Player Matchup

Cliodhna
Cliodhna
LuckyKnightYT2
Cliodhna
Level 61
God Stats
6W - 7L
1,797 SR
Queue Stats
142W - 160L
1,529 Elo+
Party 1
Jormungandr
Jormungandr
NotTheEcoMan
Jormungandr
Level 14
God Stats
1W - 1L
1,514 SR
Queue Stats
15W - 11L
1,645 Elo+
Party 1
Hera
Hera
jwc65
Hera
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,869 Elo+
Party 1
Team Averages
Level 31
1,604 SR
1,681 Elo+

VS

Team Averages
Level 108
1,470 SR
1,690 Elo+
Ullr
Ullr
JiggleFacts
Ullr
Level 155
God Stats
11W - 6L
1,701 SR
Queue Stats
270W - 156L
1,741 Elo+
Party 2
Bacchus
Bacchus
TheNightKing97
Bacchus
Level 145
God Stats
5W - 2L
1,410 SR
Queue Stats
581W - 397L
1,729 Elo+
Party 2
Ra
Ra
YeetYeetYeet69
Ra
Level 25
God Stats
2W - 1L
1,299 SR
Queue Stats
38W - 22L
1,601 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
7 / 6 / 2
10,970
731
9,439
15,703
5,305
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jormungandr
NotTheEcoMan
Jormungandr
12
0 / 9 / 10
9,509
634
3,712
15,189
13,147
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
jwc65
Hera
15
5 / 6 / 5
10,971
731
15,931
10,799
3,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 5 / 6
11,326
755
11,957
14,917
5,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
11 / 4 / 8
12,219
815
18,090
17,761
21,604
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
3 / 3 / 14
11,181
745
7,077
8,611
2,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
12
Kills
21
21
Deaths
12
17
Assists
28
Player
Kills
Deaths
Assists
KDA
W
7
5
6
2
L
Cliodhna
7
6
2
1.33
L
Jormungandr
NotTheEcoMan
Jormungandr
0
9
10
0.56
W
11
4
8
3.75
W
3
3
14
3.33
L
Hera
jwc65
Hera
5
6
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,082
Damage
37,124
41,691
Taken
41,289
22,037
Mitigated
29,589
2,176
Healing
10,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,957
5,571
0
3,113
14,917
5,321
2,423
9,687
5,230
0
57,863
L
Cliodhna
9,439
485
0
313
15,703
5,305
0
8,740
6,316
0
38,252
L
Jormungandr
NotTheEcoMan
Jormungandr
3,712
379
410
761
15,189
13,147
0
9,247
5,286
7,927
0
W
18,090
1,890
0
2,655
17,761
21,604
62
5,670
12,091
33,502
0
W
7,077
400
2,716
2,476
8,611
2,664
521
4,679
3,932
47,704
0
L
Hera
jwc65
Hera
15,931
4,273
0
692
10,799
3,585
206
5,761
4,757
46,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,450
Gold Earned
34,726
155
Minions Killed
198
3
Camps Cleared
10
776,772
Distance Traveled
835,174
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,326
755
73
5
8
247,844
3
L
Cliodhna
10,970
731
70
5
2
270,781
2
L
Jormungandr
9,509
634
9
1
0
243,820
6
W
Bacchus
12,219
815
28
2
2
300,986
11
W
Ra
11,181
745
97
6
0
286,344
3
L
Hera
10,971
731
76
5
1
262,171
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role