Player Matchup

Tiamat
Tiamat
Hero__The
Tiamat
Level 140
God Stats
1W - 1L
1,693 SR
Queue Stats
65W - 62L
1,534 Elo+
Solo
Ra
Ra
Mateus_A-R
Ra
Level 140
God Stats
8W - 11L
1,477 SR
Queue Stats
114W - 106L
1,522 Elo+
Solo
Fenrir
Fenrir
NeedForDuckz
Fenrir
Level 143
God Stats
1W - 1L
1,635 SR
Queue Stats
130W - 99L
1,643 Elo+
Solo
Kukulkan
Kukulkan
Zenselfs
Kukulkan
Level 98
God Stats
16W - 17L
1,580 SR
Queue Stats
231W - 220L
1,538 Elo+
Solo
Danzaburou
Danzaburou
joao ZUEIRO
Danzaburou
Level 149
God Stats
3W - 3L
1,535 SR
Queue Stats
200W - 195L
1,563 Elo+
Solo
Team Averages
Level 134
1,584 SR
1,560 Elo+

VS

Team Averages
Level 131
1,531 SR
1,577 Elo+
Zeus
Zeus
ChanceSays
Zeus
Level 136
God Stats
111W - 58L
1,753 SR
Queue Stats
138W - 81L
1,722 Elo+
Solo
Artio
Artio
DEADMAN0845
Artio
Level 160
God Stats
5W - 6L
1,393 SR
Queue Stats
70W - 75L
1,524 Elo+
Solo
Cliodhna
Cliodhna
EasyJaye
Cliodhna
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
433W - 431L
1,485 Elo+
Solo
Charybdis
Charybdis
SBLAZE420
Charybdis
Level 152
God Stats
20W - 17L
1,589 SR
Queue Stats
391W - 402L
1,639 Elo+
Solo
Bellona
Bellona
wolfiegirl97
Bellona
Level 125
God Stats
13W - 20L
1,420 SR
Queue Stats
199W - 201L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Hero__The
Tiamat
15
0 / 2 / 2
9,280
928
8,191
16,419
15,432
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 4 / 1
9,310
931
6,473
14,041
8,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
13
0 / 1 / 0
7,780
778
0
905
279
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
Zenselfs
Kukulkan
15
2 / 4 / 1
9,681
968
9,117
15,709
5,955
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
joao ZUEIRO
Danzaburou
13
0 / 0 / 0
6,195
620
0
0
0
Team 1 Tickets

196

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 0 / 3
9,877
988
17,302
4,917
1,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
0 / 1 / 7
9,682
968
6,298
10,778
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
EasyJaye
Cliodhna
16
2 / 2 / 4
9,241
924
9,343
7,669
3,261
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charybdis
SBLAZE420
Charybdis
16
4 / 0 / 2
10,029
1,003
7,483
4,319
1,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Bellona
wolfiegirl97
Bellona
16
1 / 0 / 7
9,725
973
2,501
4,319
5,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
3
Kills
11
11
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
4
0
3
5.5
W
0
1
7
3.5
W
Cliodhna
EasyJaye
Cliodhna
2
2
4
2
L
Tiamat
Hero__The
Tiamat
0
2
2
0.5
L
1
4
1
0.38
L
Fenrir
0
1
0
0
W
Charybdis
SBLAZE420
Charybdis
4
0
2
5
L
Kukulkan
Zenselfs
Kukulkan
2
4
1
0.63
L
Danzaburou
joao ZUEIRO
Danzaburou
0
0
0
0
W
Bellona
wolfiegirl97
Bellona
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,781
Damage
42,927
47,074
Taken
32,002
29,754
Mitigated
23,930
4,185
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,302
2,131
174
1,049
4,917
1,953
0
3,689
1,228
44,334
0
W
6,298
253
1,191
4,825
10,778
11,570
0
8,376
2,402
15,408
0
W
Cliodhna
EasyJaye
Cliodhna
9,343
2,419
0
0
7,669
3,261
0
6,041
1,628
0
17,962
L
Tiamat
Hero__The
Tiamat
8,191
367
0
1,793
16,419
15,432
0
8,810
7,422
22,367
0
L
6,473
249
174
1,679
14,041
8,088
0
2,635
11,325
24,101
0
L
Fenrir
0
0
0
0
905
279
0
11
894
0
1,505
W
Charybdis
SBLAZE420
Charybdis
7,483
3,649
0
345
4,319
1,745
0
3,227
1,092
0
26,084
L
Kukulkan
Zenselfs
Kukulkan
9,117
799
92
447
15,709
5,955
0
12,144
3,341
42,417
0
L
Danzaburou
joao ZUEIRO
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Bellona
wolfiegirl97
Bellona
2,501
213
0
937
4,319
5,401
0
2,448
1,871
0
27,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,246
Gold Earned
48,554
177
Minions Killed
223
2
Camps Cleared
11
491,829
Distance Traveled
867,443
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,877
988
67
7
0
156,932
0
W
Artio
9,682
968
26
3
4
185,259
1
W
Cliodhna
9,241
924
27
3
2
171,381
0
L
Tiamat
9,280
928
40
4
0
167,023
0
L
Ra
9,310
931
56
6
0
152,635
0
L
Fenrir
7,780
778
2
0
2
11,408
0
W
Charybdis
10,029
1,003
51
5
2
167,162
1
L
Kukulkan
9,681
968
79
8
0
160,763
3
L
Danzaburou
6,195
620
0
0
0
0
0
W
Bellona
9,725
973
52
5
3
186,709
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role