Player Matchup

Cliodhna
Cliodhna
DracV
Cliodhna
Level 48
God Stats
1W - 0L
1,260 SR
Queue Stats
13W - 8L
1,652 Elo+
Solo
Odin
Odin
Ragnastillroker
Odin
Level 157
God Stats
1W - 0L
1,330 SR
Queue Stats
18W - 22L
1,541 Elo+
Party 2
Jormungandr
Jormungandr
TvG_KillEmAll
Jormungandr
Level 140
God Stats
51W - 41L
1,750 SR
Queue Stats
106W - 106L
1,660 Elo+
Solo
Tiamat
Tiamat
marcopolo46
Tiamat
Level 147
God Stats
1W - 0L
1,546 SR
Queue Stats
10W - 8L
1,588 Elo+
Party 2
Team Averages
Level 123
1,472 SR
1,610 Elo+

VS

Team Averages
Level 118
1,325 SR
1,500 Elo+
Hachiman
Hachiman
BerzerkJester
Hachiman
Level 128
God Stats
0W - 1L
1,232 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Ganesha
Ganesha
DezoDaDon
Ganesha
Level 88
God Stats
0W - 1L
1,471 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
MirageAssassin1
Tiamat
Level 113
God Stats
0W - 1L
1,098 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Da Ji
Da Ji
itsTin0
Da Ji
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
DracV
Cliodhna
17
6 / 3 / 6
11,682
834
14,496
11,271
4,511
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
5 / 2 / 4
11,617
830
6,493
10,429
8,885
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
TvG_KillEmAll
Jormungandr
18
7 / 1 / 7
12,033
860
12,281
10,264
12,953
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tiamat
17
2 / 1 / 11
11,073
791
10,207
10,936
6,888
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BerzerkJester
Hachiman
17
3 / 4 / 2
10,779
770
8,608
12,812
4,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
DezoDaDon
Ganesha
15
0 / 4 / 6
9,942
710
7,102
16,366
15,898
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
1 / 7 / 1
9,609
686
4,765
12,550
6,131
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
itsTin0
Da Ji
15
3 / 6 / 3
9,572
684
7,181
11,893
4,397
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
19
20
Kills
7
7
Deaths
21
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
BerzerkJester
Hachiman
3
4
2
1
L
Ganesha
DezoDaDon
Ganesha
0
4
6
0.75
W
Cliodhna
DracV
Cliodhna
6
3
6
3
L
1
7
1
0.21
W
5
2
4
3.5
W
Jormungandr
TvG_KillEmAll
Jormungandr
7
1
7
10.5
L
Da Ji
itsTin0
Da Ji
3
6
3
0.75
W
Tiamat
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,477
Damage
27,656
42,900
Taken
53,621
33,237
Mitigated
31,102
8,130
Healing
8,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
BerzerkJester
Hachiman
8,608
4,324
0
1,762
12,812
4,676
330
6,388
6,424
0
41,019
L
Ganesha
DezoDaDon
Ganesha
7,102
655
1,648
2,057
16,366
15,898
0
7,401
8,965
27,413
0
W
Cliodhna
DracV
Cliodhna
14,496
2,178
0
2,388
11,271
4,511
1,264
3,244
8,027
0
51,805
L
4,765
200
0
1,332
12,550
6,131
515
5,822
6,728
41,046
0
W
6,493
1,909
0
780
10,429
8,885
1,476
2,700
7,729
1,297
34,829
W
Jormungandr
TvG_KillEmAll
Jormungandr
12,281
2,545
0
845
10,264
12,953
1,121
3,792
6,472
49,671
0
L
Da Ji
itsTin0
Da Ji
7,181
1,879
0
1,279
11,893
4,397
0
4,325
7,568
0
13,742
W
Tiamat
10,207
1,183
189
3,928
10,936
6,888
1,557
2,881
8,055
32,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,405
Gold Earned
39,902
254
Minions Killed
203
14
Camps Cleared
11
1,158,343
Distance Traveled
873,431
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,779
770
106
8
5
221,933
1
L
Ganesha
9,942
710
3
0
0
221,032
1
W
Cliodhna
11,682
834
65
5
6
274,068
2
L
Tiamat
9,609
686
77
6
3
208,018
1
W
Odin
11,617
830
71
5
3
285,406
2
W
Jormungandr
12,033
860
80
6
3
300,609
2
L
Da Ji
9,572
684
17
1
3
222,448
0
W
Tiamat
11,073
791
38
3
2
298,260
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role