Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bossanova51
Achilles
Level 137
God Stats
3W - 2L
1,578 SR
Queue Stats
329W - 314L
1,556 Elo+
Solo
Gilgamesh
Gilgamesh
DrBurbanator
Gilgamesh
Level 117
God Stats
2W - 3L
1,578 SR
Queue Stats
223W - 211L
1,548 Elo+
Solo
Athena
Athena
Vangoghear
Athena
Level 149
God Stats
7W - 5L
1,637 SR
Queue Stats
680W - 691L
1,574 Elo+
Solo
Jormungandr
Jormungandr
dallconline
Jormungandr
Level 79
God Stats
1W - 1L
1,695 SR
Queue Stats
83W - 74L
1,542 Elo+
Solo
Team Averages
Level 124
1,597 SR
1,544 Elo+

VS

Team Averages
Level 126
1,496 SR
1,537 Elo+
Discordia
Discordia
Ayla2569
Discordia
Level 140
God Stats
13W - 5L
1,642 SR
Queue Stats
302W - 260L
1,575 Elo+
Party 1
Ares
Ares
KillerQueen8480
Ares
Level 106
God Stats
5W - 1L
1,478 SR
Queue Stats
324W - 273L
1,557 Elo+
Party 1
Chiron
Chiron
KingLouie1989
Chiron
Level 148
God Stats
3W - 1L
1,473 SR
Queue Stats
592W - 613L
1,514 Elo+
Solo
Serqet
Serqet
Nessyba
Serqet
Level 145
God Stats
2W - 1L
1,407 SR
Queue Stats
38W - 37L
1,475 Elo+
Party 1
Skadi
Skadi
harryx66x
Skadi
Level 93
God Stats
8W - 9L
1,482 SR
Queue Stats
352W - 292L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
16
4 / 7 / 8
10,065
774
10,142
22,594
22,724
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Bossanova51
Achilles
16
3 / 6 / 6
9,520
732
11,709
15,727
13,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
DrBurbanator
Gilgamesh
16
3 / 8 / 7
10,243
788
20,000
30,748
21,821
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
Vangoghear
Athena
16
2 / 7 / 7
9,921
763
6,979
23,258
29,993
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
dallconline
Jormungandr
16
2 / 8 / 9
10,298
792
17,050
20,368
14,902
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ayla2569
Discordia
19
9 / 2 / 21
10,910
839
26,114
15,165
10,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
4 / 3 / 27
11,019
848
10,452
22,172
30,581
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
8 / 4 / 16
10,961
843
19,750
14,214
7,088
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Serqet
Nessyba
Serqet
16
5 / 4 / 18
10,026
771
10,016
11,769
6,581
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
harryx66x
Skadi
19
10 / 1 / 19
11,104
854
26,879
13,626
9,323
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
137
14
Kills
36
36
Deaths
14
37
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
4
7
8
1.14
W
Discordia
Ayla2569
Discordia
9
2
21
9.75
L
Achilles
Bossanova51
Achilles
3
6
6
1
L
Gilgamesh
DrBurbanator
Gilgamesh
3
8
7
0.81
W
4
3
27
5.83
W
8
4
16
4
W
Serqet
Nessyba
Serqet
5
4
18
3.5
L
Athena
Vangoghear
Athena
2
7
7
0.79
L
Jormungandr
dallconline
Jormungandr
2
8
9
0.81
W
Skadi
harryx66x
Skadi
10
1
19
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,880
Damage
93,211
112,695
Taken
76,946
102,811
Mitigated
63,979
30,402
Healing
27,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
10,142
2,802
2,185
8,046
22,594
22,724
775
6,937
15,088
0
18,596
W
Discordia
Ayla2569
Discordia
26,114
3,529
2,715
4,077
15,165
10,406
1,226
4,880
9,889
38,362
0
L
Achilles
Bossanova51
Achilles
11,709
2,510
174
2,938
15,727
13,371
806
6,153
9,182
0
14,607
L
Gilgamesh
DrBurbanator
Gilgamesh
20,000
4,126
945
7,877
30,748
21,821
161
6,493
23,486
0
33,288
W
10,452
1,264
1,224
4,260
22,172
30,581
405
8,125
12,688
14,420
0
W
19,750
9,231
3,145
4,824
14,214
7,088
245
3,639
9,985
0
35,556
W
Serqet
Nessyba
Serqet
10,016
2,732
3,226
1,290
11,769
6,581
0
3,898
7,633
0
10,954
L
Athena
Vangoghear
Athena
6,979
1,395
1,972
2,153
23,258
29,993
797
8,701
13,762
14,082
0
L
Jormungandr
dallconline
Jormungandr
17,050
4,259
2,089
2,023
20,368
14,902
782
6,141
13,899
38,173
0
W
Skadi
harryx66x
Skadi
26,879
10,976
1,614
1,279
13,626
9,323
1,900
3,487
9,872
0
46,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,047
Gold Earned
54,020
124
Minions Killed
122
0
Camps Cleared
0
1,116,805
Distance Traveled
1,147,588
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,065
774
7
1
0
236,729
4
W
Discordia
10,910
839
33
3
0
253,093
3
L
Achilles
9,520
732
18
1
0
232,994
1
L
Gilgamesh
10,243
788
30
2
0
219,287
1
W
Ares
11,019
848
4
0
0
225,058
1
W
Chiron
10,961
843
47
4
0
224,749
0
W
Serqet
10,026
771
3
0
0
225,342
0
L
Athena
9,921
763
21
2
0
223,594
0
L
Jormungandr
10,298
792
48
4
0
204,201
0
W
Skadi
11,104
854
35
3
0
219,346
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role