Player Matchup

Baron Samedi
Baron Samedi
AdvanceBalogna
Baron Samedi
Level 81
God Stats
2W - 3L
1,735 SR
Queue Stats
138W - 159L
1,484 Elo+
Party 3
Da Ji
Da Ji
SimpleNobody
Da Ji
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,559 Elo+
Party 2
Cerberus
Cerberus
SpasticSlinky
Cerberus
Level 23
God Stats
8W - 4L
1,413 SR
Queue Stats
137W - 198L
1,231 Elo+
Party 3
Ah Puch
Ah Puch
bonqo
Ah Puch
Level 101
God Stats
1W - 1L
1,304 SR
Queue Stats
197W - 141L
1,586 Elo+
Party 2
Zeus
Zeus
zappy012
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,550 Elo+
Party 2
Team Averages
Level 56
1,490 SR
1,482 Elo+

VS

Team Averages
Level 107
1,563 SR
1,518 Elo+
Achilles
Achilles
Archangelx14
Achilles
Level 125
God Stats
9W - 6L
1,441 SR
Queue Stats
786W - 795L
1,478 Elo+
Solo
Persephone
Persephone
HQERNY
Persephone
Level 84
God Stats
3W - 2L
1,762 SR
Queue Stats
110W - 95L
1,548 Elo+
Party 1
Olorun
Olorun
I Sonder l
Olorun
Level 134
God Stats
3W - 2L
1,836 SR
Queue Stats
233W - 205L
1,568 Elo+
Party 1
Nu Wa
Nu Wa
Matrix Renagade
Nu Wa
Level 125
God Stats
3W - 4L
1,273 SR
Queue Stats
227W - 188L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
Stingray l
Ne Zha
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 185L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AdvanceBalogna
Baron Samedi
19
7 / 7 / 17
12,526
737
17,155
25,864
11,505
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
4 / 9 / 13
11,972
704
18,092
20,717
11,682
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cerberus
SpasticSlinky
Cerberus
20
5 / 6 / 23
12,741
749
8,657
26,635
32,927
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
bonqo
Ah Puch
20
13 / 3 / 12
14,556
856
30,105
14,514
5,889
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Zeus
20
6 / 4 / 16
13,503
794
20,110
15,777
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Archangelx14
Achilles
20
9 / 8 / 11
13,192
776
18,282
36,512
58,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
HQERNY
Persephone
16
4 / 9 / 12
11,303
665
11,142
15,610
6,863
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
I Sonder l
Olorun
20
5 / 5 / 19
12,071
710
15,592
18,794
10,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 3 / 20
12,836
755
23,018
14,145
6,593
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Stingray l
Ne Zha
18
5 / 10 / 17
11,879
699
15,200
19,150
9,052
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
108
35
Kills
29
29
Deaths
35
81
Assists
79
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
AdvanceBalogna
Baron Samedi
7
7
17
2.21
L
Achilles
Archangelx14
Achilles
9
8
11
1.81
L
Persephone
HQERNY
Persephone
4
9
12
1.11
L
Olorun
I Sonder l
Olorun
5
5
19
2.9
L
6
3
20
5.33
W
4
9
13
1.17
W
Cerberus
SpasticSlinky
Cerberus
5
6
23
2.75
L
Ne Zha
Stingray l
Ne Zha
5
10
17
1.35
W
Ah Puch
bonqo
Ah Puch
13
3
12
6.33
W
Zeus
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,119
Damage
83,234
103,507
Taken
104,211
67,016
Mitigated
91,532
42,480
Healing
37,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
AdvanceBalogna
Baron Samedi
17,155
1,186
7,567
9,153
25,864
11,505
1,325
13,732
11,859
40,658
0
L
Achilles
Archangelx14
Achilles
18,282
4,580
1,690
10,572
36,512
58,938
86
21,026
15,486
543
23,193
L
Persephone
HQERNY
Persephone
11,142
959
908
1,234
15,610
6,863
0
13,344
2,257
20,399
0
L
Olorun
I Sonder l
Olorun
15,592
8,291
8,026
6,953
18,794
10,086
2,405
15,600
3,194
30,609
0
L
23,018
5,052
1,433
2,006
14,145
6,593
1,219
10,705
3,440
47,626
0
W
18,092
5,198
0
627
20,717
11,682
941
11,853
8,472
0
29,850
W
Cerberus
SpasticSlinky
Cerberus
8,657
669
2,142
9,408
26,635
32,927
262
10,930
15,131
16,547
0
L
Ne Zha
Stingray l
Ne Zha
15,200
4,590
1,867
2,784
19,150
9,052
356
15,343
3,807
0
34,544
W
Ah Puch
bonqo
Ah Puch
30,105
1,271
405
5,172
14,514
5,889
1,194
5,732
8,489
64,054
0
W
Zeus
20,110
1,263
3,129
4,877
15,777
5,013
2,356
8,023
7,319
57,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,298
Gold Earned
61,281
207
Minions Killed
162
0
Camps Cleared
0
1,438,319
Distance Traveled
1,408,036
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,526
737
34
2
0
269,808
2
L
Achilles
13,192
776
12
1
0
311,627
1
L
Persephone
11,303
665
23
1
0
263,304
1
L
Olorun
12,071
710
36
2
0
271,338
1
L
Nu Wa
12,836
755
51
3
0
292,587
0
W
Da Ji
11,972
704
23
1
0
263,963
0
W
Cerberus
12,741
749
17
1
0
284,183
0
L
Ne Zha
11,879
699
40
2
0
269,180
0
W
Ah Puch
14,556
856
57
3
0
339,024
2
W
Zeus
13,503
794
76
4
0
281,341
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role