Player Matchup

Artio
Artio
 
Artio
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
JP7ZERO
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,483 Elo+
Party 2
Izanami
Izanami
PainNinja
Izanami
Level 27
God Stats
40W - 27L
1,547 SR
Queue Stats
115W - 110L
1,497 Elo+
Solo
Serqet
Serqet
PuzzyDestroyer
Serqet
Level 23
God Stats
2W - 1L
1,445 SR
Queue Stats
9W - 14L
1,436 Elo+
Solo
Nu Wa
Nu Wa
QueenWaifu
Nu Wa
Level 29
God Stats
8W - 5L
1,488 SR
Queue Stats
58W - 53L
1,417 Elo+
Solo
Team Averages
Level 47
1,496 SR
1,467 Elo+

VS

Team Averages
Level 16
1,584 SR
1,482 Elo+
Kukulkan
Kukulkan
BigGlockBison
Kukulkan
Level 15
God Stats
11W - 10L
1,489 SR
Queue Stats
58W - 47L
1,406 Elo+
Solo
Cthulhu
Cthulhu
ElDanteYwea
Cthulhu
Level 3
God Stats
2W - 2L
1,585 SR
Queue Stats
4W - 4L
1,593 Elo+
Party 1
Artemis
Artemis
InquesoemergenC
Artemis
Level 17
God Stats
44W - 55L
1,454 SR
Queue Stats
51W - 64L
1,446 Elo+
Solo
Kumbhakarna
Kumbhakarna
Shelaaa
Kumbhakarna
Level 27
God Stats
2W - 1L
1,813 SR
Queue Stats
27W - 22L
1,552 Elo+
Party 1
Neith
Neith
UwUTeaTimeUwU
Neith
Level 17
God Stats
0W - 1L
1,579 SR
Queue Stats
2W - 4L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
19
2 / 2 / 19
13,252
1,019
12,835
25,085
33,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
JP7ZERO
Neith
19
1 / 1 / 14
11,489
884
9,226
6,721
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
PainNinja
Izanami
19
7 / 2 / 8
13,216
1,017
31,271
19,469
6,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 3 / 10
13,778
1,060
16,241
14,695
4,849
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nu Wa
20
5 / 2 / 17
13,665
1,051
24,440
9,699
3,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

193

VS

Team 2 Tickets

65

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BigGlockBison
Kukulkan
18
3 / 5 / 6
12,387
953
22,192
15,689
5,375
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
ElDanteYwea
Cthulhu
18
1 / 7 / 7
11,145
857
9,925
25,246
22,385
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 6 / 5
12,048
927
19,776
16,255
5,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Shelaaa
Kumbhakarna
18
0 / 3 / 8
10,905
839
7,437
23,173
21,095
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
3 / 6 / 6
12,160
935
11,083
16,209
4,950
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
42
27
Kills
10
10
Deaths
27
68
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
19
5.75
L
Kukulkan
BigGlockBison
Kukulkan
3
5
6
1.2
L
Cthulhu
ElDanteYwea
Cthulhu
1
7
7
0.64
L
3
6
5
0.92
W
Neith
JP7ZERO
Neith
1
1
14
8
W
Izanami
PainNinja
Izanami
7
2
8
5.5
W
12
3
10
5.67
W
Nu Wa
5
2
17
6.75
L
Kumbhakarna
Shelaaa
Kumbhakarna
0
3
8
1.33
L
3
6
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,013
Damage
70,413
75,669
Taken
96,572
49,952
Mitigated
58,862
19,687
Healing
5,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
12,835
1,006
2,150
7,008
25,085
33,111
0
11,416
13,669
17,163
0
L
Kukulkan
BigGlockBison
Kukulkan
22,192
1,017
0
754
15,689
5,375
0
6,905
8,540
58,779
0
L
Cthulhu
ElDanteYwea
Cthulhu
9,925
1,102
382
0
25,246
22,385
0
7,580
17,194
26,739
0
L
19,776
8,978
0
1,404
16,255
5,057
0
7,622
8,528
0
48,294
W
Neith
JP7ZERO
Neith
9,226
3,361
0
1,251
6,721
2,338
0
4,093
2,628
0
22,959
W
Izanami
PainNinja
Izanami
31,271
23,012
0
5,540
19,469
6,506
0
10,565
8,904
0
65,246
W
16,241
3,784
0
790
14,695
4,849
0
8,488
6,207
0
27,550
W
Nu Wa
24,440
6,377
765
2,183
9,699
3,148
0
4,992
4,707
67,688
0
L
Kumbhakarna
Shelaaa
Kumbhakarna
7,437
474
0
0
23,173
21,095
0
7,723
15,450
17,782
0
L
11,083
5,307
0
2,661
16,209
4,950
0
7,445
8,676
0
43,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,400
Gold Earned
58,645
267
Minions Killed
280
9
Camps Cleared
3
1,203,158
Distance Traveled
1,213,012
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
13,252
1,019
6
0
1
240,825
0
L
Kukulkan
12,387
953
95
7
0
263,280
0
L
Cthulhu
11,145
857
39
3
0
271,118
0
L
Artemis
12,048
927
58
4
1
191,493
3
W
Neith
11,489
884
47
4
0
228,609
0
W
Izanami
13,216
1,017
88
7
3
237,082
0
W
Serqet
13,778
1,060
31
2
2
271,719
0
W
Nu Wa
13,665
1,051
95
7
3
224,923
0
L
Kumbhakarna
10,905
839
27
2
2
266,179
0
L
Neith
12,160
935
61
5
0
220,942
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role