Player Matchup

Zhong Kui
Zhong Kui
Raneuan
Zhong Kui
Level 94
God Stats
2W - 0L
1,675 SR
Queue Stats
191W - 50L
1,801 Elo+
Party 1
Anhur
Anhur
Shigezane-
Anhur
Level 28
God Stats
2W - 0L
1,819 SR
Queue Stats
28W - 3L
1,915 Elo+
Party 1
Ne Zha
Ne Zha
iClosed-I
Ne Zha
Level 150
God Stats
8W - 2L
1,773 SR
Queue Stats
259W - 79L
1,810 Elo+
Party 1
Team Averages
Level 91
1,756 SR
1,842 Elo+

VS

Team Averages
Level 38
1,528 SR
1,496 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
 
Hades
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
Hellgun45
Mulan
Level 59
God Stats
3W - 4L
1,583 SR
Queue Stats
33W - 29L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Raneuan
Zhong Kui
15
9 / 2 / 13
10,160
847
15,030
9,284
6,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
15
11 / 1 / 11
10,779
898
16,514
12,385
4,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
iClosed-I
Ne Zha
13
5 / 4 / 17
9,432
786
10,253
12,677
13,887
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
3 / 8 / 1
8,944
745
7,506
15,099
6,505
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hades
 
Hades
11
0 / 9 / 4
7,438
620
7,674
17,303
8,357
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mulan
Hellgun45
Mulan
12
3 / 8 / 3
9,401
783
5,728
15,151
10,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
25
Kills
6
7
Deaths
25
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
8
1
0.44
L
Hades
 
Hades
0
9
4
0.22
L
Mulan
Hellgun45
Mulan
3
8
3
0.56
W
Zhong Kui
Raneuan
Zhong Kui
9
2
13
7.75
W
Anhur
11
1
11
16.5
W
Ne Zha
iClosed-I
Ne Zha
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,797
Damage
20,908
34,346
Taken
47,553
25,588
Mitigated
25,791
8,949
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
7,506
943
0
1,620
15,099
6,505
0
4,894
10,023
16,058
0
L
Hades
 
Hades
7,674
965
588
2,960
17,303
8,357
0
5,372
11,663
24,663
0
L
Mulan
Hellgun45
Mulan
5,728
538
141
1,200
15,151
10,929
0
5,321
9,540
0
19,364
W
Zhong Kui
Raneuan
Zhong Kui
15,030
2,932
0
3,795
9,284
6,918
1,755
4,210
5,074
38,996
0
W
Anhur
16,514
11,315
0
3,642
12,385
4,783
230
6,990
5,395
0
42,295
W
Ne Zha
iClosed-I
Ne Zha
10,253
2,253
0
1,512
12,677
13,887
749
4,172
8,505
2,568
22,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,371
Gold Earned
25,783
146
Minions Killed
99
8
Camps Cleared
3
623,744
Distance Traveled
526,020
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,944
745
24
2
1
163,978
1
L
Hades
7,438
620
48
4
1
175,444
4
L
Mulan
9,401
783
27
2
1
186,598
1
W
Zhong Kui
10,160
847
73
6
2
200,187
3
W
Anhur
10,779
898
46
4
6
213,925
3
W
Ne Zha
9,432
786
27
2
0
209,632
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role