Player Matchup

Rama
Rama
 
Rama
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Bastibaden11
Bellona
Level 26
God Stats
1W - 2L
1,491 SR
Queue Stats
133W - 215L
1,201 Elo+
Party 1
Hun Batz
Hun Batz
Luhda
Hun Batz
Level 62
God Stats
20W - 26L
1,476 SR
Queue Stats
357W - 504L
1,284 Elo+
Party 1
Thoth
Thoth
Swiffel
Thoth
Level 109
God Stats
5W - 6L
1,601 SR
Queue Stats
326W - 468L
1,377 Elo+
Party 1
Horus
Horus
ZAROKI23
Horus
Level 38
God Stats
2W - 5L
1,457 SR
Queue Stats
200W - 275L
1,347 Elo+
Party 1
Team Averages
Level 61
1,505 SR
1,342 Elo+

VS

Team Averages
Level 43
1,442 SR
1,371 Elo+
Cliodhna
Cliodhna
Lilbreadboy7
Cliodhna
Level 66
God Stats
3W - 3L
1,303 SR
Queue Stats
97W - 112L
1,382 Elo+
Party 3
Sylvanus
Sylvanus
MaN1ak_xO
Sylvanus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 132L
1,421 Elo+
Party 2
Medusa
Medusa
Makar-R161ND
Medusa
Level 36
God Stats
66W - 73L
1,381 SR
Queue Stats
213W - 258L
1,292 Elo+
Party 2
Anubis
Anubis
Slosha7
Anubis
Level 45
God Stats
29W - 29L
1,516 SR
Queue Stats
88W - 91L
1,369 Elo+
Party 3
Hades
Hades
paullysouth
Hades
Level 41
God Stats
28W - 24L
1,508 SR
Queue Stats
109W - 117L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
11
0 / 5 / 1
6,220
415
2,943
11,097
3,388
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
Bastibaden11
Bellona
11
1 / 5 / 3
6,534
436
5,509
11,934
6,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Luhda
Hun Batz
13
1 / 5 / 2
7,425
495
5,742
13,002
4,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thoth
Swiffel
Thoth
11
1 / 5 / 1
7,060
471
7,767
7,917
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
ZAROKI23
Horus
10
1 / 3 / 2
6,538
436
3,897
15,759
11,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Lilbreadboy7
Cliodhna
15
10 / 1 / 8
9,171
611
13,573
10,638
5,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
MaN1ak_xO
Sylvanus
12
4 / 1 / 6
7,523
502
6,820
5,938
4,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Medusa
12
0 / 0 / 3
7,116
474
6,767
4,146
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Anubis
Slosha7
Anubis
16
6 / 2 / 7
9,330
622
10,162
7,412
3,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 5
8,283
552
8,203
11,056
5,814
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
4
Kills
23
23
Deaths
4
9
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
5
1
0.1
L
Bellona
Bastibaden11
Bellona
1
5
3
0.5
W
Cliodhna
Lilbreadboy7
Cliodhna
10
1
8
14
L
Hun Batz
Luhda
Hun Batz
1
5
2
0.4
W
Sylvanus
MaN1ak_xO
Sylvanus
4
1
6
7
W
Medusa
0
0
3
1.5
W
Anubis
Slosha7
Anubis
6
2
7
4.75
L
Thoth
Swiffel
Thoth
1
5
1
0.3
L
Horus
ZAROKI23
Horus
1
3
2
0.67
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,858
Damage
45,525
59,709
Taken
39,190
27,592
Mitigated
20,734
15,258
Healing
20,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
2,943
2,612
0
3,092
11,097
3,388
0
2,916
8,181
0
38,951
L
Bellona
Bastibaden11
Bellona
5,509
1,039
0
585
11,934
6,147
0
8,544
3,390
4,451
20,914
W
Cliodhna
Lilbreadboy7
Cliodhna
13,573
3,091
38
5,249
10,638
5,081
1,213
2,265
8,254
0
57,350
L
Hun Batz
Luhda
Hun Batz
5,742
1,912
0
4,392
13,002
4,368
0
2,234
10,768
0
49,129
W
Sylvanus
MaN1ak_xO
Sylvanus
6,820
2,149
1,999
2,657
5,938
4,978
164
1,441
4,392
20,938
4,582
W
Medusa
6,767
1,877
0
458
4,146
1,144
1,537
216
3,890
0
37,073
W
Anubis
Slosha7
Anubis
10,162
274
0
3,567
7,412
3,717
2,133
1,519
5,851
54,587
0
L
Thoth
Swiffel
Thoth
7,767
446
0
1,248
7,917
2,165
201
3,864
3,974
39,219
0
L
Horus
ZAROKI23
Horus
3,897
1,800
1,512
4,429
15,759
11,524
0
6,610
9,057
1,871
12,110
W
8,203
1,055
0
6,716
11,056
5,814
1,494
3,538
7,125
45,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,777
Gold Earned
41,423
344
Minions Killed
420
0
Camps Cleared
0
1,336,173
Distance Traveled
1,409,996
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,220
415
99
7
0
235,166
6
L
Bellona
6,534
436
48
3
0
272,568
5
W
Cliodhna
9,171
611
98
7
0
333,096
0
L
Hun Batz
7,425
495
98
7
0
274,981
2
W
Sylvanus
7,523
502
57
4
0
262,662
5
W
Medusa
7,116
474
60
4
0
295,730
0
W
Anubis
9,330
622
107
7
0
242,391
2
L
Thoth
7,060
471
81
5
0
262,906
3
L
Horus
6,538
436
18
1
0
290,552
2
W
Hades
8,283
552
98
7
0
276,117
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role