Player Matchup

Serqet
Serqet
 
Serqet
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
JoshWWlol
Cu Chulainn
Level 123
God Stats
16W - 10L
1,731 SR
Queue Stats
337W - 298L
1,579 Elo+
Party 2
Sobek
Sobek
firedragonlol
Sobek
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
252W - 239L
1,544 Elo+
Party 2
Cerberus
Cerberus
padbo
Cerberus
Level 25
God Stats
24W - 18L
1,641 SR
Queue Stats
82W - 47L
1,585 Elo+
Party 2
Bacchus
Bacchus
projekt71486
Bacchus
Level 95
God Stats
20W - 10L
1,710 SR
Queue Stats
129W - 132L
1,522 Elo+
Party 2
Team Averages
Level 96
1,616 SR
1,546 Elo+

VS

Team Averages
Level 43
1,511 SR
1,412 Elo+
Cliodhna
Cliodhna
Aiden_Grice
Cliodhna
Level 65
God Stats
18W - 16L
1,631 SR
Queue Stats
219W - 261L
1,440 Elo+
Party 1
Osiris
Osiris
CogsOD
Osiris
Level 57
God Stats
12W - 15L
1,503 SR
Queue Stats
183W - 177L
1,456 Elo+
Party 1
Medusa
Medusa
FantomDecidueye
Medusa
Level 29
God Stats
9W - 7L
1,555 SR
Queue Stats
95W - 101L
1,404 Elo+
Party 1
Ymir
Ymir
Menace_G03
Ymir
Level 15
God Stats
5W - 10L
1,382 SR
Queue Stats
14W - 20L
1,343 Elo+
Party 1
Anubis
Anubis
masotim13
Anubis
Level 48
God Stats
21W - 32L
1,485 SR
Queue Stats
223W - 237L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
7 / 2 / 6
8,500
567
9,728
7,773
3,303
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
JoshWWlol
Cu Chulainn
16
14 / 2 / 3
10,104
674
13,066
9,828
3,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
3 / 1 / 3
7,386
492
4,426
9,927
4,490
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
padbo
Cerberus
13
2 / 1 / 4
7,981
532
7,124
8,666
8,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
projekt71486
Bacchus
12
5 / 7 / 11
7,896
526
9,513
12,653
5,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Aiden_Grice
Cliodhna
11
6 / 4 / 1
7,707
514
8,511
11,003
2,879
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Osiris
CogsOD
Osiris
12
1 / 5 / 0
6,941
463
6,020
12,290
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 10 / 2
5,751
383
2,148
10,768
1,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 8 / 2
6,022
401
1,499
12,941
6,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
masotim13
Anubis
12
3 / 5 / 5
7,823
522
8,027
8,523
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
21
31
Kills
11
13
Deaths
32
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
7
2
6
5
L
Cliodhna
Aiden_Grice
Cliodhna
6
4
1
1.63
L
Osiris
CogsOD
Osiris
1
5
0
0.2
L
1
10
2
0.2
W
Cu Chulainn
JoshWWlol
Cu Chulainn
14
2
3
7.75
L
0
8
2
0.13
W
3
1
3
4.5
L
Anubis
masotim13
Anubis
3
5
5
1.1
W
Cerberus
padbo
Cerberus
2
1
4
4
W
Bacchus
projekt71486
Bacchus
5
7
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,857
Damage
26,205
48,847
Taken
55,525
26,092
Mitigated
20,126
16,680
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,728
1,912
0
2,644
7,773
3,303
0
734
7,039
0
43,164
L
Cliodhna
Aiden_Grice
Cliodhna
8,511
712
0
1,783
11,003
2,879
0
5,147
4,958
0
31,371
L
Osiris
CogsOD
Osiris
6,020
2,370
0
3,750
12,290
5,593
837
4,850
6,403
0
39,765
L
2,148
924
0
0
10,768
1,693
544
1,954
8,500
0
17,631
W
Cu Chulainn
JoshWWlol
Cu Chulainn
13,066
3,842
0
4,602
9,828
3,679
493
1,682
8,146
0
75,070
L
1,499
433
0
358
12,941
6,900
586
1,620
11,131
13,988
0
W
4,426
73
0
4,037
9,927
4,490
0
4,210
5,717
30,535
0
L
Anubis
masotim13
Anubis
8,027
322
0
1,953
8,523
3,061
0
4,946
2,646
37,213
0
W
Cerberus
padbo
Cerberus
7,124
786
0
3,214
8,666
8,926
416
0
8,666
45,138
0
W
Bacchus
projekt71486
Bacchus
9,513
1,272
0
2,183
12,653
5,694
0
2,900
9,753
26,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,867
Gold Earned
34,244
394
Minions Killed
261
0
Camps Cleared
0
1,478,321
Distance Traveled
1,406,266
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,500
567
83
6
0
329,784
4
L
Cliodhna
7,707
514
54
4
0
336,679
0
L
Osiris
6,941
463
74
5
0
272,801
0
L
Medusa
5,751
383
30
2
0
267,982
0
W
Cu Chulainn
10,104
674
132
9
0
303,957
2
L
Ymir
6,022
401
30
2
0
274,771
0
W
Sobek
7,386
492
44
3
0
293,075
4
L
Anubis
7,823
522
73
5
0
254,033
2
W
Cerberus
7,981
532
98
7
0
271,545
2
W
Bacchus
7,896
526
37
2
0
279,960
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role