Player Matchup

Cliodhna
Cliodhna
Luci_Morninstar
Cliodhna
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
299W - 229L
1,674 Elo+
Party 4
Poseidon
Poseidon
Nimbos_Umbra
Poseidon
Level 101
God Stats
0W - 1L
1,523 SR
Queue Stats
196W - 170L
1,674 Elo+
Party 4
Izanami
Izanami
NoticeMyWaifu
Izanami
Level 111
God Stats
1W - 2L
1,564 SR
Queue Stats
34W - 37L
1,575 Elo+
Party 2
Tyr
Tyr
Scorpio321
Tyr
Level 156
God Stats
0W - 1L
1,311 SR
Queue Stats
56W - 60L
1,517 Elo+
Party 2
Sylvanus
Sylvanus
xINSANEGOONx
Sylvanus
Level 88
God Stats
1W - 2L
1,663 SR
Queue Stats
50W - 44L
1,619 Elo+
Solo
Team Averages
Level 120
1,512 SR
1,612 Elo+

VS

Team Averages
Level 131
1,589 SR
1,568 Elo+
Janus
Janus
BlackSavage1230
Janus
Level 144
God Stats
4W - 3L
1,546 SR
Queue Stats
116W - 81L
1,501 Elo+
Party 3
Cupid
Cupid
DreaMGonzalz
Cupid
Level 128
God Stats
2W - 2L
1,597 SR
Queue Stats
49W - 28L
1,601 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Dw-rtchf
Cu Chulainn
Level 114
God Stats
6W - 5L
1,834 SR
Queue Stats
334W - 323L
1,593 Elo+
Solo
Xing Tian
Xing Tian
Yoelgagma
Xing Tian
Level 129
God Stats
8W - 7L
1,466 SR
Queue Stats
346W - 328L
1,584 Elo+
Party 1
Cliodhna
Cliodhna
buerostro99
Cliodhna
Level 141
God Stats
4W - 7L
1,500 SR
Queue Stats
416W - 419L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
15
1 / 9 / 1
9,530
414
6,455
18,059
6,802
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Nimbos_Umbra
Poseidon
16
2 / 9 / 3
10,833
471
7,775
14,640
4,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
3 / 9 / 6
12,353
537
20,546
20,233
7,022
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
4 / 5 / 1
10,908
474
10,605
17,949
17,009
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sylvanus
xINSANEGOONx
Sylvanus
14
2 / 8 / 3
9,390
408
9,148
20,839
24,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 6 / 13
12,845
558
13,355
15,789
5,460
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 1 / 11
13,799
600
16,068
18,793
7,910
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Dw-rtchf
Cu Chulainn
19
4 / 2 / 7
12,275
534
12,061
15,563
17,304
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
Yoelgagma
Xing Tian
18
4 / 1 / 22
11,937
519
12,610
17,691
21,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cliodhna
buerostro99
Cliodhna
20
12 / 2 / 16
13,550
589
18,894
15,207
6,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
109
12
Kills
40
40
Deaths
12
14
Assists
69
Player
Kills
Deaths
Assists
KDA
W
10
6
13
2.75
W
10
1
11
15.5
W
Cu Chulainn
Dw-rtchf
Cu Chulainn
4
2
7
3.75
L
Cliodhna
1
9
1
0.17
L
Poseidon
Nimbos_Umbra
Poseidon
2
9
3
0.39
L
Izanami
3
9
6
0.67
L
4
5
1
0.9
W
Xing Tian
Yoelgagma
Xing Tian
4
1
22
15
W
Cliodhna
buerostro99
Cliodhna
12
2
16
10
L
Sylvanus
xINSANEGOONx
Sylvanus
2
8
3
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,529
Damage
72,988
91,720
Taken
83,043
60,175
Mitigated
58,281
22,795
Healing
33,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,355
824
114
2,620
15,789
5,460
0
2,998
12,791
86,731
0
W
16,068
9,775
1,700
13,362
18,793
7,910
2,378
3,673
15,120
0
126,625
W
Cu Chulainn
Dw-rtchf
Cu Chulainn
12,061
1,960
0
4,532
15,563
17,304
225
3,437
12,126
12,717
68,654
L
Cliodhna
6,455
285
0
2,726
18,059
6,802
0
5,919
11,900
0
54,817
L
Poseidon
Nimbos_Umbra
Poseidon
7,775
749
0
3,654
14,640
4,773
0
3,526
10,958
64,904
0
L
Izanami
20,546
9,866
0
5,340
20,233
7,022
1,059
5,694
14,366
0
119,166
L
10,605
1,701
0
4,421
17,949
17,009
0
3,814
13,894
0
50,767
W
Xing Tian
Yoelgagma
Xing Tian
12,610
759
0
4,877
17,691
21,249
90
4,870
12,821
34,566
0
W
Cliodhna
buerostro99
Cliodhna
18,894
2,032
0
5,940
15,207
6,358
431
1,545
13,662
0
93,189
L
Sylvanus
xINSANEGOONx
Sylvanus
9,148
1,503
1,273
5,381
20,839
24,569
0
8,311
12,406
26,142
7,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,014
Gold Earned
64,406
530
Minions Killed
678
0
Camps Cleared
0
2,068,166
Distance Traveled
2,338,324
21
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,845
558
141
6
0
427,574
6
W
Cupid
13,799
600
191
8
0
436,309
8
W
Cu Chulainn
12,275
534
153
7
0
485,653
5
L
Cliodhna
9,530
414
97
4
0
449,947
5
L
Poseidon
10,833
471
127
6
0
415,681
6
L
Izanami
12,353
537
182
8
0
360,960
5
L
Tyr
10,908
474
78
3
0
447,784
2
W
Xing Tian
11,937
519
46
2
0
460,077
0
W
Cliodhna
13,550
589
147
6
0
528,711
1
L
Sylvanus
9,390
408
46
2
0
393,794
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role