Player Matchup

Rama
Rama
Big Bad Spiike
Rama
Level 157
God Stats
2W - 1L
1,693 SR
Queue Stats
157W - 172L
1,390 Elo+
Solo
Raijin
Raijin
Keridane
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 50L
1,287 Elo+
Party 2
Ganesha
Ganesha
Yoruichi-Jenny
Ganesha
Level 107
God Stats
1W - 1L
1,317 SR
Queue Stats
182W - 213L
1,302 Elo+
Party 2
Horus
Horus
bredbred91
Horus
Level 90
God Stats
2W - 2L
1,523 SR
Queue Stats
120W - 154L
1,308 Elo+
Party 2
Kuzenbo
Kuzenbo
luffy_wickeed
Kuzenbo
Level 55
God Stats
2W - 3L
1,343 SR
Queue Stats
30W - 53L
1,262 Elo+
Party 2
Team Averages
Level 88
1,475 SR
1,310 Elo+

VS

Team Averages
Level 85
1,409 SR
1,325 Elo+
The Morrigan
The Morrigan
HelsaBC
The Morrigan
Level 109
God Stats
5W - 4L
1,446 SR
Queue Stats
358W - 350L
1,369 Elo+
Party 1
Merlin
Merlin
Jellaa
Merlin
Level 86
God Stats
5W - 8L
1,397 SR
Queue Stats
224W - 247L
1,298 Elo+
Party 1
Awilix
Awilix
MissCanibal
Awilix
Level 96
God Stats
0W - 2L
1,500 SR
Queue Stats
121W - 142L
1,323 Elo+
Party 3
Chang'e
Chang'e
RKteam3
Chang'e
Level 61
God Stats
0W - 3L
1,203 SR
Queue Stats
212W - 273L
1,325 Elo+
Solo
Camazotz
Camazotz
isaya123
Camazotz
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 140L
1,310 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 12
14,275
952
25,495
17,722
6,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Raijin
Keridane
Raijin
18
8 / 8 / 11
11,800
787
15,463
15,189
5,723
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
0 / 7 / 23
10,582
705
15,278
18,898
15,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Horus
19
5 / 5 / 15
11,699
780
7,077
18,597
20,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
18
3 / 2 / 22
11,163
744
10,589
11,581
13,205
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
HelsaBC
The Morrigan
19
10 / 4 / 11
11,573
772
17,503
9,554
4,739
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Jellaa
Merlin
17
5 / 9 / 6
10,489
699
11,253
16,666
5,194
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Awilix
17
5 / 7 / 14
10,351
690
8,584
17,925
6,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
RKteam3
Chang'e
18
2 / 7 / 16
11,031
735
15,486
17,397
6,825
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Camazotz
isaya123
Camazotz
19
5 / 8 / 15
11,284
752
9,648
21,483
10,967
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
89
34
Kills
27
27
Deaths
35
83
Assists
62
Player
Kills
Deaths
Assists
KDA
W
18
5
12
4.8
L
The Morrigan
HelsaBC
The Morrigan
10
4
11
3.88
L
Merlin
Jellaa
Merlin
5
9
6
0.89
W
Raijin
Keridane
Raijin
8
8
11
1.69
L
Awilix
5
7
14
1.71
L
Chang'e
RKteam3
Chang'e
2
7
16
1.43
W
0
7
23
1.64
W
Horus
5
5
15
2.5
L
Camazotz
isaya123
Camazotz
5
8
15
1.56
W
Kuzenbo
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,902
Damage
62,474
81,987
Taken
83,025
62,199
Mitigated
34,115
29,767
Healing
26,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,495
17,368
1,368
6,286
17,722
6,744
3,677
11,445
6,277
0
57,706
L
The Morrigan
HelsaBC
The Morrigan
17,503
3,071
3,078
2,777
9,554
4,739
721
3,874
5,626
34,128
0
L
Merlin
Jellaa
Merlin
11,253
2,215
1,720
1,937
16,666
5,194
475
8,006
8,660
25,982
0
W
Raijin
Keridane
Raijin
15,463
2,183
806
1,750
15,189
5,723
822
8,339
6,850
25,614
0
L
Awilix
8,584
3,450
435
2,846
17,925
6,390
534
9,349
8,576
0
16,242
L
Chang'e
RKteam3
Chang'e
15,486
2,211
2,943
4,646
17,397
6,825
255
7,959
9,438
29,857
0
W
15,278
1,024
1,387
1,672
18,898
15,733
41
12,480
6,418
39,890
0
W
Horus
7,077
3,197
7,080
6,879
18,597
20,794
448
7,456
11,141
0
14,253
L
Camazotz
isaya123
Camazotz
9,648
2,917
554
5,375
21,483
10,967
0
12,142
9,341
0
19,261
W
Kuzenbo
10,589
2,966
1,059
1,480
11,581
13,205
544
4,660
6,921
21,464
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,519
Gold Earned
54,728
151
Minions Killed
151
0
Camps Cleared
0
1,298,653
Distance Traveled
1,159,470
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
14,275
952
62
4
0
230,868
0
L
The Morrigan
11,573
772
27
2
0
241,538
4
L
Merlin
10,489
699
45
3
0
193,884
0
W
Raijin
11,800
787
35
2
0
205,935
0
L
Awilix
10,351
690
17
1
0
259,435
2
L
Chang'e
11,031
735
39
3
0
196,602
1
W
Ganesha
10,582
705
4
0
0
243,736
0
W
Horus
11,699
780
26
2
0
299,340
1
L
Camazotz
11,284
752
23
2
0
268,011
0
W
Kuzenbo
11,163
744
24
2
0
318,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role