Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ExoSensei
Zhong Kui
Level 27
God Stats
5W - 3L
1,569 SR
Queue Stats
75W - 75L
1,402 Elo+
Solo
Hercules
Hercules
Premutos2511
Hercules
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 17L
1,452 Elo+
Solo
Jing Wei
Jing Wei
athena_myro
Jing Wei
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 39L
1,502 Elo+
Solo
Awilix
Awilix
konachrik891
Awilix
Level 26
God Stats
3W - 2L
1,663 SR
Queue Stats
16W - 11L
1,576 Elo+
Solo
Team Averages
Level 24
1,546 SR
1,486 Elo+

VS

Team Averages
Level 35
1,556 SR
1,528 Elo+
Cliodhna
Cliodhna
HeulLeiserDoHond
Cliodhna
Level 23
God Stats
15W - 2L
1,982 SR
Queue Stats
39W - 14L
1,654 Elo+
Party 2
Olorun
Olorun
Iouie666uk
Olorun
Level 5
God Stats
1W - 1L
1,180 SR
Queue Stats
8W - 4L
1,355 Elo+
Party 1
Eset
Eset
Smurfbo_No5
Eset
Level 29
God Stats
6W - 4L
1,234 SR
Queue Stats
203W - 198L
1,482 Elo+
Solo
Gilgamesh
Gilgamesh
Voltage_Str1ke
Gilgamesh
Level 98
God Stats
2W - 0L
1,374 SR
Queue Stats
21W - 21L
1,433 Elo+
Party 1
Mulan
Mulan
WasINimma88
Mulan
Level 18
God Stats
10W - 2L
2,007 SR
Queue Stats
24W - 6L
1,719 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
1 / 10 / 1
11,839
423
11,534
29,746
9,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
ExoSensei
Zhong Kui
14
1 / 15 / 0
9,745
348
6,560
22,369
9,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
Premutos2511
Hercules
17
5 / 13 / 2
11,865
424
11,515
34,445
12,997
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
athena_myro
Jing Wei
19
6 / 9 / 2
12,418
444
17,470
28,754
10,185
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
19
4 / 13 / 2
12,428
444
10,782
27,809
9,391
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
24 / 2 / 15
17,652
630
41,313
20,265
12,091
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Olorun
Iouie666uk
Olorun
11
3 / 4 / 5
10,512
375
7,392
11,567
3,510
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
12 / 4 / 14
16,120
576
31,237
22,463
12,016
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

Gilgamesh
Voltage_Str1ke
Gilgamesh
11
2 / 7 / 7
10,229
365
7,727
15,295
8,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
19 / 0 / 13
17,813
636
28,622
30,543
63,666
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
114
17
Kills
60
60
Deaths
17
7
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
10
1
0.15
L
Zhong Kui
ExoSensei
Zhong Kui
1
15
0
0.07
W
24
2
15
15.75
W
Olorun
Iouie666uk
Olorun
3
4
5
1.38
L
Hercules
Premutos2511
Hercules
5
13
2
0.46
W
12
4
14
4.75
W
Gilgamesh
Voltage_Str1ke
Gilgamesh
2
7
7
0.79
W
19
0
13
25.5
L
Jing Wei
athena_myro
Jing Wei
6
9
2
0.78
L
Awilix
4
13
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,861
Damage
116,291
143,123
Taken
100,133
50,994
Mitigated
99,337
34,903
Healing
41,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
11,534
119
2,833
9,756
29,746
9,157
0
9,913
19,003
87,369
0
L
Zhong Kui
ExoSensei
Zhong Kui
6,560
407
91
1,920
22,369
9,264
0
4,835
16,823
38,056
0
W
41,313
2,092
0
11,467
20,265
12,091
4,444
4,775
15,048
0
147,937
W
Olorun
Iouie666uk
Olorun
7,392
3,640
295
4,263
11,567
3,510
315
155
11,396
41,663
0
L
Hercules
Premutos2511
Hercules
11,515
7,185
0
8,693
34,445
12,997
736
15,498
18,254
0
59,653
W
31,237
2,577
1,344
7,956
22,463
12,016
3,588
6,039
16,073
137,159
0
W
Gilgamesh
Voltage_Str1ke
Gilgamesh
7,727
1,893
0
1,751
15,295
8,054
55
932
14,253
0
25,083
W
28,622
2,881
0
14,410
30,543
63,666
1,778
4,910
25,103
20,195
109,690
L
Jing Wei
athena_myro
Jing Wei
17,470
14,324
0
7,528
28,754
10,185
0
7,086
20,578
0
98,102
L
Awilix
10,782
3,527
0
4,082
27,809
9,391
0
4,908
22,141
0
91,530

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,295
Gold Earned
72,326
584
Minions Killed
729
0
Camps Cleared
0
2,321,678
Distance Traveled
2,259,023
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
11,839
423
164
6
0
482,862
1
L
Zhong Kui
9,745
348
64
2
0
431,158
0
W
Cliodhna
17,652
630
177
6
0
662,027
5
W
Olorun
10,512
375
65
2
0
223,032
1
L
Hercules
11,865
424
92
3
0
459,681
1
W
Eset
16,120
576
215
8
0
511,883
7
W
Gilgamesh
10,229
365
42
2
0
301,470
2
W
Mulan
17,813
636
230
8
0
560,611
0
L
Jing Wei
12,418
444
136
5
0
462,738
3
L
Awilix
12,428
444
128
5
0
485,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role