Player Matchup

Ah Puch
Ah Puch
DRA0N68
Ah Puch
Level 58
God Stats
2W - 1L
1,635 SR
Queue Stats
78W - 55L
1,593 Elo+
Solo
Hachiman
Hachiman
Draxler86
Hachiman
Level 158
God Stats
2W - 3L
1,793 SR
Queue Stats
173W - 161L
1,529 Elo+
Solo
Bacchus
Bacchus
GizmoTurtle
Bacchus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,598 Elo+
Party 2
Ao Kuang
Ao Kuang
Rsegui22
Ao Kuang
Level 105
God Stats
8W - 3L
1,732 SR
Queue Stats
18W - 17L
1,747 Elo+
Party 2
Bakasura
Bakasura
Runtothehill
Bakasura
Level 111
God Stats
2W - 3L
1,573 SR
Queue Stats
30W - 27L
1,581 Elo+
Party 2
Team Averages
Level 107
1,647 SR
1,610 Elo+

VS

Team Averages
Level 95
1,493 SR
1,549 Elo+
Cu Chulainn
Cu Chulainn
Arcnuss
Cu Chulainn
Level 42
God Stats
6W - 4L
1,606 SR
Queue Stats
193W - 178L
1,601 Elo+
Party 1
Xbalanque
Xbalanque
Kurent6
Xbalanque
Level 103
God Stats
5W - 2L
1,364 SR
Queue Stats
72W - 57L
1,539 Elo+
Solo
Cliodhna
Cliodhna
Static28
Cliodhna
Level 77
God Stats
2W - 3L
1,393 SR
Queue Stats
100W - 89L
1,504 Elo+
Solo
Eset
Eset
TyDefy
Eset
Level 126
God Stats
3W - 3L
1,428 SR
Queue Stats
803W - 721L
1,570 Elo+
Party 1
Sylvanus
Sylvanus
WSWBubba77
Sylvanus
Level 128
God Stats
10W - 6L
1,675 SR
Queue Stats
188W - 177L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DRA0N68
Ah Puch
20
8 / 9 / 10
15,839
587
34,084
32,562
13,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hachiman
Draxler86
Hachiman
20
0 / 7 / 5
14,051
520
6,097
20,855
8,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
GizmoTurtle
Bacchus
18
2 / 6 / 14
13,468
499
12,949
26,474
45,182
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ao Kuang
Rsegui22
Ao Kuang
20
7 / 10 / 4
14,947
554
11,669
27,825
14,213
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bakasura
Runtothehill
Bakasura
20
5 / 7 / 8
15,087
559
16,713
26,563
12,637
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Arcnuss
Cu Chulainn
20
3 / 5 / 6
14,162
525
16,005
21,928
24,179
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
Kurent6
Xbalanque
20
10 / 3 / 11
17,063
632
29,897
26,521
11,911
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cliodhna
Static28
Cliodhna
20
11 / 5 / 12
16,252
602
27,121
20,729
10,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Eset
TyDefy
Eset
20
11 / 7 / 7
15,271
566
19,061
22,832
10,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
WSWBubba77
Sylvanus
20
4 / 2 / 17
13,441
498
11,719
23,608
33,885
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
92
22
Kills
39
39
Deaths
22
41
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Arcnuss
Cu Chulainn
3
5
6
1.2
L
Ah Puch
DRA0N68
Ah Puch
8
9
10
1.44
L
Hachiman
Draxler86
Hachiman
0
7
5
0.36
L
Bacchus
GizmoTurtle
Bacchus
2
6
14
1.5
W
Xbalanque
Kurent6
Xbalanque
10
3
11
5.17
L
Ao Kuang
Rsegui22
Ao Kuang
7
10
4
0.9
L
Bakasura
Runtothehill
Bakasura
5
7
8
1.29
W
Cliodhna
Static28
Cliodhna
11
5
12
3.4
W
Eset
TyDefy
Eset
11
7
7
2.07
W
Sylvanus
WSWBubba77
Sylvanus
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,512
Damage
103,803
134,279
Taken
115,618
94,442
Mitigated
90,455
32,099
Healing
39,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Arcnuss
Cu Chulainn
16,005
2,518
0
2,325
21,928
24,179
469
9,508
10,177
570
96,045
L
Ah Puch
DRA0N68
Ah Puch
34,084
1,227
0
9,401
32,562
13,794
1,344
11,991
20,158
108,272
0
L
Hachiman
Draxler86
Hachiman
6,097
3,396
0
6,141
20,855
8,616
3,312
2,264
18,509
0
122,302
L
Bacchus
GizmoTurtle
Bacchus
12,949
1,868
0
2,254
26,474
45,182
824
7,111
19,152
31,241
0
W
Xbalanque
Kurent6
Xbalanque
29,897
15,625
0
12,406
26,521
11,911
8,694
12,208
13,403
0
167,147
L
Ao Kuang
Rsegui22
Ao Kuang
11,669
3,438
0
8,079
27,825
14,213
3,892
4,271
23,354
83,509
15,436
L
Bakasura
Runtothehill
Bakasura
16,713
10,350
0
6,224
26,563
12,637
2,957
4,148
22,347
0
76,261
W
Cliodhna
Static28
Cliodhna
27,121
1,642
0
7,321
20,729
10,449
259
8,894
11,485
0
138,221
W
Eset
TyDefy
Eset
19,061
1,264
2,348
5,181
22,832
10,031
1,143
15,313
7,187
104,096
0
W
Sylvanus
WSWBubba77
Sylvanus
11,719
2,110
4,129
5,620
23,608
33,885
681
12,388
10,066
44,316
12,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,392
Gold Earned
76,189
705
Minions Killed
846
0
Camps Cleared
0
2,469,498
Distance Traveled
2,419,465
25
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
14,162
525
161
6
0
451,278
1
L
Ah Puch
15,839
587
154
6
0
475,483
8
L
Hachiman
14,051
520
212
8
0
441,445
2
L
Bacchus
13,468
499
18
1
0
527,158
11
W
Xbalanque
17,063
632
233
9
0
464,006
4
L
Ao Kuang
14,947
554
146
5
0
497,128
0
L
Bakasura
15,087
559
175
6
0
528,284
4
W
Cliodhna
16,252
602
157
6
0
556,447
8
W
Eset
15,271
566
195
7
0
467,706
1
W
Sylvanus
13,441
498
100
4
0
480,028
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role