Player Matchup

Artemis
Artemis
Capperoh
Artemis
Level 145
God Stats
6W - 3L
1,566 SR
Queue Stats
231W - 225L
1,524 Elo+
Solo
Nox
Nox
Drhole
Nox
Level 152
God Stats
15W - 16L
1,552 SR
Queue Stats
682W - 695L
1,599 Elo+
Solo
Ymir
Ymir
Dylan91
Ymir
Level 109
God Stats
13W - 4L
1,716 SR
Queue Stats
620W - 633L
1,548 Elo+
Solo
Tsukuyomi
Tsukuyomi
Fijji
Tsukuyomi
Level 121
God Stats
2W - 0L
1,712 SR
Queue Stats
162W - 147L
1,572 Elo+
Solo
Fenrir
Fenrir
wintervyvern
Fenrir
Level 102
God Stats
2W - 0L
1,746 SR
Queue Stats
141W - 132L
1,655 Elo+
Solo
Team Averages
Level 126
1,658 SR
1,579 Elo+

VS

Team Averages
Level 116
1,546 SR
1,560 Elo+
Thanatos
Thanatos
BeGrudging
Thanatos
Level 128
God Stats
3W - 3L
1,553 SR
Queue Stats
324W - 333L
1,526 Elo+
Solo
Cthulhu
Cthulhu
Karykat0ra
Cthulhu
Level 126
God Stats
2W - 3L
1,453 SR
Queue Stats
298W - 264L
1,600 Elo+
Party 1
Thoth
Thoth
nicodidi
Thoth
Level 158
God Stats
0W - 4L
1,238 SR
Queue Stats
139W - 169L
1,546 Elo+
Solo
Erlang Shen
Erlang Shen
raphaka
Erlang Shen
Level 62
God Stats
5W - 6L
1,827 SR
Queue Stats
226W - 193L
1,620 Elo+
Party 1
Heimdallr
Heimdallr
weaselberg
Heimdallr
Level 105
God Stats
10W - 9L
1,660 SR
Queue Stats
727W - 737L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Capperoh
Artemis
18
6 / 4 / 19
11,013
847
21,072
12,761
5,700
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nox
Drhole
Nox
20
10 / 3 / 17
12,523
963
16,503
12,518
5,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Dylan91
Ymir
16
3 / 4 / 19
10,453
804
8,452
25,180
28,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Tsukuyomi
Fijji
Tsukuyomi
16
5 / 5 / 13
10,258
789
15,089
12,562
5,670
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
18
7 / 2 / 21
11,137
857
15,288
18,515
13,154
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeGrudging
Thanatos
14
1 / 5 / 6
8,755
673
6,367
10,045
4,635
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Karykat0ra
Cthulhu
16
0 / 5 / 11
9,018
694
15,403
19,493
18,383
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thoth
nicodidi
Thoth
18
9 / 6 / 3
11,729
902
17,054
12,874
5,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
raphaka
Erlang Shen
16
2 / 6 / 10
9,736
749
11,177
23,319
26,114
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
weaselberg
Heimdallr
17
3 / 9 / 7
10,142
780
11,266
16,060
7,087
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
52
31
Kills
15
18
Deaths
31
89
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Thanatos
BeGrudging
Thanatos
1
5
6
0.8
W
Artemis
Capperoh
Artemis
6
4
19
3.88
W
Nox
Drhole
Nox
10
3
17
6.17
W
Ymir
Dylan91
Ymir
3
4
19
3.13
W
Tsukuyomi
Fijji
Tsukuyomi
5
5
13
2.3
L
Cthulhu
Karykat0ra
Cthulhu
0
5
11
1.1
L
Thoth
nicodidi
Thoth
9
6
3
1.75
L
Erlang Shen
raphaka
Erlang Shen
2
6
10
1.17
L
Heimdallr
weaselberg
Heimdallr
3
9
7
0.72
W
Fenrir
7
2
21
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,404
Damage
61,267
81,536
Taken
81,791
59,267
Mitigated
62,100
31,741
Healing
22,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
BeGrudging
Thanatos
6,367
1,184
1,759
3,988
10,045
4,635
381
2,706
7,108
0
11,905
W
Artemis
Capperoh
Artemis
21,072
10,841
2,509
2,250
12,761
5,700
1,493
4,974
7,787
0
33,248
W
Nox
Drhole
Nox
16,503
2,400
3,473
2,240
12,518
5,981
1,336
6,572
5,946
50,788
0
W
Ymir
Dylan91
Ymir
8,452
1,727
3,338
3,885
25,180
28,762
180
9,391
15,789
11,357
0
W
Tsukuyomi
Fijji
Tsukuyomi
15,089
3,004
916
1,461
12,562
5,670
291
6,064
6,498
0
26,777
L
Cthulhu
Karykat0ra
Cthulhu
15,403
354
2,916
2,028
19,493
18,383
364
4,252
15,091
28,970
0
L
Thoth
nicodidi
Thoth
17,054
595
1,347
1,467
12,874
5,881
41
5,219
7,545
38,835
0
L
Erlang Shen
raphaka
Erlang Shen
11,177
2,356
2,646
5,264
23,319
26,114
184
8,766
14,188
4,226
10,903
L
Heimdallr
weaselberg
Heimdallr
11,266
3,307
512
871
16,060
7,087
551
4,012
11,726
0
26,918
W
Fenrir
15,288
3,591
2,431
9,238
18,515
13,154
2,123
8,034
9,806
0
21,420

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,384
Gold Earned
49,380
145
Minions Killed
134
0
Camps Cleared
0
1,374,879
Distance Traveled
1,063,633
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,755
673
20
2
0
181,569
0
W
Artemis
11,013
847
15
1
0
243,830
1
W
Nox
12,523
963
88
7
0
273,188
5
W
Ymir
10,453
804
4
0
0
272,799
0
W
Tsukuyomi
10,258
789
24
2
0
277,824
1
L
Cthulhu
9,018
694
21
2
0
249,631
1
L
Thoth
11,729
902
53
4
0
224,273
1
L
Erlang Shen
9,736
749
4
0
0
212,980
0
L
Heimdallr
10,142
780
36
3
0
195,180
0
W
Fenrir
11,137
857
14
1
0
307,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role