Player Matchup

Heimdallr
Heimdallr
Blyzz75
Heimdallr
Level 156
God Stats
1W - 1L
1,259 SR
Queue Stats
226W - 209L
1,525 Elo+
Solo
Thor
Thor
SeanyDay
Thor
Level 128
God Stats
1W - 0L
1,630 SR
Queue Stats
32W - 33L
1,541 Elo+
Solo
Hercules
Hercules
The1coN1CK
Hercules
Level 46
God Stats
7W - 2L
1,759 SR
Queue Stats
326W - 357L
1,559 Elo+
Solo
Hades
Hades
XRagNaRoKX24
Hades
Level 141
God Stats
7W - 4L
1,616 SR
Queue Stats
448W - 424L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
casimie001
Morgan Le Fay
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,510 Elo+
Solo
Team Averages
Level 110
1,553 SR
1,536 Elo+

VS

Team Averages
Level 107
1,537 SR
1,488 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Its Lemillion
Achilles
Level 128
God Stats
2W - 3L
1,607 SR
Queue Stats
94W - 81L
1,519 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Manny_baller_ttv
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,377 Elo+
Solo
He Bo
He Bo
The Chain User
He Bo
Level 155
God Stats
2W - 4L
1,579 SR
Queue Stats
97W - 88L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Blyzz75
Heimdallr
17
8 / 3 / 7
9,576
958
12,768
9,820
5,122
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
13
5 / 5 / 6
8,760
876
6,213
8,007
4,322
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
The1coN1CK
Hercules
16
5 / 1 / 12
9,104
910
11,146
21,352
16,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
0 / 3 / 12
8,211
821
5,567
10,820
13,034
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Morgan Le Fay
casimie001
Morgan Le Fay
15
5 / 3 / 7
9,181
918
9,651
7,383
3,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
17
4 / 2 / 9
9,394
939
19,009
10,141
3,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
 
Fenrir
11
0 / 6 / 6
6,401
640
3,255
12,576
8,423
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mace

Mace

+10
Physical Power

Achilles
Its Lemillion
Achilles
13
3 / 5 / 8
7,706
771
6,817
9,485
13,325
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Muzen Cab
Manny_baller_ttv
Ah Muzen Cab
12
1 / 5 / 5
7,282
728
6,750
8,637
2,713
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

16
7 / 5 / 4
9,192
919
11,724
7,906
2,427
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
47
23
Kills
15
15
Deaths
23
44
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
2
9
4.25
L
Fenrir
 
Fenrir
0
6
6
0.5
W
Heimdallr
Blyzz75
Heimdallr
8
3
7
3.83
L
Achilles
Its Lemillion
Achilles
3
5
8
1.4
L
Ah Muzen Cab
Manny_baller_ttv
Ah Muzen Cab
1
5
5
0.7
W
Thor
5
5
6
1.6
L
7
5
4
1.8
W
Hercules
The1coN1CK
Hercules
5
1
12
11
W
0
3
12
2
W
Morgan Le Fay
casimie001
Morgan Le Fay
5
3
7
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,345
Damage
47,555
57,382
Taken
48,745
42,652
Mitigated
30,579
24,452
Healing
12,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
19,009
450
1,241
5,161
10,141
3,691
0
2,504
7,409
40,986
0
L
Fenrir
 
Fenrir
3,255
897
54
1,241
12,576
8,423
0
3,415
8,880
0
4,680
W
Heimdallr
Blyzz75
Heimdallr
12,768
4,789
412
1,739
9,820
5,122
1,318
5,390
4,430
0
32,272
L
Achilles
Its Lemillion
Achilles
6,817
1,858
0
503
9,485
13,325
0
3,672
5,619
0
9,027
L
Ah Muzen Cab
Manny_baller_ttv
Ah Muzen Cab
6,750
1,964
800
1,696
8,637
2,713
0
3,548
4,886
0
13,228
W
Thor
6,213
1,237
2,655
887
8,007
4,322
1,491
4,416
3,591
0
8,720
L
11,724
495
0
1,403
7,906
2,427
0
2,079
5,632
19,367
0
W
Hercules
The1coN1CK
Hercules
11,146
2,152
582
13,540
21,352
16,942
627
10,870
10,482
0
15,403
W
5,567
202
757
1,561
10,820
13,034
138
5,601
5,219
15,036
0
W
Morgan Le Fay
casimie001
Morgan Le Fay
9,651
411
1,190
1,129
7,383
3,232
1,295
4,456
2,927
16,976
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,832
Gold Earned
39,975
139
Minions Killed
88
0
Camps Cleared
0
919,255
Distance Traveled
967,221
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
9,394
939
48
5
0
203,823
4
L
Fenrir
6,401
640
3
0
0
232,460
0
W
Heimdallr
9,576
958
50
5
0
170,250
1
L
Achilles
7,706
771
2
0
0
162,691
0
L
Ah Muzen Cab
7,282
728
16
2
0
171,824
0
W
Thor
8,760
876
14
1
0
149,022
1
L
He Bo
9,192
919
19
2
0
196,423
0
W
Hercules
9,104
910
19
2
0
215,825
1
W
Hades
8,211
821
27
3
0
193,195
0
W
Morgan Le Fay
9,181
918
29
3
0
190,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role