Player Matchup

Danzaburou
Danzaburou
Gold II
MrWigglyLake
Danzaburou
Gold II
Level 128
God Stats
8W - 0L
1,902 SR
Queue Stats
37W - 21L
1,760 MMR
Party 1
Fenrir
Fenrir
Gold I
MrWigglyLake
Fenrir
Gold I
Level 36
God Stats
24W - 10L
2,044 SR
Queue Stats
112W - 87L
1,824 MMR
Party 1
Artio
Artio
Gold II
RevelationTW_
Artio
Gold II
Level 86
God Stats
10W - 0L
1,983 SR
Queue Stats
17W - 15L
1,760 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 83
1,976 SR
1,782 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 136
1,594 SR
1,804 MMR
Geb
Geb
Gold I
ENZ0HAZE
Geb
Gold I
Level 142
God Stats
25W - 17L
1,660 SR
Queue Stats
2,194W - 2,231L
1,821 MMR
Solo
Kukulkan
Kukulkan
Platinum IV
LilPickleLabor
Kukulkan
Platinum IV
Level 142
God Stats
6W - 11L
1,462 SR
Queue Stats
576W - 689L
1,846 MMR
Solo
Medusa
Medusa
Gold V
M_Alexisster_B77
Medusa
Gold V
Level 123
God Stats
14W - 10L
1,659 SR
Queue Stats
16W - 15L
1,744 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MrWigglyLake
Danzaburou
12
5 / 0 / 11
8,877
807
10,854
7,437
3,359
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
14
14 / 1 / 2
10,022
911
10,589
9,423
6,104
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 17
8,320
756
8,637
17,472
18,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
GilgameshAthenaOdinAphroditeTiamat

VS

Bans
Morgan Le FayUllrThothAchillesAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,467
588
5,599
14,994
9,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
10
0 / 7 / 2
7,015
638
5,867
8,201
2,509
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 6 / 0
7,650
695
10,833
11,009
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
5
20
Kills
2
2
Deaths
20
30
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
L
Kukulkan
0
7
2
0.14
L
2
6
0
0.33
W
Danzaburou
MrWigglyLake
Danzaburou
5
0
11
10.5
W
Fenrir
14
1
2
15
W
1
1
17
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,080
Damage
22,299
34,332
Taken
34,204
27,903
Mitigated
15,451
12,043
Healing
1,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,599
415
237
817
14,994
9,613
0
2,316
12,153
10,215
0
L
Kukulkan
5,867
657
0
361
8,201
2,509
56
1,750
6,241
21,147
0
L
10,833
5,232
0
554
11,009
3,329
0
3,988
6,667
0
31,842
W
Danzaburou
MrWigglyLake
Danzaburou
10,854
5,179
0
2,420
7,437
3,359
1,113
2,575
4,626
0
34,253
W
Fenrir
10,589
2,511
0
1,561
9,423
6,104
990
4,729
4,407
408
27,073
W
8,637
1,687
904
7,158
17,472
18,440
104
3,680
13,322
20,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,219
Gold Earned
21,132
113
Minions Killed
109
6
Camps Cleared
3
640,075
Distance Traveled
571,862
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
6,467
588
9
1
0
203,983
2
L
Kukulkan
7,015
638
50
5
2
167,826
2
L
Medusa
7,650
695
50
5
1
200,053
3
W
Danzaburou
8,877
807
49
4
2
167,476
2
W
Fenrir
10,022
911
37
3
4
233,952
1
W
Artio
8,320
756
27
2
0
238,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role