Player Matchup

Sol
Sol
BerzerkJester
Sol
Level 128
God Stats
2W - 0L
1,543 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 1
Mulan
Mulan
DezoDaDon
Mulan
Level 88
God Stats
2W - 1L
1,441 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 1
Merlin
Merlin
MirageAssassin1
Merlin
Level 113
God Stats
1W - 0L
1,746 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 1
Odin
Odin
itsTin0
Odin
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
3W - 3L
1,336 Elo+
Party 1
Team Averages
Level 118
1,557 SR
1,336 Elo+

VS

Team Averages
Level 107
1,506 SR
1,456 Elo+
Tyr
Tyr
 
Tyr
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BLINKINYOURAREA
Merlin
Level 142
God Stats
7W - 4L
1,511 SR
Queue Stats
51W - 80L
1,383 Elo+
Solo
Artemis
Artemis
GuerreroAztek99
Artemis
Level 84
God Stats
0W - 1L
1,434 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cerberus
Cerberus
VeliKanHD
Cerberus
Level 95
God Stats
0W - 1L
1,579 SR
Queue Stats
16W - 20L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 3
9,356
936
9,442
8,678
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mulan
DezoDaDon
Mulan
15
2 / 0 / 8
8,986
899
6,855
8,928
8,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
3 / 1 / 6
9,235
924
6,911
6,445
2,476
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Odin
itsTin0
Odin
14
7 / 1 / 4
9,376
938
9,745
7,831
3,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
1 / 4 / 0
6,782
678
2,199
10,019
7,680
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 2 / 0
7,622
762
7,936
7,266
5,048
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
1 / 7 / 1
7,794
779
5,287
9,587
3,228
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
VeliKanHD
Cerberus
11
1 / 5 / 1
7,050
705
4,984
14,275
8,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
18
Kills
3
3
Deaths
18
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
1
4
0
0.25
L
0
2
0
0
W
6
1
3
7.5
W
Mulan
DezoDaDon
Mulan
2
0
8
6
L
1
7
1
0.21
W
3
1
6
6
L
Cerberus
VeliKanHD
Cerberus
1
5
1
0.3
W
Odin
itsTin0
Odin
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,953
Damage
20,406
31,882
Taken
41,147
17,894
Mitigated
24,014
7,870
Healing
5,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
2,199
571
0
262
10,019
7,680
231
4,533
5,041
0
6,338
L
7,936
576
419
1,292
7,266
5,048
467
3,522
3,433
39,340
0
W
9,442
4,599
0
3,546
8,678
3,551
5,593
4,580
4,098
35,767
3,494
W
Mulan
DezoDaDon
Mulan
6,855
1,170
329
2,202
8,928
8,112
414
3,888
5,040
6,871
14,978
L
5,287
1,891
0
755
9,587
3,228
100
2,431
7,059
0
27,135
W
6,911
895
0
496
6,445
2,476
1,104
1,482
4,963
39,705
0
L
Cerberus
VeliKanHD
Cerberus
4,984
136
489
1,995
14,275
8,058
0
7,042
7,233
18,196
0
W
Odin
itsTin0
Odin
9,745
1,808
0
1,297
7,831
3,755
1,131
3,301
4,530
0
18,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,953
Gold Earned
29,248
175
Minions Killed
159
10
Camps Cleared
5
807,061
Distance Traveled
604,456
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,782
678
11
1
2
161,334
0
L
Merlin
7,622
762
65
7
1
155,292
3
W
Sol
9,356
936
62
6
2
176,069
0
W
Mulan
8,986
899
35
4
0
212,622
0
L
Artemis
7,794
779
43
4
1
124,073
1
W
Merlin
9,235
924
55
6
6
201,338
0
L
Cerberus
7,050
705
40
4
1
163,757
2
W
Odin
9,376
938
23
2
2
217,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role