Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Fijji
Kukulkan
Level 121
God Stats
1W - 2L
1,423 SR
Queue Stats
162W - 147L
1,582 Elo+
Solo
Odin
Odin
PlasmaChild
Odin
Level 159
God Stats
3W - 2L
1,832 SR
Queue Stats
276W - 271L
1,604 Elo+
Solo
Cernunnos
Cernunnos
Shanks2911
Cernunnos
Level 125
God Stats
5W - 1L
1,567 SR
Queue Stats
330W - 291L
1,545 Elo+
Solo
Charybdis
Charybdis
weaselberg
Charybdis
Level 105
God Stats
10W - 9L
1,412 SR
Queue Stats
727W - 737L
1,499 Elo+
Solo
Team Averages
Level 134
1,547 SR
1,546 Elo+

VS

Team Averages
Level 113
1,375 SR
1,583 Elo+
Merlin
Merlin
 
Merlin
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Metalblood
Jing Wei
Level 109
God Stats
3W - 4L
1,415 SR
Queue Stats
193W - 156L
1,587 Elo+
Party 1
Cthulhu
Cthulhu
Nesnow
Cthulhu
Level 105
God Stats
1W - 3L
1,147 SR
Queue Stats
187W - 167L
1,581 Elo+
Party 1
Awilix
Awilix
filsdepoulpe
Awilix
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 68L
1,582 Elo+
Party 1
Vulcan
Vulcan
wintervyvern
Vulcan
Level 102
God Stats
1W - 2L
1,314 SR
Queue Stats
141W - 132L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
16
1 / 2 / 10
10,109
632
10,314
12,995
17,250
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
Fijji
Kukulkan
19
5 / 2 / 7
11,775
736
23,600
11,512
7,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 2 / 8
11,552
722
9,085
18,230
20,673
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mace

Mace

+10
Physical Power

Cernunnos
Shanks2911
Cernunnos
18
2 / 2 / 9
10,675
667
17,857
15,544
9,366
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
weaselberg
Charybdis
18
3 / 3 / 7
10,762
673
10,905
12,760
7,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
2 / 1 / 6
11,098
694
11,681
12,033
6,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Metalblood
Jing Wei
19
4 / 2 / 5
10,924
683
16,468
14,609
7,717
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Nesnow
Cthulhu
17
1 / 5 / 8
11,121
695
13,108
24,608
34,328
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
17
3 / 2 / 6
9,996
625
7,030
15,188
9,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
15
1 / 3 / 6
9,634
602
13,464
11,097
5,249
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
42
13
Kills
11
11
Deaths
13
41
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
1
2
10
3
L
Merlin
 
Merlin
2
1
6
5
W
Kukulkan
Fijji
Kukulkan
5
2
7
4.25
L
Jing Wei
Metalblood
Jing Wei
4
2
5
3.25
L
Cthulhu
Nesnow
Cthulhu
1
5
8
1
W
2
2
8
3
W
Cernunnos
Shanks2911
Cernunnos
2
2
9
3.25
L
Awilix
3
2
6
3
W
Charybdis
weaselberg
Charybdis
3
3
7
2.17
L
Vulcan
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,761
Damage
61,751
71,041
Taken
77,535
61,492
Mitigated
63,649
29,926
Healing
29,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
10,314
197
1,377
3,158
12,995
17,250
995
5,806
7,189
18,133
0
L
Merlin
 
Merlin
11,681
356
3,751
2,117
12,033
6,926
983
5,585
6,344
46,420
0
W
Kukulkan
Fijji
Kukulkan
23,600
1,407
1,933
3,714
11,512
7,100
752
7,107
4,405
63,591
0
L
Jing Wei
Metalblood
Jing Wei
16,468
8,611
5,516
3,528
14,609
7,717
1,722
5,598
8,891
0
34,658
L
Cthulhu
Nesnow
Cthulhu
13,108
215
3,135
3,468
24,608
34,328
82
10,883
13,479
23,346
0
W
9,085
945
2,550
6,689
18,230
20,673
144
7,780
10,450
0
16,847
W
Cernunnos
Shanks2911
Cernunnos
17,857
6,315
0
5,589
15,544
9,366
2,131
9,997
5,547
0
32,654
L
Awilix
7,030
1,254
2,844
1,402
15,188
9,429
190
6,854
8,266
0
7,400
W
Charybdis
weaselberg
Charybdis
10,905
3,334
2,410
2,506
12,760
7,103
1,823
7,563
5,197
0
28,363
L
Vulcan
13,464
1,937
2,390
1,392
11,097
5,249
1,110
4,318
6,641
22,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,873
Gold Earned
52,773
195
Minions Killed
184
0
Camps Cleared
0
1,565,523
Distance Traveled
1,543,700
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,109
632
10
1
0
297,949
0
L
Merlin
11,098
694
85
5
0
325,542
0
W
Kukulkan
11,775
736
91
6
0
320,415
0
L
Jing Wei
10,924
683
45
3
0
308,942
0
L
Cthulhu
11,121
695
29
2
0
293,631
2
W
Odin
11,552
722
10
1
0
350,015
0
W
Cernunnos
10,675
667
34
2
0
281,636
3
L
Awilix
9,996
625
0
0
0
328,461
0
W
Charybdis
10,762
673
50
3
0
315,508
3
L
Vulcan
9,634
602
25
2
0
287,124
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role