Player Matchup

Fenrir
Fenrir
Iscaml
Fenrir
Level 29
God Stats
6W - 6L
1,570 SR
Queue Stats
54W - 53L
1,464 Elo+
Solo
Odin
Odin
Kenuloose
Odin
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,500 Elo+
Solo
Poseidon
Poseidon
MLP224
Poseidon
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,633 Elo+
Party 1
Neith
Neith
Translogica
Neith
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,633 Elo+
Party 1
Cliodhna
Cliodhna
holatobiasUwU
Cliodhna
Level 27
God Stats
1W - 1L
1,750 SR
Queue Stats
14W - 18L
1,344 Elo+
Solo
Team Averages
Level 15
1,564 SR
1,515 Elo+

VS

Team Averages
Level 25
1,610 SR
1,529 Elo+
Scylla
Scylla
Boylink6
Scylla
Level 29
God Stats
1W - 4L
2,020 SR
Queue Stats
40W - 28L
1,671 Elo+
Solo
Osiris
Osiris
ClaystarCancer
Osiris
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ganesha
Ganesha
DrTocino99
Ganesha
Level 6
God Stats
1W - 4L
1,500 SR
Queue Stats
53W - 51L
1,448 Elo+
Party 2
Da Ji
Da Ji
Smokah
Da Ji
Level 27
God Stats
63W - 74L
1,529 SR
Queue Stats
229W - 194L
1,526 Elo+
Solo
Xbalanque
Xbalanque
lifereaper777
Xbalanque
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 17L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Iscaml
Fenrir
10
5 / 4 / 8
7,422
619
5,261
10,056
5,280
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Odin
11
1 / 1 / 2
6,598
550
2,569
4,720
2,923
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
MLP224
Poseidon
11
2 / 8 / 5
7,299
608
4,360
7,757
1,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
11 / 2 / 7
8,253
688
11,669
6,048
1,702
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
holatobiasUwU
Cliodhna
14
1 / 1 / 3
7,698
642
1,610
8,017
2,589
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Boylink6
Scylla
13
9 / 2 / 4
8,385
699
8,458
6,941
2,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

1
0 / 0 / 0
3,844
320
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
DrTocino99
Ganesha
8
0 / 7 / 6
5,451
454
2,325
12,084
7,123
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Smokah
Da Ji
11
3 / 4 / 3
6,710
559
3,091
7,923
3,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
lifereaper777
Xbalanque
10
4 / 7 / 4
6,311
526
5,097
9,390
2,780
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
33
20
Kills
16
16
Deaths
20
25
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
Boylink6
Scylla
9
2
4
5.5
L
0
0
0
0
L
Ganesha
DrTocino99
Ganesha
0
7
6
0.43
W
Fenrir
Iscaml
Fenrir
5
4
8
2.25
W
Odin
1
1
2
2
W
Poseidon
MLP224
Poseidon
2
8
5
0.56
L
Da Ji
Smokah
Da Ji
3
4
3
1.13
W
11
2
7
7.25
W
Cliodhna
holatobiasUwU
Cliodhna
1
1
3
2.5
L
Xbalanque
lifereaper777
Xbalanque
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,469
Damage
18,971
36,598
Taken
36,338
14,455
Mitigated
16,067
8,676
Healing
4,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Boylink6
Scylla
8,458
957
0
1,930
6,941
2,334
0
1,595
5,346
43,788
0
L
0
0
0
0
0
0
0
0
0
0
0
L
Ganesha
DrTocino99
Ganesha
2,325
332
25
339
12,084
7,123
0
1,124
10,960
11,780
0
W
Fenrir
Iscaml
Fenrir
5,261
827
848
2,276
10,056
5,280
175
3,709
6,280
0
12,178
W
Odin
2,569
613
0
0
4,720
2,923
1,677
688
4,032
0
24,963
W
Poseidon
MLP224
Poseidon
4,360
515
0
30
7,757
1,961
742
3,285
4,472
23,986
0
L
Da Ji
Smokah
Da Ji
3,091
711
0
506
7,923
3,830
0
445
7,478
0
29,005
W
11,669
5,539
0
1,792
6,048
1,702
695
2,154
3,894
0
33,964
W
Cliodhna
holatobiasUwU
Cliodhna
1,610
174
0
3,730
8,017
2,589
1,262
793
7,137
0
54,407
L
Xbalanque
lifereaper777
Xbalanque
5,097
3,463
0
1,403
9,390
2,780
60
1,196
8,194
0
31,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,270
Gold Earned
30,701
315
Minions Killed
217
0
Camps Cleared
0
1,191,320
Distance Traveled
919,737
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,385
699
94
8
0
246,035
2
L
Osiris
3,844
320
0
0
0
3,783
0
L
Ganesha
5,451
454
13
1
0
225,830
0
W
Fenrir
7,422
619
16
1
0
257,070
7
W
Odin
6,598
550
60
5
0
211,143
0
W
Poseidon
7,299
608
53
4
0
212,185
2
L
Da Ji
6,710
559
54
5
0
204,371
5
W
Neith
8,253
688
67
6
0
237,609
0
W
Cliodhna
7,698
642
119
10
0
273,313
3
L
Xbalanque
6,311
526
56
5
0
239,718
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role