Player Matchup

Nu Wa
Nu Wa
DonChase21
Nu Wa
Level 100
God Stats
1W - 7L
1,400 SR
Queue Stats
45W - 51L
1,430 Elo+
Party 1
Artemis
Artemis
Ely157
Artemis
Level 69
God Stats
18W - 24L
1,638 SR
Queue Stats
53W - 56L
1,468 Elo+
Party 1
Geb
Geb
Nagivan
Geb
Level 108
God Stats
3W - 1L
1,714 SR
Queue Stats
123W - 130L
1,413 Elo+
Solo
Cliodhna
Cliodhna
charizard155
Cliodhna
Level 126
God Stats
2W - 4L
1,600 SR
Queue Stats
236W - 250L
1,489 Elo+
Party 1
Hercules
Hercules
whiteflex2
Hercules
Level 29
God Stats
40W - 30L
1,648 SR
Queue Stats
88W - 76L
1,500 Elo+
Party 1
Team Averages
Level 86
1,600 SR
1,460 Elo+

VS

Team Averages
Level 49
1,418 SR
1,530 Elo+
Apollo
Apollo
ArgoFootbal28
Apollo
Level 76
God Stats
15W - 19L
1,309 SR
Queue Stats
206W - 257L
1,438 Elo+
Solo
Hachiman
Hachiman
Deadshot171
Hachiman
Level 49
God Stats
5W - 3L
1,493 SR
Queue Stats
9W - 11L
1,401 Elo+
Party 2
Fenrir
Fenrir
DrokonoValora
Fenrir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,688 Elo+
Party 2
Ao Kuang
Ao Kuang
LotustheGamer
Ao Kuang
Level 29
God Stats
1W - 2L
1,223 SR
Queue Stats
3W - 2L
1,495 Elo+
Party 2
Ra
Ra
rdenney97
Ra
Level 61
God Stats
7W - 8L
1,567 SR
Queue Stats
288W - 234L
1,628 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
13
1 / 3 / 4
8,323
462
9,441
6,756
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Ely157
Artemis
13
2 / 6 / 3
8,345
464
9,114
10,140
2,803
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Geb
13
0 / 2 / 3
7,736
430
4,708
8,072
7,013
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
charizard155
Cliodhna
12
2 / 5 / 5
7,816
434
6,184
12,192
4,061
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
whiteflex2
Hercules
13
6 / 6 / 2
8,915
495
8,535
13,534
8,396
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 5
10,678
593
6,710
11,183
4,104
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
Deadshot171
Hachiman
15
3 / 2 / 7
9,591
533
6,602
9,591
3,232
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 5 / 7
8,578
477
4,164
17,517
16,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ao Kuang
LotustheGamer
Ao Kuang
15
4 / 2 / 4
9,781
543
4,175
14,798
5,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
9 / 2 / 5
11,311
628
12,239
14,205
5,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
50
11
Kills
22
22
Deaths
14
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
4
3
5
2.17
W
Hachiman
Deadshot171
Hachiman
3
2
7
3.25
L
Nu Wa
1
3
4
1
W
2
5
7
1.1
L
Artemis
Ely157
Artemis
2
6
3
0.58
W
Ao Kuang
LotustheGamer
Ao Kuang
4
2
4
3
L
Geb
0
2
3
0.75
L
Cliodhna
charizard155
Cliodhna
2
5
5
0.9
W
9
2
5
5.75
L
Hercules
whiteflex2
Hercules
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,982
Damage
33,890
50,694
Taken
67,294
24,252
Mitigated
34,688
12,106
Healing
25,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,710
3,555
0
3,997
11,183
4,104
746
4,348
6,835
0
67,330
W
Hachiman
Deadshot171
Hachiman
6,602
2,904
0
3,208
9,591
3,232
2,638
2,235
7,356
0
48,542
L
Nu Wa
9,441
2,183
0
1,560
6,756
1,979
0
2,465
4,177
53,329
0
W
4,164
920
0
2,700
17,517
16,427
362
3,692
13,825
0
19,379
L
Artemis
Ely157
Artemis
9,114
5,199
0
1,547
10,140
2,803
0
2,233
7,781
0
45,135
W
Ao Kuang
LotustheGamer
Ao Kuang
4,175
1,000
0
9,060
14,798
5,281
1,601
5,016
9,782
49,820
0
L
Geb
4,708
337
0
1,684
8,072
7,013
330
1,378
6,668
37,880
0
L
Cliodhna
charizard155
Cliodhna
6,184
697
0
3,344
12,192
4,061
608
4,113
7,903
0
41,559
W
12,239
1,615
1,755
5,204
14,205
5,644
352
4,707
9,498
82,527
0
L
Hercules
whiteflex2
Hercules
8,535
3,017
54
3,917
13,534
8,396
0
5,579
7,751
0
32,587

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,135
Gold Earned
49,939
369
Minions Killed
491
0
Camps Cleared
0
1,621,073
Distance Traveled
1,634,669
25
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,678
593
135
8
0
328,923
3
W
Hachiman
9,591
533
85
5
0
314,532
3
L
Nu Wa
8,323
462
101
6
0
317,856
5
W
Fenrir
8,578
477
22
1
0
295,307
5
L
Artemis
8,345
464
56
3
0
308,437
1
W
Ao Kuang
9,781
543
100
6
0
321,387
5
L
Geb
7,736
430
87
5
0
308,173
6
L
Cliodhna
7,816
434
76
4
0
332,092
7
W
Ra
11,311
628
149
8
0
374,520
2
L
Hercules
8,915
495
49
3
0
354,515
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role