Player Matchup

Hercules
Hercules
Greentrees420
Hercules
Level 103
God Stats
14W - 13L
1,665 SR
Queue Stats
655W - 690L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
Len_Grey
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 12L
1,307 Elo+
Solo
Yemoja
Yemoja
Mdub
Yemoja
Level 123
God Stats
10W - 11L
1,481 SR
Queue Stats
560W - 569L
1,457 Elo+
Party 2
Bastet
Bastet
Noob3yKiller
Bastet
Level 143
God Stats
32W - 23L
1,613 SR
Queue Stats
553W - 589L
1,431 Elo+
Solo
Heimdallr
Heimdallr
amirashkan
Heimdallr
Level 27
God Stats
4W - 5L
1,611 SR
Queue Stats
97W - 125L
1,464 Elo+
Solo
Team Averages
Level 85
1,574 SR
1,411 Elo+

VS

Team Averages
Level 97
1,568 SR
1,474 Elo+
Morgan Le Fay
Morgan Le Fay
HahaFTW
Morgan Le Fay
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,385 Elo+
Party 1
Hel
Hel
JTEvans02
Hel
Level 140
God Stats
2W - 2L
1,647 SR
Queue Stats
194W - 191L
1,505 Elo+
Party 1
Vulcan
Vulcan
TheRedFlash470
Vulcan
Level 126
God Stats
7W - 2L
1,778 SR
Queue Stats
287W - 303L
1,457 Elo+
Party 3
Thanatos
Thanatos
nothingelse666
Thanatos
Level 125
God Stats
0W - 1L
1,619 SR
Queue Stats
17W - 16L
1,561 Elo+
Party 1
Gilgamesh
Gilgamesh
wonderbread97
Gilgamesh
Level 67
God Stats
0W - 2L
1,298 SR
Queue Stats
232W - 220L
1,464 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Greentrees420
Hercules
19
5 / 0 / 13
11,686
835
11,305
25,638
14,161
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
Len_Grey
Ah Puch
16
1 / 2 / 12
9,493
678
10,606
13,529
7,487
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yemoja
Mdub
Yemoja
17
2 / 2 / 11
10,785
770
5,114
15,447
16,786
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
18
11 / 2 / 9
11,817
844
29,450
18,526
10,572
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heimdallr
amirashkan
Heimdallr
18
3 / 2 / 13
10,577
756
20,965
12,114
5,121
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
HahaFTW
Morgan Le Fay
14
0 / 5 / 4
8,198
586
10,719
13,348
5,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 4 / 4
8,611
615
12,583
20,725
7,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

18
4 / 3 / 3
10,046
718
22,725
12,540
5,893
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
14
1 / 6 / 3
7,939
567
12,909
14,264
7,167
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
wonderbread97
Gilgamesh
16
2 / 4 / 5
8,806
629
8,573
23,264
22,981
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
27
22
Kills
8
8
Deaths
22
58
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hercules
Greentrees420
Hercules
5
0
13
11.5
L
Morgan Le Fay
HahaFTW
Morgan Le Fay
0
5
4
0.4
L
1
4
4
0.75
W
Ah Puch
Len_Grey
Ah Puch
1
2
12
3.5
W
Yemoja
Mdub
Yemoja
2
2
11
3.75
W
Bastet
11
2
9
7.75
L
4
3
3
1.83
W
Heimdallr
amirashkan
Heimdallr
3
2
13
4.75
L
Thanatos
1
6
3
0.42
L
Gilgamesh
wonderbread97
Gilgamesh
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,440
Damage
67,509
85,254
Taken
84,141
54,127
Mitigated
49,833
52,214
Healing
42,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Greentrees420
Hercules
11,305
1,643
3,882
13,550
25,638
14,161
159
13,876
11,762
0
19,984
L
Morgan Le Fay
HahaFTW
Morgan Le Fay
10,719
313
545
895
13,348
5,820
88
2,921
10,424
24,003
0
L
12,583
165
15,946
11,168
20,725
7,972
80
2,930
17,792
22,499
0
W
Ah Puch
Len_Grey
Ah Puch
10,606
953
1,835
4,124
13,529
7,487
1,078
8,248
5,281
30,486
0
W
Yemoja
Mdub
Yemoja
5,114
1,678
14,556
5,129
15,447
16,786
36
6,941
8,506
11,167
0
W
Bastet
29,450
5,652
2,114
4,729
18,526
10,572
319
8,241
10,285
0
41,863
L
22,725
10,063
1,082
893
12,540
5,893
224
3,065
9,475
45,999
0
W
Heimdallr
amirashkan
Heimdallr
20,965
5,854
1,104
1,191
12,114
5,121
3,110
8,753
3,361
0
56,047
L
Thanatos
12,909
1,726
1,603
4,996
14,264
7,167
0
2,985
11,279
32
15,984
L
Gilgamesh
wonderbread97
Gilgamesh
8,573
873
1,318
3,613
23,264
22,981
0
3,819
19,445
0
15,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,358
Gold Earned
43,600
157
Minions Killed
177
0
Camps Cleared
0
1,366,476
Distance Traveled
1,256,995
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,686
835
16
1
0
302,661
0
L
Morgan Le Fay
8,198
586
33
2
0
184,575
0
L
Hel
8,611
615
31
2
0
293,171
4
W
Ah Puch
9,493
678
32
2
0
220,277
4
W
Yemoja
10,785
770
12
1
0
247,104
4
W
Bastet
11,817
844
26
2
0
342,984
1
L
Vulcan
10,046
718
78
6
0
251,451
3
W
Heimdallr
10,577
756
71
5
0
253,450
0
L
Thanatos
7,939
567
5
0
0
245,030
0
L
Gilgamesh
8,806
629
30
2
0
282,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role