Player Matchup

Hou Yi
Hou Yi
Sm-Saenz-
Hou Yi
Level 160
God Stats
12W - 12L
1,679 SR
Queue Stats
128W - 120L
1,624 Elo+
Party 1
Merlin
Merlin
The_Carster
Merlin
Level 135
God Stats
7W - 1L
1,646 SR
Queue Stats
54W - 26L
1,725 Elo+
Party 1
Geb
Geb
pepi07_
Geb
Level 116
God Stats
6W - 3L
1,651 SR
Queue Stats
59W - 31L
1,693 Elo+
Party 1
Team Averages
Level 137
1,659 SR
1,681 Elo+

VS

Team Averages
Level 122
1,405 SR
1,540 Elo+
Artio
Artio
 
Artio
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
DurrBurger18
Tiamat
Level 117
God Stats
2W - 1L
1,588 SR
Queue Stats
23W - 17L
1,572 Elo+
Solo
Ne Zha
Ne Zha
kittyfuzz321
Ne Zha
Level 142
God Stats
3W - 6L
1,128 SR
Queue Stats
306W - 287L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Sm-Saenz-
Hou Yi
13
6 / 1 / 8
8,722
793
11,981
8,268
3,069
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+7%
Physical Lifesteal
+5%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Transcendence

Transcendence

+40
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Merlin
13
7 / 0 / 9
9,192
836
14,027
6,494
2,698
Conduit Gem

Conduit Gem

+30
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every second you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+100
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Geb
12
3 / 0 / 13
9,153
832
5,391
11,364
12,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 7 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 17.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+300
Health
+50
Physical Protection
+50
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+250
Health
+45
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 35.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
10
0 / 6 / 1
6,594
599
4,492
18,502
13,686
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+5
Physical Protection
+100
Health
+5%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 4 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+300
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 50 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+150
Health
+70
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
10
1 / 6 / 0
7,312
665
9,143
9,852
5,595
Sands of Time

Sands of Time

+30
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of you non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6s.

Soul Gem

Soul Gem

+80
Magical Power
+150
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 4 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30% of your Magical Power and will consume the 4 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Ne Zha
10
0 / 4 / 1
6,749
614
6,470
9,795
3,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+10
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 25 Physical Damage over 2s. (Max 2 Stacks) Can be upgraded at level 20.

Heartseeker

Heartseeker

+65
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 3% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Soul Eater

Soul Eater

+20
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 20% of damage dealt.

Mace

Mace

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
3
16
Kills
1
1
Deaths
16
30
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
6
1
0.08
L
Tiamat
1
6
0
0.17
W
Hou Yi
Sm-Saenz-
Hou Yi
6
1
8
10
W
Merlin
7
0
9
11.5
L
Ne Zha
0
4
1
0.13
W
Geb
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,399
Damage
20,105
26,126
Taken
38,149
18,099
Mitigated
22,815
6,284
Healing
7,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
4,492
328
514
3,471
18,502
13,686
0
7,710
10,296
13,716
0
L
Tiamat
9,143
560
72
1,579
9,852
5,595
0
4,993
4,636
25,717
0
W
Hou Yi
Sm-Saenz-
Hou Yi
11,981
6,370
0
1,166
8,268
3,069
1,495
5,726
2,542
0
28,644
W
Merlin
14,027
814
523
1,728
6,494
2,698
478
3,701
2,793
47,666
0
L
Ne Zha
6,470
1,283
0
1,475
9,795
3,534
0
6,154
3,339
0
24,938
W
Geb
5,391
691
0
2,867
11,364
12,332
25
4,414
6,950
10,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,067
Gold Earned
20,655
158
Minions Killed
97
6
Camps Cleared
3
679,691
Distance Traveled
603,725
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,594
599
20
2
0
191,903
4
L
Tiamat
7,312
665
36
3
0
183,902
2
W
Hou Yi
8,722
793
41
4
3
212,604
0
W
Merlin
9,192
836
106
10
3
221,683
3
L
Ne Zha
6,749
614
41
4
3
227,920
3
W
Geb
9,153
832
11
1
0
245,404
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role