Player Matchup

Kukulkan
Kukulkan
AdmiralOtter
Kukulkan
Level 27
God Stats
1W - 1L
1,697 SR
Queue Stats
53W - 68L
1,469 Elo+
Party 1
Loki
Loki
Jockezk
Loki
Level 26
God Stats
5W - 7L
1,305 SR
Queue Stats
43W - 54L
1,502 Elo+
Party 1
Ymir
Ymir
Qtii
Ymir
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 48L
1,502 Elo+
Party 1
Rama
Rama
SangtaKlas
Rama
Level 43
God Stats
0W - 4L
1,500 SR
Queue Stats
57W - 65L
1,399 Elo+
Party 1
Izanami
Izanami
Zaaleeen
Izanami
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 16L
1,445 Elo+
Party 1
Team Averages
Level 30
1,500 SR
1,463 Elo+

VS

Team Averages
Level 16
1,505 SR
1,559 Elo+
Ymir
Ymir
Bashrub
Ymir
Level 7
God Stats
2W - 0L
1,751 SR
Queue Stats
18W - 6L
1,838 Elo+
Solo
Cliodhna
Cliodhna
DrZitronengurke
Cliodhna
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
9W - 5L
1,529 Elo+
Solo
Sol
Sol
Neadekvat0s
Sol
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 54L
1,577 Elo+
Party 2
Anubis
Anubis
UniqueWay
Anubis
Level 17
God Stats
3W - 4L
1,394 SR
Queue Stats
16W - 25L
1,387 Elo+
Solo
Izanami
Izanami
asjkhfgaskjga
Izanami
Level 24
God Stats
2W - 3L
1,380 SR
Queue Stats
51W - 58L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdmiralOtter
Kukulkan
13
3 / 6 / 5
8,135
542
9,645
8,146
1,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
Jockezk
Loki
12
6 / 7 / 4
8,085
539
7,468
11,027
2,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
Qtii
Ymir
10
2 / 4 / 3
6,705
447
4,572
13,555
8,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 5 / 5
7,208
481
5,852
11,669
2,787
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Izanami
Zaaleeen
Izanami
11
0 / 9 / 3
6,859
457
3,588
11,122
2,890
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Bashrub
Ymir
14
3 / 2 / 11
8,377
558
7,370
13,377
12,833
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
17
12 / 3 / 4
10,364
691
13,006
12,745
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
8 / 1 / 3
10,446
696
8,115
8,018
3,158
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Anubis
UniqueWay
Anubis
15
3 / 4 / 3
8,800
587
6,187
7,894
4,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
15
5 / 3 / 6
9,263
618
10,029
12,783
5,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
58
13
Kills
31
31
Deaths
13
20
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AdmiralOtter
Kukulkan
3
6
5
0.92
W
Ymir
Bashrub
Ymir
3
2
11
4.25
W
Cliodhna
12
3
4
4.67
L
Loki
Jockezk
Loki
6
7
4
1.14
W
8
1
3
9.5
L
Ymir
Qtii
Ymir
2
4
3
0.88
L
2
5
5
0.9
W
Anubis
UniqueWay
Anubis
3
4
3
1.13
L
Izanami
Zaaleeen
Izanami
0
9
3
0.17
W
Izanami
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
44,707
55,519
Taken
54,817
18,009
Mitigated
31,906
10,258
Healing
20,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AdmiralOtter
Kukulkan
9,645
785
0
420
8,146
1,979
108
3,894
4,252
45,605
0
W
Ymir
Bashrub
Ymir
7,370
1,856
353
1,420
13,377
12,833
48
3,961
9,244
24,009
0
W
Cliodhna
13,006
2,033
0
5,153
12,745
6,500
0
1,954
10,703
0
77,275
L
Loki
Jockezk
Loki
7,468
2,321
0
1,583
11,027
2,258
0
2,531
8,496
0
21,366
W
8,115
2,974
0
4,104
8,018
3,158
2,099
521
7,487
67,700
6,245
L
Ymir
Qtii
Ymir
4,572
1,074
0
3,691
13,555
8,095
0
5,511
8,044
17,172
0
L
5,852
4,332
0
3,784
11,669
2,787
1,230
2,715
8,954
0
35,253
W
Anubis
UniqueWay
Anubis
6,187
147
0
2,973
7,894
4,105
820
3,650
4,022
51,926
0
L
Izanami
Zaaleeen
Izanami
3,588
2,332
0
780
11,122
2,890
1,052
6,494
4,628
0
32,604
W
Izanami
10,029
7,865
0
6,080
12,783
5,310
3,023
3,605
9,144
0
68,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,992
Gold Earned
47,250
270
Minions Killed
531
0
Camps Cleared
0
1,327,044
Distance Traveled
1,453,297
4
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,135
542
89
6
0
269,904
0
W
Ymir
8,377
558
31
2
0
285,301
9
W
Cliodhna
10,364
691
123
8
0
329,502
2
L
Loki
8,085
539
29
2
0
287,456
0
W
Sol
10,446
696
141
9
0
313,129
1
L
Ymir
6,705
447
17
1
0
279,331
3
L
Rama
7,208
481
74
5
0
245,379
0
W
Anubis
8,800
587
103
7
0
268,800
4
L
Izanami
6,859
457
61
4
0
244,974
1
W
Izanami
9,263
618
133
9
0
256,565
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role