Player Matchup

King Arthur
King Arthur
AnimeIsLove297
King Arthur
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,631 Elo+
Party 1
Olorun
Olorun
Edion14464537
Olorun
Level 49
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 49L
1,410 Elo+
Party 1
Odin
Odin
JOSHUA210194
Odin
Level 29
God Stats
10W - 10L
1,417 SR
Queue Stats
223W - 212L
1,427 Elo+
Solo
Xing Tian
Xing Tian
Tatutis
Xing Tian
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
52W - 36L
1,496 Elo+
Solo
Hel
Hel
Terida
Hel
Level 28
God Stats
5W - 3L
1,525 SR
Queue Stats
100W - 101L
1,495 Elo+
Solo
Team Averages
Level 28
1,488 SR
1,492 Elo+

VS

Team Averages
Level 18
1,441 SR
1,364 Elo+
Anubis
Anubis
Koennieboyy
Anubis
Level 25
God Stats
8W - 19L
1,344 SR
Queue Stats
35W - 60L
1,332 Elo+
Solo
Kukulkan
Kukulkan
MadMarioO
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,162 Elo+
Solo
Yemoja
Yemoja
RafaelToe
Yemoja
Level 25
God Stats
1W - 1L
1,352 SR
Queue Stats
11W - 16L
1,391 Elo+
Solo
Neith
Neith
Retaliate1912
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,500 Elo+
Solo
Nu Wa
Nu Wa
burgerchi
Nu Wa
Level 16
God Stats
62W - 63L
1,507 SR
Queue Stats
221W - 227L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AnimeIsLove297
King Arthur
18
4 / 1 / 9
11,665
972
8,517
19,958
20,675
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
4 / 1 / 6
11,528
961
12,390
12,592
4,519
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
3 / 3 / 10
11,616
968
9,209
20,923
26,992
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
Tatutis
Xing Tian
18
2 / 2 / 9
11,191
933
9,104
19,124
17,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hel
Terida
Hel
18
1 / 1 / 10
11,073
923
5,486
12,016
5,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Team 1 Tickets

226

VS

Team 2 Tickets

161

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
2 / 5 / 2
10,988
916
14,246
14,812
9,173
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
MadMarioO
Kukulkan
17
5 / 3 / 1
11,879
990
24,130
8,247
3,717
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
RafaelToe
Yemoja
17
1 / 0 / 2
11,203
934
5,970
5,111
3,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
0 / 1 / 5
10,206
851
12,272
6,507
2,972
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
burgerchi
Nu Wa
17
0 / 5 / 4
10,669
889
22,573
12,515
5,432
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
22
14
Kills
8
8
Deaths
14
44
Assists
14
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AnimeIsLove297
King Arthur
4
1
9
8.5
W
4
1
6
7
W
3
3
10
2.67
L
Anubis
2
5
2
0.6
L
Kukulkan
MadMarioO
Kukulkan
5
3
1
1.83
L
Yemoja
RafaelToe
Yemoja
1
0
2
2
L
0
1
5
2.5
W
Xing Tian
Tatutis
Xing Tian
2
2
9
3.25
W
Hel
Terida
Hel
1
1
10
6
L
Nu Wa
burgerchi
Nu Wa
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,706
Damage
79,191
84,613
Taken
47,192
75,490
Mitigated
25,280
30,246
Healing
9,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AnimeIsLove297
King Arthur
8,517
1,090
0
0
19,958
20,675
0
14,930
5,028
0
38,734
W
12,390
4,357
1,656
5,075
12,592
4,519
0
10,157
2,435
39,906
0
W
9,209
2,619
0
502
20,923
26,992
0
15,242
5,681
6,413
31,084
L
Anubis
14,246
1,006
0
4,202
14,812
9,173
0
9,297
5,515
42,645
0
L
Kukulkan
MadMarioO
Kukulkan
24,130
1,155
0
503
8,247
3,717
0
5,586
2,661
46,983
0
L
Yemoja
RafaelToe
Yemoja
5,970
640
544
1,801
5,111
3,986
0
3,019
2,092
13,192
0
L
12,272
5,374
0
1,172
6,507
2,972
0
3,804
2,703
0
19,016
W
Xing Tian
Tatutis
Xing Tian
9,104
359
0
1,248
19,124
17,998
0
15,633
3,491
20,636
0
W
Hel
Terida
Hel
5,486
1,295
14,177
7,588
12,016
5,306
0
10,957
1,059
30,592
0
L
Nu Wa
burgerchi
Nu Wa
22,573
6,661
183
1,488
12,515
5,432
0
7,261
5,254
52,699
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,073
Gold Earned
54,945
282
Minions Killed
217
5
Camps Cleared
10
1,238,305
Distance Traveled
1,014,488
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,665
972
44
4
0
280,536
0
W
Olorun
11,528
961
67
6
0
231,762
0
W
Odin
11,616
968
81
7
3
214,231
0
L
Anubis
10,988
916
59
5
7
207,389
0
L
Kukulkan
11,879
990
66
6
3
254,794
1
L
Yemoja
11,203
934
12
1
0
184,151
0
L
Neith
10,206
851
15
1
0
173,154
1
W
Xing Tian
11,191
933
19
2
0
257,388
0
W
Hel
11,073
923
71
6
2
254,388
4
L
Nu Wa
10,669
889
65
5
0
195,000
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role