Player Matchup

Gilgamesh
Gilgamesh
Brutaltnaken
Gilgamesh
Level 22
God Stats
5W - 3L
1,613 SR
Queue Stats
31W - 30L
1,457 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Demacci
Tsukuyomi
Level 16
God Stats
8W - 6L
1,590 SR
Queue Stats
14W - 12L
1,449 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
LilChollo
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,314 SR
Queue Stats
28W - 23L
1,376 Elo+
Solo
Bacchus
Bacchus
kungcollta
Bacchus
Level 17
God Stats
1W - 2L
1,167 SR
Queue Stats
10W - 20L
1,310 Elo+
Party 1
Apollo
Apollo
omgwtfitsme
Apollo
Level 17
God Stats
5W - 3L
1,585 SR
Queue Stats
12W - 16L
1,357 Elo+
Party 1
Team Averages
Level 20
1,454 SR
1,390 Elo+

VS

Team Averages
Level 13
1,416 SR
1,442 Elo+
Pele
Pele
 
Pele
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
MordekainDark
Tiamat
Level 18
God Stats
0W - 2L
1,559 SR
Queue Stats
22W - 19L
1,572 Elo+
Solo
Merlin
Merlin
NobleXMassacre
Merlin
Level 8
God Stats
17W - 28L
1,022 SR
Queue Stats
135W - 142L
1,075 Elo+
Solo
Horus
Horus
Olicsm
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,563 Elo+
Solo
Hachiman
Hachiman
PotatoCortes
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brutaltnaken
Gilgamesh
8
0 / 0 / 2
4,889
698
663
2,368
663
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tsukuyomi
Demacci
Tsukuyomi
10
7 / 1 / 2
6,139
877
4,853
6,342
1,888
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
LilChollo
Morgan Le Fay
8
1 / 1 / 3
4,737
677
2,754
3,811
1,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
kungcollta
Bacchus
8
1 / 0 / 4
4,912
702
837
2,266
1,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Apollo
7
4 / 1 / 2
4,913
702
2,673
3,755
843
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
3 / 2 / 0
5,015
716
2,267
4,908
1,483
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

8
0 / 4 / 1
4,406
629
2,992
5,296
2,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 3 / 0
3,413
488
805
3,749
407
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
Olicsm
Horus
1
0 / 1 / 0
2,985
426
250
667
381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
PotatoCortes
Hachiman
5
0 / 3 / 0
3,508
501
1,276
3,215
448
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
13
Kills
3
3
Deaths
13
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
2
0
1.5
W
Gilgamesh
Brutaltnaken
Gilgamesh
0
0
2
1
W
Tsukuyomi
Demacci
Tsukuyomi
7
1
2
8
W
Morgan Le Fay
LilChollo
Morgan Le Fay
1
1
3
2.5
L
0
4
1
0.13
L
0
3
0
0
L
Horus
Olicsm
Horus
0
1
0
0
L
Hachiman
PotatoCortes
Hachiman
0
3
0
0
W
Bacchus
kungcollta
Bacchus
1
0
4
3
W
Apollo
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,780
Damage
7,590
18,542
Taken
17,835
5,779
Mitigated
4,862
6,520
Healing
2,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,267
239
0
1,090
4,908
1,483
0
939
3,969
0
21,379
W
Gilgamesh
Brutaltnaken
Gilgamesh
663
121
89
364
2,368
663
438
0
2,368
0
10,065
W
Tsukuyomi
Demacci
Tsukuyomi
4,853
1,264
0
2,558
6,342
1,888
93
863
5,417
0
27,605
W
Morgan Le Fay
LilChollo
Morgan Le Fay
2,754
318
0
1,305
3,811
1,019
38
2,020
1,573
17,968
0
L
2,992
180
0
850
5,296
2,143
0
1,891
3,405
18,229
0
L
805
167
0
60
3,749
407
49
75
3,674
7,413
0
L
Horus
Olicsm
Horus
250
200
0
10
667
381
0
0
667
0
250
L
Hachiman
PotatoCortes
Hachiman
1,276
1,162
0
479
3,215
448
0
686
2,529
0
9,770
W
Bacchus
kungcollta
Bacchus
837
76
0
804
2,266
1,366
164
287
1,979
5,619
0
W
Apollo
2,673
1,472
0
1,400
3,755
843
541
574
3,181
0
20,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,590
Gold Earned
19,327
187
Minions Killed
128
0
Camps Cleared
0
669,980
Distance Traveled
560,114
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,015
716
53
8
0
120,091
1
W
Gilgamesh
4,889
698
37
5
0
114,748
3
W
Tsukuyomi
6,139
877
63
9
0
143,247
0
W
Morgan Le Fay
4,737
677
33
5
0
138,184
1
L
Tiamat
4,406
629
36
5
0
142,207
1
L
Merlin
3,413
488
15
2
0
141,756
1
L
Horus
2,985
426
0
0
0
26,207
0
L
Hachiman
3,508
501
24
3
0
129,853
1
W
Bacchus
4,912
702
7
1
0
162,104
0
W
Apollo
4,913
702
47
7
0
111,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role