Player Matchup

Ganesha
Ganesha
Diamond V
BigmanRickz
Ganesha
Diamond V
Level 65
God Stats
2W - 1L
1,757 SR
Queue Stats
50W - 41L
2,093 MMR
Solo
Tsukuyomi
Tsukuyomi
Diamond IV
LostGlory
Tsukuyomi
Diamond IV
Level 156
God Stats
3W - 3L
1,500 SR
Queue Stats
45W - 20L
2,398 MMR
Party 3
Sol
Sol
Platinum II
MrFlobbles
Sol
Platinum II
Level 159
God Stats
50W - 60L
1,538 SR
Queue Stats
793W - 788L
1,914 MMR
Solo
Thoth
Thoth
Diamond IV
SoloLanePrince
Thoth
Diamond IV
Level 114
God Stats
2W - 0L
1,760 SR
Queue Stats
47W - 19L
2,398 MMR
Party 3
Vamana
Vamana
Diamond V
norskgaming
Vamana
Diamond V
Level 126
God Stats
1W - 0L
1,368 SR
Queue Stats
207W - 201L
1,939 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 124
1,585 SR
2,149 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,608 SR
1,912 MMR
Hou Yi
Hou Yi
Masters
 
Hou Yi
Masters
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Zhong Kui
Zhong Kui
Platinum II
 
Zhong Kui
Platinum II
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Khepri
Khepri
Platinum II
HatedUnicorn
Khepri
Platinum II
Level 158
God Stats
1W - 1L
1,752 SR
Queue Stats
143W - 123L
2,296 MMR
Party 1
Janus
Janus
Platinum IV
Luciphate
Janus
Platinum IV
Level 152
God Stats
9W - 11L
1,653 SR
Queue Stats
85W - 73L
1,964 MMR
Party 1
Loki
Loki
Masters
Ozarumonster
Loki
Masters
Level 151
God Stats
21W - 17L
1,634 SR
Queue Stats
332W - 301L
2,303 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BigmanRickz
Ganesha
10
0 / 1 / 8
6,402
640
3,072
6,817
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
LostGlory
Tsukuyomi
13
5 / 0 / 2
7,542
754
8,136
8,814
5,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

11
4 / 2 / 0
6,773
677
4,482
5,759
906
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
9 / 0 / 1
7,286
729
9,611
4,871
1,364
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
11
4 / 1 / 5
6,552
655
4,387
8,223
2,996
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
ArtioOdinFenrirGeb

VS

Bans
TiamatUllrSobekPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
11
2 / 2 / 1
6,377
638
7,187
7,705
2,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
 
Zhong Kui
9
1 / 5 / 0
5,357
536
3,810
8,435
3,759
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Khepri
8
0 / 5 / 1
4,878
488
2,095
8,274
3,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Janus
Luciphate
Janus
8
0 / 4 / 0
4,938
494
1,633
5,885
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 6 / 0
5,330
533
3,412
8,877
2,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
22
Kills
4
4
Deaths
22
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
2
2
1
1.25
L
Zhong Kui
 
Zhong Kui
1
5
0
0.2
W
Ganesha
BigmanRickz
Ganesha
0
1
8
4
L
Khepri
0
5
1
0.1
W
Tsukuyomi
LostGlory
Tsukuyomi
5
0
2
6
L
Janus
Luciphate
Janus
0
4
0
0
W
4
2
0
2
L
1
6
0
0.17
W
9
0
1
9.5
W
Vamana
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,688
Damage
18,137
34,484
Taken
39,176
15,073
Mitigated
13,629
14,827
Healing
8,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
7,187
3,677
0
2,874
7,705
2,300
0
3,574
4,085
0
42,772
L
Zhong Kui
 
Zhong Kui
3,810
879
0
2,149
8,435
3,759
0
0
7,737
20,547
2,933
W
Ganesha
BigmanRickz
Ganesha
3,072
265
0
2,683
6,817
4,549
0
1,458
5,359
11,442
0
L
Khepri
2,095
331
0
643
8,274
3,853
0
6,027
2,095
9,392
0
W
Tsukuyomi
LostGlory
Tsukuyomi
8,136
1,766
0
4,175
8,814
5,258
394
3,238
5,576
0
40,481
L
Janus
Luciphate
Janus
1,633
120
0
770
5,885
1,463
0
3,956
1,651
28,712
0
W
4,482
1,715
0
2,346
5,759
906
1,027
129
5,630
37,802
0
L
3,412
1,368
0
2,502
8,877
2,254
0
3,038
5,659
0
29,834
W
9,611
653
0
1,425
4,871
1,364
0
1,355
3,516
50,629
0
W
Vamana
4,387
2,174
0
4,198
8,223
2,996
0
942
7,281
0
34,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,555
Gold Earned
26,880
367
Minions Killed
270
0
Camps Cleared
0
1,045,377
Distance Traveled
998,382
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,377
638
90
9
0
173,666
2
L
Zhong Kui
5,357
536
42
4
0
187,618
1
W
Ganesha
6,402
640
8
1
0
206,424
3
L
Khepri
4,878
488
19
2
0
187,928
2
W
Tsukuyomi
7,542
754
89
9
0
231,410
6
L
Janus
4,938
494
58
6
0
217,737
1
W
Sol
6,773
677
83
8
0
198,881
3
L
Loki
5,330
533
61
6
0
231,433
4
W
Thoth
7,286
729
117
12
0
191,618
0
W
Vamana
6,552
655
70
7
0
217,044
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role