Player Matchup

Odin
Odin
Txqzie
Odin
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
5W - 8L
1,271 Elo+
Party 1
Geb
Geb
temp-499829
Geb
Level 88
God Stats
2W - 1L
1,966 SR
Queue Stats
21W - 15L
1,378 Elo+
Party 1
Apollo
Apollo
wtfguy
Apollo
Level 18
God Stats
0W - 1L
1,506 SR
Queue Stats
4W - 8L
1,336 Elo+
Party 1
Team Averages
Level 38
1,657 SR
1,328 Elo+

VS

Team Averages
Level 60
1,592 SR
1,593 Elo+
Zeus
Zeus
BaysideBanditoo
Zeus
Level 74
God Stats
1W - 1L
1,413 SR
Queue Stats
14W - 23L
1,566 Elo+
Party 2
Odin
Odin
DoctorInked
Odin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,572 Elo+
Party 2
Tyr
Tyr
wag1fam_
Tyr
Level 25
God Stats
10W - 2L
1,863 SR
Queue Stats
16W - 8L
1,640 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Txqzie
Odin
10
1 / 5 / 2
6,802
618
3,204
9,855
5,140
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 3 / 3
7,578
689
9,387
17,180
15,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
wtfguy
Apollo
11
2 / 5 / 2
7,391
672
10,884
10,830
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
8,458
769
18,154
9,274
2,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 2 / 6
7,649
695
5,499
12,695
6,479
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
6 / 1 / 6
8,979
816
8,027
8,498
4,769
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
13
13
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
W
3
2
6
3
L
Odin
Txqzie
Odin
1
5
2
0.4
L
1
3
3
0.83
W
6
1
6
9
L
Apollo
wtfguy
Apollo
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,475
Damage
31,680
37,865
Taken
30,467
25,047
Mitigated
13,946
3,907
Healing
9,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,154
2,980
891
4,310
9,274
2,698
486
3,862
5,412
43,182
0
W
5,499
2,048
0
3,253
12,695
6,479
150
3,051
9,644
0
14,021
L
Odin
Txqzie
Odin
3,204
753
0
418
9,855
5,140
0
4,001
5,606
0
10,418
L
9,387
792
542
2,584
17,180
15,505
0
8,671
7,799
20,845
0
W
8,027
1,128
439
700
8,498
4,769
0
2,684
5,814
0
17,378
L
Apollo
wtfguy
Apollo
10,884
3,772
0
363
10,830
4,402
0
4,476
6,074
0
32,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,771
Gold Earned
25,086
99
Minions Killed
108
4
Camps Cleared
4
608,553
Distance Traveled
655,941
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,458
769
67
6
1
211,765
2
W
Odin
7,649
695
24
2
0
218,974
1
L
Odin
6,802
618
12
1
0
200,071
1
L
Geb
7,578
689
26
2
0
219,382
0
W
Tyr
8,979
816
17
2
3
225,202
2
L
Apollo
7,391
672
61
6
4
189,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role