Player Matchup

Ao Kuang
Ao Kuang
ASAP_Ray197
Ao Kuang
Level 35
God Stats
7W - 4L
1,598 SR
Queue Stats
102W - 79L
1,589 Elo+
Solo
Chronos
Chronos
DYS11ISJEREMY
Chronos
Level 45
God Stats
5W - 0L
1,684 SR
Queue Stats
131W - 114L
1,553 Elo+
Solo
Cliodhna
Cliodhna
DarklikeBlood
Cliodhna
Level 142
God Stats
9W - 9L
1,622 SR
Queue Stats
1,055W - 944L
1,650 Elo+
Party 1
Achilles
Achilles
Fifa-king-20-19_
Achilles
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 69L
1,682 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Jack69son
Ah Muzen Cab
Level 86
God Stats
8W - 7L
1,613 SR
Queue Stats
470W - 454L
1,518 Elo+
Solo
Team Averages
Level 67
1,603 SR
1,598 Elo+

VS

Team Averages
Level 85
1,631 SR
1,641 Elo+
Fenrir
Fenrir
BudgetRevan
Fenrir
Level 49
God Stats
1W - 1L
1,811 SR
Queue Stats
104W - 66L
1,704 Elo+
Party 2
Anhur
Anhur
HypnoticxGaming
Anhur
Level 120
God Stats
1W - 2L
1,766 SR
Queue Stats
14W - 9L
1,675 Elo+
Party 3
Zhong Kui
Zhong Kui
ImZeme-
Zhong Kui
Level 115
God Stats
1W - 1L
1,753 SR
Queue Stats
65W - 48L
1,666 Elo+
Party 2
Hel
Hel
PATHETICTISSUE
Hel
Level 12
God Stats
0W - 2L
1,303 SR
Queue Stats
32W - 20L
1,652 Elo+
Party 3
Zeus
Zeus
POPPYSHORTY
Zeus
Level 129
God Stats
1W - 2L
1,522 SR
Queue Stats
152W - 139L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ASAP_Ray197
Ao Kuang
10
3 / 2 / 2
6,197
620
4,864
6,118
4,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos
10
1 / 0 / 5
5,897
590
2,349
3,880
1,296
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
DarklikeBlood
Cliodhna
11
4 / 0 / 4
6,299
630
6,301
6,385
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
9 / 1 / 4
6,680
668
8,320
8,778
4,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ah Muzen Cab
Jack69son
Ah Muzen Cab
10
5 / 0 / 4
6,210
621
4,311
2,893
658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 5 / 0
5,928
593
4,202
8,119
2,512
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 5 / 0
4,559
456
1,811
6,617
1,134
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zhong Kui
ImZeme-
Zhong Kui
9
0 / 3 / 1
5,256
526
3,179
5,558
3,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 5 / 1
4,283
428
2,091
7,788
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

8
0 / 4 / 1
4,894
489
3,540
6,261
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
6
22
Kills
3
3
Deaths
22
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ASAP_Ray197
Ao Kuang
3
2
2
2
L
Fenrir
3
5
0
0.6
W
Chronos
1
0
5
3.5
W
Cliodhna
DarklikeBlood
Cliodhna
4
0
4
6
W
9
1
4
11
L
0
5
0
0
L
Zhong Kui
ImZeme-
Zhong Kui
0
3
1
0.17
W
Ah Muzen Cab
Jack69son
Ah Muzen Cab
5
0
4
7
L
0
5
1
0.1
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,145
Damage
14,823
28,054
Taken
34,343
13,322
Mitigated
11,017
11,523
Healing
8,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ASAP_Ray197
Ao Kuang
4,864
1,104
0
2,132
6,118
4,544
529
2,222
3,896
19,454
3,925
L
Fenrir
4,202
1,120
0
2,513
8,119
2,512
0
1,991
6,088
0
26,917
W
Chronos
2,349
528
0
2,063
3,880
1,296
0
1,836
2,044
30,520
0
W
Cliodhna
DarklikeBlood
Cliodhna
6,301
1,090
0
4,203
6,385
1,890
0
1,592
4,793
0
40,705
W
8,320
2,768
0
1,437
8,778
4,934
0
2,657
6,121
0
26,377
L
1,811
987
0
963
6,617
1,134
0
0
6,358
0
20,139
L
Zhong Kui
ImZeme-
Zhong Kui
3,179
437
0
1,584
5,558
3,530
0
2,905
2,611
20,851
2,571
W
Ah Muzen Cab
Jack69son
Ah Muzen Cab
4,311
1,931
0
1,688
2,893
658
1,074
239
2,654
0
28,187
L
2,091
451
511
2,325
7,788
2,171
0
60
7,489
12,699
0
L
3,540
668
0
923
6,261
1,670
0
1,857
4,316
24,676
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,283
Gold Earned
24,920
277
Minions Killed
238
0
Camps Cleared
0
942,324
Distance Traveled
875,221
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,197
620
40
4
0
172,113
0
L
Fenrir
5,928
593
60
6
0
178,063
0
W
Chronos
5,897
590
70
7
0
191,657
2
W
Cliodhna
6,299
630
80
8
0
216,494
5
W
Achilles
6,680
668
42
4
0
203,776
0
L
Anhur
4,559
456
52
5
0
175,476
1
L
Zhong Kui
5,256
526
53
5
0
174,308
2
W
Ah Muzen Cab
6,210
621
45
5
0
158,284
3
L
Hel
4,283
428
23
2
0
179,496
3
L
Zeus
4,894
489
50
5
0
167,878
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role