Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
Aleway44
Baron Samedi
Level 75
God Stats
7W - 13L
1,476 SR
Queue Stats
211W - 217L
1,497 Elo+
Solo
Janus
Janus
Boolid
Janus
Level 159
God Stats
1W - 1L
1,633 SR
Queue Stats
15W - 16L
1,553 Elo+
Solo
Cliodhna
Cliodhna
Goreeleon
Cliodhna
Level 121
God Stats
2W - 1L
1,527 SR
Queue Stats
83W - 88L
1,562 Elo+
Solo
Neith
Neith
KenaKittan
Neith
Level 73
God Stats
8W - 8L
1,627 SR
Queue Stats
53W - 53L
1,500 Elo+
Party 1
Team Averages
Level 117
1,553 SR
1,522 Elo+

VS

Team Averages
Level 106
1,607 SR
1,528 Elo+
Ao Kuang
Ao Kuang
Anacarnil
Ao Kuang
Level 112
God Stats
122W - 108L
1,585 SR
Queue Stats
278W - 248L
1,561 Elo+
Solo
Skadi
Skadi
Orelion
Skadi
Level 119
God Stats
14W - 8L
1,636 SR
Queue Stats
51W - 49L
1,496 Elo+
Party 2
Discordia
Discordia
RockMeHel
Discordia
Level 127
God Stats
8W - 13L
1,541 SR
Queue Stats
89W - 94L
1,550 Elo+
Solo
King Arthur
King Arthur
TheTrueKaboom
King Arthur
Level 106
God Stats
16W - 18L
1,630 SR
Queue Stats
86W - 75L
1,526 Elo+
Solo
Horus
Horus
synnka
Horus
Level 67
God Stats
1W - 1L
1,643 SR
Queue Stats
29W - 32L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
17
5 / 4 / 1
10,759
672
16,170
21,028
16,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
Aleway44
Baron Samedi
17
1 / 5 / 4
9,890
618
10,307
12,775
8,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Janus
Boolid
Janus
16
1 / 7 / 3
9,872
617
14,070
13,103
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Goreeleon
Cliodhna
15
1 / 5 / 2
9,264
579
11,106
22,669
23,147
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Neith
16
2 / 5 / 1
9,866
617
7,046
11,993
4,741
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Anacarnil
Ao Kuang
20
12 / 1 / 6
14,097
881
23,096
18,622
10,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Orelion
Skadi
17
1 / 3 / 6
10,737
671
7,367
10,804
4,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
RockMeHel
Discordia
19
3 / 3 / 15
12,194
762
20,453
11,463
4,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
TheTrueKaboom
King Arthur
20
9 / 3 / 6
12,822
801
19,542
19,169
22,999
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Horus
synnka
Horus
17
1 / 0 / 13
10,289
643
4,613
19,447
24,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
72
10
Kills
26
26
Deaths
10
11
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
5
4
1
1.38
L
Baron Samedi
Aleway44
Baron Samedi
1
5
4
0.6
W
Ao Kuang
Anacarnil
Ao Kuang
12
1
6
15
L
Janus
Boolid
Janus
1
7
3
0.36
L
Cliodhna
Goreeleon
Cliodhna
1
5
2
0.4
L
Neith
2
5
1
0.5
W
Skadi
Orelion
Skadi
1
3
6
1.33
W
Discordia
RockMeHel
Discordia
3
3
15
3.5
W
King Arthur
TheTrueKaboom
King Arthur
9
3
6
4
W
Horus
synnka
Horus
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,699
Damage
75,071
81,568
Taken
79,505
57,576
Mitigated
67,126
13,987
Healing
31,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
16,170
2,098
0
4,146
21,028
16,374
1
14,190
6,615
2,216
39,235
L
Baron Samedi
Aleway44
Baron Samedi
10,307
235
3,410
3,557
12,775
8,596
0
8,433
4,184
37,211
0
W
Ao Kuang
Anacarnil
Ao Kuang
23,096
5,676
0
11,721
18,622
10,090
660
6,225
12,214
53,405
0
L
Janus
Boolid
Janus
14,070
156
124
1,060
13,103
4,718
1
6,615
6,438
40,726
0
L
Cliodhna
Goreeleon
Cliodhna
11,106
162
0
18
22,669
23,147
0
7,886
14,341
0
23,307
L
Neith
7,046
3,769
0
1,672
11,993
4,741
0
6,748
5,156
0
43,260
W
Skadi
Orelion
Skadi
7,367
2,325
0
998
10,804
4,687
3,192
4,295
6,284
0
42,466
W
Discordia
RockMeHel
Discordia
20,453
924
0
2,355
11,463
4,627
1,275
4,006
7,136
70,214
0
W
King Arthur
TheTrueKaboom
King Arthur
19,542
3,767
0
60
19,169
22,999
586
5,204
13,567
0
58,169
W
Horus
synnka
Horus
4,613
1,293
7,417
8,809
19,447
24,723
408
5,703
13,456
0
7,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,651
Gold Earned
60,139
336
Minions Killed
400
5
Camps Cleared
9
1,445,987
Distance Traveled
1,530,256
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,759
672
71
4
3
295,486
3
L
Baron Samedi
9,890
618
74
5
0
272,796
2
W
Ao Kuang
14,097
881
69
4
4
316,401
0
L
Janus
9,872
617
67
4
1
265,308
2
L
Cliodhna
9,264
579
27
2
1
326,915
0
L
Neith
9,866
617
97
6
0
285,482
2
W
Skadi
10,737
671
96
6
3
294,277
1
W
Discordia
12,194
762
130
8
1
304,871
3
W
King Arthur
12,822
801
97
6
1
305,968
3
W
Horus
10,289
643
8
1
0
308,739
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role