Player Matchup

Merlin
Merlin
Diamond IV
Ace Chadwick
Merlin
Diamond IV
Level 144
God Stats
5W - 1L
1,864 SR
Queue Stats
297W - 297L
2,158 MMR
Solo
Skadi
Skadi
Masters
Charxander-
Skadi
Masters
Level 119
God Stats
1W - 4L
1,595 SR
Queue Stats
191W - 177L
2,149 MMR
Solo
Set
Set
Diamond IV
Jaganshi_IV
Set
Diamond IV
Level 156
God Stats
33W - 28L
1,699 SR
Queue Stats
721W - 712L
2,169 MMR
Solo
Khepri
Khepri
Diamond IV
SherlonB
Khepri
Diamond IV
Level 146
God Stats
9W - 7L
1,659 SR
Queue Stats
77W - 59L
2,144 MMR
Solo
Nike
Nike
Diamond IV
The_Carster
Nike
Diamond IV
Level 135
God Stats
12W - 3L
1,755 SR
Queue Stats
103W - 81L
2,145 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 140
1,715 SR
2,153 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 117
1,644 SR
2,153 MMR
Medusa
Medusa
Diamond V
OS Berserk
Medusa
Diamond V
Level 103
God Stats
5W - 10L
1,531 SR
Queue Stats
263W - 273L
2,143 MMR
Solo
Gilgamesh
Gilgamesh
Diamond III
YourOnlyFaith
Gilgamesh
Diamond III
Level 135
God Stats
15W - 7L
1,700 SR
Queue Stats
121W - 101L
2,233 MMR
Party 1
Fafnir
Fafnir
Diamond V
YourOnlyFantasy
Fafnir
Diamond V
Level 124
God Stats
11W - 7L
1,729 SR
Queue Stats
113W - 98L
2,079 MMR
Party 1
Cerberus
Cerberus
Diamond V
alemassari10
Cerberus
Diamond V
Level 109
God Stats
4W - 1L
1,641 SR
Queue Stats
64W - 48L
2,156 MMR
Party 2
Scylla
Scylla
Diamond V
pain164
Scylla
Diamond V
Level 116
God Stats
6W - 6L
1,619 SR
Queue Stats
63W - 47L
2,156 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
1 / 2 / 11
11,870
540
15,883
11,694
5,237
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+70
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+25
Magical Power

20
8 / 4 / 9
13,412
610
20,234
12,755
5,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Brawler's Beat Stick

Brawler's Beat Stick

+50
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
14 / 1 / 4
14,436
656
16,278
19,013
8,900
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+35
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Khepri
SherlonB
Khepri
16
2 / 2 / 13
11,015
501
5,499
23,040
28,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+55
Magical Protection
+250
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 20 and their MP5 increased by 30.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
3 / 1 / 10
12,772
581
15,928
23,228
24,646
Warrior's Axe

Warrior's Axe

+15
Physical Power
+20
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 35 health (+1 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+400
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence

Pestilence

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+60
Magical Protection
+300
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 2% Movement Speed, 2% Attack Speed, and 10MP5 per stack. Lasts 10s and stacks up to 6 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
LokiGebArtioMorgan Le Fay

VS

Bans
OdinTiamatSylvanusHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
OS Berserk
Medusa
18
0 / 7 / 3
10,155
462
9,309
14,975
4,596
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+40
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 3% Critical Strike Chance. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
YourOnlyFaith
Gilgamesh
17
8 / 9 / 1
11,367
517
21,365
24,322
13,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+10
Physical Protection

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+5% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Jungle Monsters take 4x the amount of damage and restore 3% Health and 5% Mana when they die if they are burned. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Serrated Edge

Serrated Edge

+35
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 10 Physical Power and 3% Physical Lifesteal.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
1 / 5 / 2
9,301
423
5,930
20,859
24,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Shogun's Kusari

Shogun's Kusari

+60
Magical Protection
+150
Health
+20
Mp 5
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Cerberus
alemassari10
Cerberus
17
0 / 2 / 1
10,608
482
10,971
23,449
25,463
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+35
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 30 (+1 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Pridwen

Pridwen

+30
Physical Protection
+30
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 125% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes and deals Magical damage equal to 75% of the Shield’s initial Health and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+20
Magical Power
+50
Physical Protection
+200
Health

AURA - Enemy gods within 55 units have their Physical Power reduced by 25.

Scylla
pain164
Scylla
15
1 / 5 / 3
9,718
442
10,460
10,804
3,337
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+70
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
28
Kills
10
10
Deaths
28
47
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
1
2
11
3.25
W
8
4
9
3.13
W
14
1
4
16
L
Medusa
OS Berserk
Medusa
0
7
3
0.21
W
Khepri
SherlonB
Khepri
2
2
13
4.25
W
3
1
10
8
L
Gilgamesh
YourOnlyFaith
Gilgamesh
8
9
1
0.94
L
1
5
2
0.4
L
Cerberus
alemassari10
Cerberus
0
2
1
0.25
L
Scylla
pain164
Scylla
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,822
Damage
58,035
89,730
Taken
94,409
72,540
Mitigated
71,402
22,890
Healing
18,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,883
1,540
641
5,082
11,694
5,237
1,401
5,315
6,139
98,563
0
W
20,234
10,952
0
1,415
12,755
5,344
5,767
1,578
11,163
0
130,993
W
16,278
5,885
0
8,786
19,013
8,900
0
3,212
15,759
0
122,670
L
Medusa
OS Berserk
Medusa
9,309
4,528
0
3,204
14,975
4,596
910
1,518
13,403
0
87,375
W
Khepri
SherlonB
Khepri
5,499
583
516
3,854
23,040
28,413
180
7,839
14,955
25,481
0
W
15,928
2,011
0
2,596
23,228
24,646
934
8,942
14,252
6,371
76,837
L
Gilgamesh
YourOnlyFaith
Gilgamesh
21,365
7,382
0
3,363
24,322
13,534
0
4,336
19,881
101
82,141
L
5,930
1,485
0
3,221
20,859
24,472
0
8,967
11,606
25,992
0
L
Cerberus
alemassari10
Cerberus
10,971
843
0
7,982
23,449
25,463
354
3,273
18,424
86,358
0
L
Scylla
pain164
Scylla
10,460
329
0
901
10,804
3,337
288
4,718
5,982
74,862
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,505
Gold Earned
51,149
758
Minions Killed
653
0
Camps Cleared
0
2,155,213
Distance Traveled
2,020,099
32
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,870
540
180
8
0
413,734
3
W
Skadi
13,412
610
198
9
0
380,778
3
W
Set
14,436
656
168
8
0
497,155
14
L
Medusa
10,155
462
159
7
0
413,613
6
W
Khepri
11,015
501
37
2
0
426,612
6
W
Nike
12,772
581
175
8
0
436,934
6
L
Gilgamesh
11,367
517
102
5
0
413,945
4
L
Fafnir
9,301
423
36
2
0
402,802
14
L
Cerberus
10,608
482
211
10
0
397,351
3
L
Scylla
9,718
442
145
7
0
392,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role