Player Matchup

Ne Zha
Ne Zha
MadMacTho
Ne Zha
Level 109
God Stats
8W - 10L
1,464 SR
Queue Stats
218W - 241L
1,525 Elo+
Party 3
Cthulhu
Cthulhu
MamillaeLuv
Cthulhu
Level 110
God Stats
4W - 2L
1,637 SR
Queue Stats
291W - 293L
1,476 Elo+
Party 3
Tsukuyomi
Tsukuyomi
R3brth
Tsukuyomi
Level 60
God Stats
3W - 2L
1,572 SR
Queue Stats
36W - 22L
1,490 Elo+
Party 1
Apollo
Apollo
ihelioid
Apollo
Level 63
God Stats
4W - 3L
1,510 SR
Queue Stats
93W - 72L
1,522 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
zsuqi
Morgan Le Fay
Level 55
God Stats
1W - 0L
1,819 SR
Queue Stats
48W - 33L
1,515 Elo+
Party 1
Team Averages
Level 79
1,600 SR
1,505 Elo+

VS

Team Averages
Level 116
1,514 SR
1,494 Elo+
Skadi
Skadi
 
Skadi
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Anhur
Anhur
 
Anhur
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
KevxnG
King Arthur
Level 125
God Stats
0W - 2L
1,338 SR
Queue Stats
3W - 5L
1,468 Elo+
Party 2
Khepri
Khepri
cleverbobo
Khepri
Level 157
God Stats
93W - 65L
1,692 SR
Queue Stats
115W - 112L
1,524 Elo+
Party 2
Anubis
Anubis
jjc4400
Anubis
Level 120
God Stats
0W - 1L
1,540 SR
Queue Stats
17W - 20L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MadMacTho
Ne Zha
11
2 / 2 / 4
7,291
521
5,757
10,990
4,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
MamillaeLuv
Cthulhu
15
11 / 0 / 3
9,288
663
12,044
10,461
10,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
R3brth
Tsukuyomi
12
1 / 1 / 11
7,937
567
7,776
9,961
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
ihelioid
Apollo
14
2 / 0 / 3
8,269
591
2,686
5,212
1,616
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
zsuqi
Morgan Le Fay
13
6 / 1 / 4
8,290
592
9,064
5,581
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
1 / 1 / 1
6,526
466
5,027
5,315
1,412
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
 
Anhur
10
1 / 9 / 1
6,208
443
4,100
11,409
2,929
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
KevxnG
King Arthur
11
0 / 5 / 2
6,079
434
5,894
12,330
7,070
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Khepri
cleverbobo
Khepri
8
0 / 4 / 3
5,805
415
2,320
10,673
5,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
jjc4400
Anubis
10
2 / 4 / 1
6,512
465
6,920
11,182
5,175
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
22
Kills
4
4
Deaths
23
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
1
1
1.5
L
Anhur
 
Anhur
1
9
1
0.17
L
King Arthur
KevxnG
King Arthur
0
5
2
0.2
W
Ne Zha
MadMacTho
Ne Zha
2
2
4
2
W
Cthulhu
MamillaeLuv
Cthulhu
11
0
3
12.5
W
Tsukuyomi
R3brth
Tsukuyomi
1
1
11
6.5
L
Khepri
cleverbobo
Khepri
0
4
3
0.38
W
Apollo
ihelioid
Apollo
2
0
3
3.5
L
Anubis
jjc4400
Anubis
2
4
1
0.63
W
Morgan Le Fay
zsuqi
Morgan Le Fay
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,327
Damage
24,261
42,205
Taken
50,909
21,139
Mitigated
22,206
17,669
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
5,027
2,254
0
931
5,315
1,412
95
2,442
2,824
0
38,969
L
Anhur
 
Anhur
4,100
1,612
0
630
11,409
2,929
0
4,997
6,176
0
29,195
L
King Arthur
KevxnG
King Arthur
5,894
581
0
1,907
12,330
7,070
0
4,460
7,122
0
31,171
W
Ne Zha
MadMacTho
Ne Zha
5,757
1,956
263
4,707
10,990
4,454
0
3,090
7,900
0
25,609
W
Cthulhu
MamillaeLuv
Cthulhu
12,044
872
252
3,580
10,461
10,372
0
1,577
8,884
51,115
0
W
Tsukuyomi
R3brth
Tsukuyomi
7,776
1,633
0
4,753
9,961
2,955
0
2,189
7,772
0
44,648
L
Khepri
cleverbobo
Khepri
2,320
34
1,542
1,757
10,673
5,620
0
3,673
6,903
11,970
0
W
Apollo
ihelioid
Apollo
2,686
1,312
0
2,053
5,212
1,616
770
429
4,783
0
69,954
L
Anubis
jjc4400
Anubis
6,920
0
0
3,885
11,182
5,175
0
4,406
6,776
35,367
0
W
Morgan Le Fay
zsuqi
Morgan Le Fay
9,064
1,247
0
2,061
5,581
1,742
570
2,024
3,557
45,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,075
Gold Earned
31,130
438
Minions Killed
286
0
Camps Cleared
0
1,449,861
Distance Traveled
1,288,673
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,526
466
95
7
0
260,561
2
L
Anhur
6,208
443
49
4
0
242,176
0
L
King Arthur
6,079
434
68
5
0
263,179
3
W
Ne Zha
7,291
521
36
3
0
300,589
5
W
Cthulhu
9,288
663
100
7
0
292,095
1
W
Tsukuyomi
7,937
567
87
6
0
314,518
7
L
Khepri
5,805
415
11
1
0
274,070
7
W
Apollo
8,269
591
134
10
0
305,802
4
L
Anubis
6,512
465
63
5
0
248,687
4
W
Morgan Le Fay
8,290
592
81
6
0
236,857
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role