Player Matchup

He Bo
He Bo
AkuG
He Bo
Level 140
God Stats
6W - 9L
1,332 SR
Queue Stats
253W - 302L
1,432 Elo+
Party 2
Izanami
Izanami
FusionLocker
Izanami
Level 104
God Stats
2W - 9L
1,265 SR
Queue Stats
250W - 259L
1,517 Elo+
Solo
Scylla
Scylla
Janelaa
Scylla
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,722 Elo+
Solo
Jing Wei
Jing Wei
Krodovisk
Jing Wei
Level 139
God Stats
0W - 3L
1,274 SR
Queue Stats
47W - 49L
1,487 Elo+
Solo
Bacchus
Bacchus
Krovy
Bacchus
Level 89
God Stats
6W - 4L
1,536 SR
Queue Stats
278W - 301L
1,460 Elo+
Party 2
Team Averages
Level 99
1,381 SR
1,524 Elo+

VS

Team Averages
Level 119
1,506 SR
1,631 Elo+
Discordia
Discordia
 
Discordia
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
 
Ravana
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Byziøn
Sobek
Level 128
God Stats
1W - 0L
1,689 SR
Queue Stats
25W - 16L
1,811 Elo+
Party 1
Danzaburou
Danzaburou
DVxKaiser
Danzaburou
Level 127
God Stats
1W - 0L
1,340 SR
Queue Stats
23W - 12L
1,842 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
AkuG
He Bo
15
2 / 7 / 6
9,267
713
9,601
11,565
4,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Izanami
FusionLocker
Izanami
15
3 / 8 / 3
9,568
736
13,796
13,601
4,825
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
Janelaa
Scylla
15
1 / 6 / 2
8,810
678
13,782
10,486
3,621
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jing Wei
Krodovisk
Jing Wei
14
1 / 5 / 6
8,835
680
6,989
9,950
3,975
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Krovy
Bacchus
17
1 / 4 / 8
9,675
744
4,480
15,793
23,413
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
19
11 / 2 / 11
11,908
916
19,142
11,217
5,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
 
Ravana
18
9 / 2 / 12
11,160
858
10,580
15,200
10,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
 
Achilles
17
4 / 2 / 11
10,382
799
4,842
11,011
11,810
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
Byziøn
Sobek
16
0 / 2 / 20
10,459
805
6,046
17,999
20,646
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
DVxKaiser
Danzaburou
19
5 / 1 / 16
11,567
890
12,215
9,735
4,874
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
99
8
Kills
29
30
Deaths
9
25
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
11
2
11
8.25
W
Ravana
 
Ravana
9
2
12
7.5
W
Achilles
 
Achilles
4
2
11
4.75
L
He Bo
AkuG
He Bo
2
7
6
0.71
W
Sobek
Byziøn
Sobek
0
2
20
5
W
Danzaburou
DVxKaiser
Danzaburou
5
1
16
13
L
Izanami
FusionLocker
Izanami
3
8
3
0.56
L
Scylla
Janelaa
Scylla
1
6
2
0.33
L
Jing Wei
Krodovisk
Jing Wei
1
5
6
0.8
L
Bacchus
Krovy
Bacchus
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,648
Damage
52,825
61,395
Taken
65,162
40,557
Mitigated
52,706
10,744
Healing
29,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
19,142
654
2,219
1,848
11,217
5,058
1,436
5,970
5,247
41,671
0
W
Ravana
 
Ravana
10,580
2,630
3,469
6,319
15,200
10,318
1,181
7,702
7,498
0
17,469
W
Achilles
 
Achilles
4,842
1,163
1,911
1,591
11,011
11,810
638
3,488
7,523
0
7,272
L
He Bo
AkuG
He Bo
9,601
364
0
1,331
11,565
4,723
432
5,252
6,216
21,050
0
W
Sobek
Byziøn
Sobek
6,046
265
1,789
5,772
17,999
20,646
277
5,869
12,130
13,541
0
W
Danzaburou
DVxKaiser
Danzaburou
12,215
4,959
892
3,774
9,735
4,874
1,983
4,834
4,901
0
41,201
L
Izanami
FusionLocker
Izanami
13,796
9,636
1,926
2,204
13,601
4,825
252
6,309
6,859
0
25,543
L
Scylla
Janelaa
Scylla
13,782
151
755
937
10,486
3,621
0
3,597
6,650
27,074
0
L
Jing Wei
Krodovisk
Jing Wei
6,989
2,931
1,207
1,224
9,950
3,975
1,306
4,824
4,887
0
24,400
L
Bacchus
Krovy
Bacchus
4,480
224
583
577
15,793
23,413
0
5,206
9,858
12,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,155
Gold Earned
55,476
146
Minions Killed
150
0
Camps Cleared
0
1,179,036
Distance Traveled
1,263,406
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
11,908
916
43
3
0
274,315
1
W
Ravana
11,160
858
17
1
0
253,100
6
W
Achilles
10,382
799
13
1
0
206,694
3
L
He Bo
9,267
713
47
4
0
210,343
0
W
Sobek
10,459
805
18
1
0
265,751
0
W
Danzaburou
11,567
890
59
5
0
263,546
1
L
Izanami
9,568
736
37
3
0
180,692
0
L
Scylla
8,810
678
18
1
0
269,050
0
L
Jing Wei
8,835
680
34
3
0
265,901
0
L
Bacchus
9,675
744
10
1
0
253,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role