Player Matchup

Anhur
Anhur
Aberration001
Anhur
Level 28
God Stats
1W - 3L
1,380 SR
Queue Stats
24W - 23L
1,572 Elo+
Solo
Poseidon
Poseidon
Anto028
Poseidon
Level 28
God Stats
4W - 5L
1,559 SR
Queue Stats
269W - 296L
1,577 Elo+
Solo
Thor
Thor
Kyogai69
Thor
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 48L
1,567 Elo+
Solo
Osiris
Osiris
PapitoSVK
Osiris
Level 15
God Stats
0W - 2L
1,333 SR
Queue Stats
21W - 22L
1,531 Elo+
Solo
Cerberus
Cerberus
Svarshtar
Cerberus
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 8L
1,857 Elo+
Solo
Team Averages
Level 23
1,454 SR
1,621 Elo+

VS

Team Averages
Level 35
1,599 SR
1,557 Elo+
Scylla
Scylla
 
Scylla
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cameronazeyy
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,641 Elo+
Party 1
Bastet
Bastet
ETTHEDiamond
Bastet
Level 22
God Stats
4W - 0L
1,659 SR
Queue Stats
72W - 67L
1,590 Elo+
Solo
Khepri
Khepri
II NjS II
Khepri
Level 101
God Stats
3W - 5L
1,730 SR
Queue Stats
24W - 26L
1,453 Elo+
Party 1
Artemis
Artemis
solødin
Artemis
Level 29
God Stats
4W - 6L
1,606 SR
Queue Stats
72W - 60L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 0
7,110
508
4,113
9,885
2,748
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Anto028
Poseidon
11
1 / 8 / 1
6,835
488
2,270
9,250
2,299
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
11
0 / 5 / 1
6,376
455
3,682
11,064
4,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
PapitoSVK
Osiris
10
1 / 0 / 0
6,269
448
2,655
4,297
3,805
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cerberus
Svarshtar
Cerberus
9
0 / 6 / 1
5,392
385
2,599
12,161
8,009
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
5 / 0 / 2
9,424
673
6,700
4,276
1,488
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
9 / 1 / 3
8,480
606
14,524
4,561
1,874
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
16
7 / 1 / 5
9,176
655
6,247
8,075
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Khepri
II NjS II
Khepri
13
1 / 1 / 9
7,918
566
3,509
6,520
5,439
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
solødin
Artemis
13
1 / 1 / 0
7,851
561
3,256
6,252
3,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
42
4
Kills
23
23
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
5
0
2
6
L
2
4
0
0.5
L
Poseidon
Anto028
Poseidon
1
8
1
0.19
W
9
1
3
10.5
W
Bastet
7
1
5
9.5
W
Khepri
II NjS II
Khepri
1
1
9
5.5
L
Thor
0
5
1
0.1
L
Osiris
PapitoSVK
Osiris
1
0
0
1
L
Cerberus
Svarshtar
Cerberus
0
6
1
0.08
W
Artemis
solødin
Artemis
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,319
Damage
34,236
46,657
Taken
29,684
21,219
Mitigated
14,776
8,705
Healing
12,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,700
518
0
939
4,276
1,488
0
1,457
2,715
68,655
0
L
4,113
1,675
0
1,749
9,885
2,748
0
1,960
7,925
0
37,702
L
Poseidon
Anto028
Poseidon
2,270
216
0
850
9,250
2,299
0
4,434
4,630
37,876
0
W
14,524
7,561
0
1,818
4,561
1,874
3,120
919
3,642
0
60,819
W
Bastet
6,247
2,259
0
4,531
8,075
2,804
0
449
7,508
0
62,093
W
Khepri
II NjS II
Khepri
3,509
632
0
2,170
6,520
5,439
755
1,858
4,642
19,468
0
L
Thor
3,682
1,196
0
3,297
11,064
4,358
0
2,010
8,984
0
38,950
L
Osiris
PapitoSVK
Osiris
2,655
699
0
1,111
4,297
3,805
0
0
4,297
1,462
25,042
L
Cerberus
Svarshtar
Cerberus
2,599
577
0
1,698
12,161
8,009
0
1,549
10,612
13,751
0
W
Artemis
solødin
Artemis
3,256
1,106
0
2,858
6,252
3,171
0
139
6,113
0
41,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,982
Gold Earned
42,849
347
Minions Killed
500
0
Camps Cleared
0
1,221,397
Distance Traveled
1,311,990
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,424
673
152
11
0
293,229
4
L
Anhur
7,110
508
78
6
0
230,130
1
L
Poseidon
6,835
488
100
7
0
255,013
6
W
Neith
8,480
606
121
9
0
216,567
2
W
Bastet
9,176
655
110
8
0
321,515
2
W
Khepri
7,918
566
26
2
0
266,331
1
L
Thor
6,376
455
74
5
0
254,619
1
L
Osiris
6,269
448
62
4
0
258,819
0
L
Cerberus
5,392
385
33
2
0
222,816
0
W
Artemis
7,851
561
91
7
0
214,348
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role