Player Matchup

Olorun
Olorun
IK3ZZA
Olorun
Level 22
God Stats
1W - 1L
1,750 SR
Queue Stats
32W - 39L
1,443 Elo+
Party 1
Cliodhna
Cliodhna
NathanMarsh123
Cliodhna
Level 88
God Stats
22W - 13L
1,477 SR
Queue Stats
151W - 218L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
Rawlinson08
Danzaburou
Level 85
God Stats
4W - 2L
1,563 SR
Queue Stats
173W - 212L
1,477 Elo+
Solo
Team Averages
Level 65
1,597 SR
1,433 Elo+

VS

Team Averages
Level 65
1,590 SR
1,350 Elo+
Ra
Ra
Kevinbm00001
Ra
Level 7
God Stats
1W - 1L
1,632 SR
Queue Stats
1W - 3L
1,158 Elo+
Solo
Cliodhna
Cliodhna
Neverforgetbo2LX
Cliodhna
Level 108
God Stats
5W - 1L
1,686 SR
Queue Stats
145W - 125L
1,556 Elo+
Solo
Bacchus
Bacchus
xJockerSmoker0x
Bacchus
Level 80
God Stats
15W - 17L
1,453 SR
Queue Stats
474W - 619L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IK3ZZA
Olorun
14
3 / 10 / 3
11,376
669
5,209
16,300
6,202
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
14
3 / 9 / 4
11,358
668
11,874
18,266
5,601
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Rawlinson08
Danzaburou
15
2 / 5 / 5
11,930
702
15,996
17,038
5,402
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 2 / 12
11,927
702
12,683
11,646
4,979
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
18 / 5 / 1
13,711
807
26,399
14,442
7,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

16
2 / 2 / 16
12,159
715
8,806
20,818
37,575
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
8
Kills
24
24
Deaths
9
12
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Olorun
IK3ZZA
Olorun
3
10
3
0.45
W
4
2
12
5
L
Cliodhna
3
9
4
0.56
W
18
5
1
3.7
L
Danzaburou
Rawlinson08
Danzaburou
2
5
5
0.9
W
2
2
16
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,079
Damage
47,888
51,604
Taken
46,906
17,205
Mitigated
49,606
9,982
Healing
17,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
IK3ZZA
Olorun
5,209
3,240
306
1,886
16,300
6,202
806
7,114
9,186
18,095
0
W
12,683
1,740
3,520
5,083
11,646
4,979
1,305
2,010
9,636
71,543
0
L
Cliodhna
11,874
1,213
149
4,123
18,266
5,601
0
6,345
11,921
0
24,943
W
26,399
4,582
0
4,482
14,442
7,052
950
2,485
11,957
0
60,722
L
Danzaburou
Rawlinson08
Danzaburou
15,996
10,676
0
3,518
17,038
5,402
1,894
8,080
8,958
0
45,966
W
8,806
1,748
391
4,060
20,818
37,575
416
2,191
18,627
28,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,664
Gold Earned
37,797
142
Minions Killed
217
2
Camps Cleared
14
792,525
Distance Traveled
939,538
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,376
669
33
2
0
226,537
3
W
Ra
11,927
702
124
7
5
305,742
0
L
Cliodhna
11,358
668
32
2
0
280,635
0
W
Cliodhna
13,711
807
57
3
7
324,858
4
L
Danzaburou
11,930
702
77
5
2
285,353
4
W
Bacchus
12,159
715
36
2
2
308,938
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role