Player Matchup

Danzaburou
Danzaburou
ABucci0303
Danzaburou
Level 68
God Stats
70W - 27L
1,719 SR
Queue Stats
211W - 128L
1,655 Elo+
Party 2
Jormungandr
Jormungandr
TheRubino09
Jormungandr
Level 26
God Stats
154W - 53L
1,690 SR
Queue Stats
174W - 75L
1,582 Elo+
Party 2
Poseidon
Poseidon
gx5cpx
Poseidon
Level 62
God Stats
7W - 5L
1,636 SR
Queue Stats
293W - 189L
1,641 Elo+
Party 2
Team Averages
Level 52
1,682 SR
1,626 Elo+

VS

Team Averages
Level 96
1,905 SR
1,888 Elo+
Terra
Terra
CamelGunner
Terra
Level 124
God Stats
31W - 8L
1,888 SR
Queue Stats
426W - 140L
1,857 Elo+
Party 1
Neith
Neith
FinityBB
Neith
Level 8
God Stats
15W - 4L
1,900 SR
Queue Stats
20W - 5L
1,910 Elo+
Party 1
Hel
Hel
FullMetalJackie
Hel
Level 155
God Stats
176W - 40L
1,927 SR
Queue Stats
915W - 277L
1,898 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ABucci0303
Danzaburou
17
8 / 1 / 3
13,829
659
19,806
15,975
5,994
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
TheRubino09
Jormungandr
17
2 / 0 / 9
13,702
652
10,274
12,847
15,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Poseidon
gx5cpx
Poseidon
16
1 / 2 / 10
12,083
575
19,131
15,401
7,590
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 1
10,736
511
8,213
22,935
26,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Neith
FinityBB
Neith
14
1 / 5 / 2
10,887
518
10,106
14,893
6,524
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
1 / 3 / 1
11,147
531
14,841
17,165
7,851
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
7
11
Kills
3
3
Deaths
11
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ABucci0303
Danzaburou
8
1
3
9.5
L
1
3
1
0.5
L
Neith
FinityBB
Neith
1
5
2
0.4
L
1
3
1
0.5
W
Jormungandr
TheRubino09
Jormungandr
2
0
9
6.5
W
Poseidon
gx5cpx
Poseidon
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,211
Damage
33,160
44,223
Taken
54,993
29,149
Mitigated
41,075
14,632
Healing
27,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ABucci0303
Danzaburou
19,806
10,766
0
5,333
15,975
5,994
2,799
9,280
6,366
0
61,689
L
8,213
113
1,581
2,936
22,935
26,700
0
12,004
10,931
20,160
0
L
Neith
FinityBB
Neith
10,106
2,607
0
2,085
14,893
6,524
0
9,116
5,777
0
31,977
L
14,841
195
12,909
8,346
17,165
7,851
0
8,718
8,447
67,915
0
W
Jormungandr
TheRubino09
Jormungandr
10,274
1,824
744
3,799
12,847
15,565
8
4,853
7,658
33,412
0
W
Poseidon
gx5cpx
Poseidon
19,131
1,403
254
4,502
15,401
7,590
228
8,416
6,623
84,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,614
Gold Earned
32,770
269
Minions Killed
209
10
Camps Cleared
8
1,148,014
Distance Traveled
1,197,403
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,829
659
92
4
3
404,452
4
L
Terra
10,736
511
33
2
0
419,819
6
L
Neith
10,887
518
51
2
0
379,103
9
L
Hel
11,147
531
125
6
8
398,481
6
W
Jormungandr
13,702
652
46
2
0
373,798
4
W
Poseidon
12,083
575
131
6
7
369,764
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role