Player Matchup

Hera
Hera
Bronze III
MrWigglyLake
Hera
Bronze III
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 21L
1,536 MMR
Party 2
Fenrir
Fenrir
Bronze III
MrWigglyLake
Fenrir
Bronze III
Level 36
God Stats
24W - 10L
1,908 SR
Queue Stats
112W - 87L
1,600 MMR
Party 2
Artio
Artio
Bronze III
RevelationTW_
Artio
Bronze III
Level 86
God Stats
10W - 0L
1,718 SR
Queue Stats
17W - 15L
1,536 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 83
1,709 SR
1,558 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 128
1,686 SR
1,609 MMR
Ganesha
Ganesha
Gold V
 
Ganesha
Gold V
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold I
MR PAPI 23 23
Scylla
Gold I
Level 107
God Stats
2W - 1L
1,835 SR
Queue Stats
70W - 77L
1,596 MMR
Party 1
Medusa
Medusa
Gold II
Xyzlos
Medusa
Gold II
Level 125
God Stats
7W - 3L
1,722 SR
Queue Stats
26W - 21L
1,732 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 7
8,405
700
6,145
6,506
2,014
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
14
8 / 1 / 3
9,179
765
8,843
7,840
3,837
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 1 / 8
7,996
666
3,310
13,064
10,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
TiamatGilgameshOdinBacchus

VS

Bans
YemojaHou YiGebKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
10
0 / 2 / 3
7,810
651
2,871
5,827
4,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
2 / 3 / 2
7,957
663
8,499
6,490
1,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Xyzlos
Medusa
10
2 / 6 / 0
7,710
643
6,003
9,638
3,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
3
0.75
L
2
3
2
1
W
2
2
7
2.75
W
Fenrir
8
1
3
9.5
W
1
1
8
5
L
Medusa
Xyzlos
Medusa
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,298
Damage
17,373
27,410
Taken
21,955
16,454
Mitigated
9,698
9,040
Healing
3,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
2,871
148
415
1,500
5,827
4,700
0
3,605
1,854
12,472
0
L
8,499
834
0
788
6,490
1,996
0
1,947
4,368
27,801
0
W
6,145
1,857
0
2,214
6,506
2,014
944
2,699
3,625
43,288
0
W
Fenrir
8,843
1,630
0
1,798
7,840
3,837
1,397
4,336
3,320
272
26,360
W
3,310
327
200
4,828
13,064
10,603
595
4,494
8,250
16,383
0
L
Medusa
Xyzlos
Medusa
6,003
2,583
0
421
9,638
3,002
0
3,437
5,998
0
23,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,580
Gold Earned
23,477
134
Minions Killed
122
7
Camps Cleared
3
699,043
Distance Traveled
541,422
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
7,810
651
0
0
0
180,974
3
L
Scylla
7,957
663
62
5
3
183,639
2
W
Hera
8,405
700
76
6
4
225,919
2
W
Fenrir
9,179
765
29
2
3
223,842
3
W
Artio
7,996
666
29
2
0
249,282
5
L
Medusa
7,710
643
60
5
0
176,809
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role