Player Matchup

Nox
Nox
Astro XCIX
Nox
Level 147
God Stats
5W - 10L
1,391 SR
Queue Stats
416W - 396L
1,563 Elo+
Party 1
Eset
Eset
Deleriumen
Eset
Level 123
God Stats
6W - 3L
1,441 SR
Queue Stats
369W - 352L
1,472 Elo+
Solo
Cliodhna
Cliodhna
Xapatis
Cliodhna
Level 127
God Stats
19W - 10L
1,644 SR
Queue Stats
288W - 277L
1,550 Elo+
Party 1
Kuzenbo
Kuzenbo
l-Retrobution-l
Kuzenbo
Level 113
God Stats
9W - 8L
1,611 SR
Queue Stats
380W - 336L
1,572 Elo+
Solo
Charybdis
Charybdis
moonchild_milo
Charybdis
Level 145
God Stats
6W - 3L
1,680 SR
Queue Stats
342W - 330L
1,530 Elo+
Solo
Team Averages
Level 131
1,554 SR
1,537 Elo+

VS

Team Averages
Level 125
1,605 SR
1,548 Elo+
Loki
Loki
 
Loki
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Kcsuitcase
Hercules
Level 127
God Stats
1W - 2L
1,583 SR
Queue Stats
54W - 43L
1,533 Elo+
Solo
Merlin
Merlin
The_Carster
Merlin
Level 135
God Stats
30W - 32L
1,660 SR
Queue Stats
196W - 194L
1,554 Elo+
Party 2
Cerberus
Cerberus
pepi07_
Cerberus
Level 117
God Stats
37W - 33L
1,706 SR
Queue Stats
322W - 314L
1,647 Elo+
Party 2
Charybdis
Charybdis
phenomenal lich
Charybdis
Level 126
God Stats
10W - 8L
1,577 SR
Queue Stats
394W - 364L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 4
7,310
522
7,089
4,862
1,815
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+110
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 7.5% increased damage from all sources. This effect lasts for 7s and can only occur once every 15s.

13
6 / 0 / 3
8,140
581
4,528
7,669
5,548
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+30
Magical Power
+30
Magical Protection
+30
Physical Protection
+10
Mp 5

PASSIVE - Successfully hitting an enemy god with Crowd Control will place a debuff on the enemy, reducing their Magical and Physical Protections by 10 for 5s.

Cliodhna
Xapatis
Cliodhna
13
4 / 3 / 5
7,705
550
6,834
8,010
2,687
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+45
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 0 / 1
7,326
523
8,965
9,781
12,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+20
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god steals 35 health (+1 per level) away from your target and restores 25 mana. This effect can only occur once every 8s. Can be upgraded at level 20.

Contagion

Contagion

+60
Physical Protection
+150
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Stone

Void Stone

+150
Health
+40
Magical Power
+60
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
moonchild_milo
Charybdis
13
2 / 1 / 2
7,438
531
6,470
7,452
1,838
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
3 / 3 / 0
7,485
535
4,933
9,463
2,784
Bumba's Dagger

Bumba's Dagger

+7
Physical Power
+12
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When a Jungle Monster is killed you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+40
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction
+10
Mp 5

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 40% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
Kcsuitcase
Hercules
13
0 / 2 / 0
7,233
517
4,590
11,849
5,443
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+25
Physical Power
+40
Physical Protection
+200
Health
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god below 60% health with an ability you deal an additional 15 + 25% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Shield of Regrowth

Shield of Regrowth

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain +30% movement speed for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Merlin
11
0 / 4 / 2
6,813
487
3,489
6,105
2,081
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+90
Magical Power
+10
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 6 seconds.

Cerberus
pepi07_
Cerberus
10
0 / 2 / 2
6,221
444
3,605
11,561
7,319
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
phenomenal lich
Charybdis
13
2 / 2 / 0
8,102
579
4,816
9,149
2,296
Gilded Arrow

Gilded Arrow

+25
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 7 bonus gold and 20% attack speed for 8s, and restore 20 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Asi

Asi

+25
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
13
Kills
5
5
Deaths
13
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
3
3
0
1
W
0
1
4
2
W
6
0
3
7.5
L
Hercules
Kcsuitcase
Hercules
0
2
0
0
L
Merlin
0
4
2
0.25
W
Cliodhna
Xapatis
Cliodhna
4
3
5
2.17
W
1
0
1
1.5
W
Charybdis
moonchild_milo
Charybdis
2
1
2
3
L
Cerberus
pepi07_
Cerberus
0
2
2
0.5
L
Charybdis
phenomenal lich
Charybdis
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,886
Damage
21,433
37,774
Taken
48,127
23,949
Mitigated
19,923
14,262
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
4,933
1,275
0
3,176
9,463
2,784
0
2,558
6,862
0
44,168
W
7,089
1,084
0
920
4,862
1,815
0
1,631
3,135
50,978
0
W
4,528
685
336
2,876
7,669
5,548
228
3,406
4,080
30,186
0
L
Hercules
Kcsuitcase
Hercules
4,590
1,687
0
2,314
11,849
5,443
0
7,639
3,121
0
43,467
L
Merlin
3,489
0
0
620
6,105
2,081
0
2,597
3,508
41,778
0
W
Cliodhna
Xapatis
Cliodhna
6,834
755
0
3,225
8,010
2,687
0
942
7,032
0
50,229
W
8,965
3,357
0
4,612
9,781
12,061
165
0
9,781
41,074
0
W
Charybdis
moonchild_milo
Charybdis
6,470
3,967
0
2,293
7,452
1,838
0
800
6,652
0
50,955
L
Cerberus
pepi07_
Cerberus
3,605
16
0
2,618
11,561
7,319
0
6,095
5,466
16,939
0
L
Charybdis
phenomenal lich
Charybdis
4,816
2,953
0
3,101
9,149
2,296
0
561
8,588
0
58,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,919
Gold Earned
35,854
425
Minions Killed
457
0
Camps Cleared
0
1,368,330
Distance Traveled
1,309,922
21
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,485
535
91
7
0
313,345
6
W
Nox
7,310
522
114
8
0
265,115
1
W
Eset
8,140
581
45
3
0
264,775
6
L
Hercules
7,233
517
109
8
0
243,344
5
L
Merlin
6,813
487
107
8
0
242,032
5
W
Cliodhna
7,705
550
98
7
0
304,720
5
W
Kuzenbo
7,326
523
70
5
0
276,055
6
W
Charybdis
7,438
531
98
7
0
257,665
3
L
Cerberus
6,221
444
20
1
0
260,220
5
L
Charybdis
8,102
579
130
9
0
250,981
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role