Player Matchup

Cthulhu
Cthulhu
Goldstinger91
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
Melli2307
Neith
Level 4
God Stats
0W - 2L
1,285 SR
Queue Stats
0W - 2L
1,285 Elo+
Party 1
Anubis
Anubis
Shaggii
Anubis
Level 5
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 1L
1,731 Elo+
Party 1
Team Averages
Level 5
1,508 SR
1,505 Elo+

VS

Team Averages
Level 48
1,346 SR
1,554 Elo+
King Arthur
King Arthur
CrimZas
King Arthur
Level 46
God Stats
3W - 0L
1,417 SR
Queue Stats
5W - 2L
1,454 Elo+
Party 2
Zeus
Zeus
Kiradaga
Zeus
Level 5
God Stats
4W - 1L
1,468 SR
Queue Stats
4W - 1L
1,618 Elo+
Party 2
Neith
Neith
griezkax
Neith
Level 94
God Stats
1W - 1L
1,153 SR
Queue Stats
37W - 25L
1,590 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
2 / 6 / 3
6,458
646
4,623
11,579
9,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Melli2307
Neith
9
0 / 8 / 4
6,026
603
3,089
9,335
2,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
Shaggii
Anubis
11
4 / 6 / 2
7,093
709
8,892
8,770
3,646
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CrimZas
King Arthur
12
5 / 3 / 9
7,870
787
3,703
9,155
2,376
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Zeus
12
6 / 3 / 11
8,393
839
8,847
5,464
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
griezkax
Neith
14
9 / 0 / 11
8,982
898
13,299
7,203
2,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
6
Kills
20
20
Deaths
6
9
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
CrimZas
King Arthur
5
3
9
3.17
L
Cthulhu
2
6
3
0.58
W
Zeus
6
3
11
3.83
L
Neith
Melli2307
Neith
0
8
4
0.25
L
Anubis
Shaggii
Anubis
4
6
2
0.83
W
Neith
griezkax
Neith
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,604
Damage
25,849
29,684
Taken
21,822
15,959
Mitigated
6,198
2,980
Healing
4,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
CrimZas
King Arthur
3,703
562
0
1,304
9,155
2,376
429
5,600
3,388
0
12,676
L
Cthulhu
4,623
367
0
751
11,579
9,501
0
3,121
8,122
9,113
0
W
Zeus
8,847
1,687
0
621
5,464
1,096
489
4,112
1,149
23,384
0
L
Neith
Melli2307
Neith
3,089
1,441
0
575
9,335
2,812
0
2,772
6,412
0
13,953
L
Anubis
Shaggii
Anubis
8,892
661
155
1,499
8,770
3,646
0
2,499
6,126
21,395
0
W
Neith
griezkax
Neith
13,299
5,506
0
2,924
7,203
2,726
0
3,329
3,586
0
35,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,577
Gold Earned
25,245
88
Minions Killed
119
1
Camps Cleared
6
363,613
Distance Traveled
526,535
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
7,870
787
32
3
2
172,143
0
L
Cthulhu
6,458
646
14
1
0
129,467
2
W
Zeus
8,393
839
39
4
2
163,271
0
L
Neith
6,026
603
32
3
0
105,689
1
L
Anubis
7,093
709
42
4
1
128,457
2
W
Neith
8,982
898
48
5
2
191,121
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role