level 4
God Stats
3W - 1L
1,766 SR
Queue Stats
6W - 5L
1,675 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Sezoo
Tsukuyomi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,532 Elo+
Party 1
Bellona
Bellona
moshX
Bellona
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 15L
1,470 Elo+
Party 1
Neith
Neith
Ðaraen
Neith
Level 25
God Stats
3W - 1L
1,725 SR
Queue Stats
25W - 24L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Anto028
Tsukuyomi
19
5 / 1 / 1
12,162
608
11,841
14,596
12,491
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
7 / 2 / 6
11,405
570
15,744
7,930
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

14
3 / 2 / 8
9,351
468
6,685
14,605
17,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ne Zha
TDarkCrypt
Ne Zha
19
10 / 1 / 7
11,976
599
13,137
12,192
7,526
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
lJusil
Medusa
14
1 / 2 / 10
8,666
433
11,015
13,902
6,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
1 / 5 / 4
8,315
416
5,022
10,032
2,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ymir
Rösti
Ymir
12
0 / 3 / 5
8,157
408
2,456
14,602
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tsukuyomi
Sezoo
Tsukuyomi
14
2 / 7 / 3
8,911
446
8,201
17,693
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bellona
moshX
Bellona
14
2 / 5 / 2
8,689
434
8,333
14,379
8,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Neith
Ðaraen
Neith
14
3 / 6 / 4
9,237
462
14,983
16,385
5,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
26
26
Kills
8
8
Deaths
26
32
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Anto028
Tsukuyomi
5
1
1
5.5
L
Eset
1
5
4
0.6
W
7
2
6
5
W
3
2
8
3.5
L
Ymir
Rösti
Ymir
0
3
5
0.83
L
Tsukuyomi
Sezoo
Tsukuyomi
2
7
3
0.5
W
Ne Zha
TDarkCrypt
Ne Zha
10
1
7
13.5
W
Medusa
lJusil
Medusa
1
2
10
3
L
Bellona
moshX
Bellona
2
5
2
0.6
L
Neith
Ðaraen
Neith
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,422
Damage
38,995
63,225
Taken
73,091
47,205
Mitigated
33,976
18,100
Healing
16,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Anto028
Tsukuyomi
11,841
2,140
0
4,805
14,596
12,491
280
731
13,811
12,232
83,736
L
Eset
5,022
650
862
1,390
10,032
2,520
0
4,202
5,830
35,554
0
W
15,744
1,904
0
2,812
7,930
3,143
2,152
1,171
6,629
82,798
0
W
6,685
1,497
0
1,465
14,605
17,223
157
2,941
11,610
33,605
0
L
Ymir
Rösti
Ymir
2,456
669
0
2,121
14,602
12,416
0
6,677
7,621
15,417
0
L
Tsukuyomi
Sezoo
Tsukuyomi
8,201
2,269
0
4,467
17,693
5,358
0
4,808
12,799
0
46,545
W
Ne Zha
TDarkCrypt
Ne Zha
13,137
3,499
0
5,716
12,192
7,526
756
1,887
10,091
0
84,597
W
Medusa
lJusil
Medusa
11,015
5,019
0
3,302
13,902
6,822
650
815
13,087
0
48,519
L
Bellona
moshX
Bellona
8,333
2,187
404
2,158
14,379
8,128
132
4,626
9,566
0
39,598
L
Neith
Ðaraen
Neith
14,983
7,292
0
4,620
16,385
5,554
132
4,236
11,932
0
78,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,560
Gold Earned
43,309
610
Minions Killed
395
0
Camps Cleared
0
1,887,612
Distance Traveled
1,807,899
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
12,162
608
202
10
0
422,957
5
L
Eset
8,315
416
72
4
0
363,151
3
W
Zeus
11,405
570
151
8
0
336,075
3
W
Ymir
9,351
468
37
2
0
347,295
7
L
Ymir
8,157
408
27
1
0
347,281
0
L
Tsukuyomi
8,911
446
92
5
0
381,909
2
W
Ne Zha
11,976
599
153
8
0
430,196
1
W
Medusa
8,666
433
67
3
0
351,089
1
L
Bellona
8,689
434
77
4
0
387,311
0
L
Neith
9,237
462
127
6
0
328,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role