Player Matchup

Cerberus
Cerberus
JustGirthy
Cerberus
Level 8
God Stats
13W - 6L
1,422 SR
Queue Stats
45W - 49L
1,535 Elo+
Party 2
Tsukuyomi
Tsukuyomi
ListlessThomas
Tsukuyomi
Level 62
God Stats
7W - 4L
1,699 SR
Queue Stats
59W - 55L
1,538 Elo+
Party 2
Agni
Agni
OhNoStepLadder
Agni
Level 12
God Stats
8W - 3L
1,619 SR
Queue Stats
22W - 18L
1,511 Elo+
Party 2
Yemoja
Yemoja
ayeminthepm
Yemoja
Level 2
God Stats
2W - 3L
1,702 SR
Queue Stats
52W - 47L
1,565 Elo+
Party 1
Charybdis
Charybdis
energyo40
Charybdis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 89L
1,501 Elo+
Party 1
Team Averages
Level 46
1,589 SR
1,530 Elo+

VS

Team Averages
Level 26
1,668 SR
1,529 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ClawiLuv
Pele
Level 27
God Stats
4W - 2L
1,845 SR
Queue Stats
128W - 104L
1,510 Elo+
Solo
Ymir
Ymir
KNLonelyGamer
Ymir
Level 23
God Stats
7W - 2L
1,834 SR
Queue Stats
52W - 41L
1,482 Elo+
Solo
Cernunnos
Cernunnos
McGeek02
Cernunnos
Level 29
God Stats
1W - 2L
1,547 SR
Queue Stats
21W - 15L
1,651 Elo+
Solo
Sun Wukong
Sun Wukong
voulpi
Sun Wukong
Level 23
God Stats
4W - 5L
1,614 SR
Queue Stats
102W - 120L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
JustGirthy
Cerberus
14
5 / 3 / 5
9,196
541
7,962
14,785
11,243
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
ListlessThomas
Tsukuyomi
14
6 / 4 / 9
9,259
545
11,811
12,105
4,155
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 1 / 4
8,635
508
3,906
7,597
2,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
8 / 0 / 7
9,252
544
8,760
9,872
8,849
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
energyo40
Charybdis
17
4 / 1 / 7
10,364
610
8,847
13,618
4,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
0 / 5 / 1
8,002
471
7,499
10,694
3,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
14
3 / 7 / 3
8,737
514
6,079
15,515
4,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

10
0 / 4 / 2
6,756
397
3,049
9,791
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
McGeek02
Cernunnos
13
0 / 4 / 2
8,003
471
6,689
10,411
2,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
voulpi
Sun Wukong
15
4 / 4 / 0
9,406
553
9,256
14,903
5,590
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
15
24
Kills
7
9
Deaths
24
32
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
L
Pele
3
7
3
0.64
W
Cerberus
JustGirthy
Cerberus
5
3
5
2.5
L
0
4
2
0.25
W
Tsukuyomi
ListlessThomas
Tsukuyomi
6
4
9
2.63
L
Cernunnos
McGeek02
Cernunnos
0
4
2
0.25
W
1
1
4
3
W
Yemoja
8
0
7
11.5
W
Charybdis
energyo40
Charybdis
4
1
7
7.5
L
Sun Wukong
voulpi
Sun Wukong
4
4
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,286
Damage
32,572
57,977
Taken
61,314
31,320
Mitigated
22,325
22,954
Healing
19,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
7,499
314
0
2,503
10,694
3,406
880
4,295
6,399
52,842
0
L
Pele
6,079
1,783
0
4,595
15,515
4,730
87
3,304
12,211
0
61,209
W
Cerberus
JustGirthy
Cerberus
7,962
653
0
5,069
14,785
11,243
844
2,585
12,198
38,032
0
L
3,049
383
640
2,782
9,791
5,780
31
3,599
6,192
13,962
0
W
Tsukuyomi
ListlessThomas
Tsukuyomi
11,811
3,481
0
1,614
12,105
4,155
443
2,671
9,296
0
49,850
L
Cernunnos
McGeek02
Cernunnos
6,689
3,435
0
3,463
10,411
2,819
875
3,564
6,847
0
55,076
W
3,906
0
0
2,137
7,597
2,094
1,110
3,744
3,399
43,583
0
W
Yemoja
8,760
1,300
4,232
3,446
9,872
8,849
327
2,433
7,375
24,590
0
W
Charybdis
energyo40
Charybdis
8,847
5,214
0
6,456
13,618
4,979
3,954
2,609
10,991
0
91,449
L
Sun Wukong
voulpi
Sun Wukong
9,256
2,188
0
5,101
14,903
5,590
342
6,052
8,851
0
60,910

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,706
Gold Earned
40,904
391
Minions Killed
447
0
Camps Cleared
0
1,578,396
Distance Traveled
1,530,566
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,002
471
100
6
0
282,332
5
L
Pele
8,737
514
103
6
0
329,153
4
W
Cerberus
9,196
541
66
4
0
285,576
0
L
Ymir
6,756
397
23
1
0
337,457
6
W
Tsukuyomi
9,259
545
74
4
0
363,992
3
L
Cernunnos
8,003
471
109
6
0
290,673
0
W
Agni
8,635
508
73
4
0
324,033
2
W
Yemoja
9,252
544
32
2
0
318,888
5
W
Charybdis
10,364
610
146
9
0
285,907
1
L
Sun Wukong
9,406
553
112
7
0
290,951
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role