Player Matchup

Artio
Artio
 
Artio
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Ba1a1ark
Osiris
Level 28
God Stats
14W - 5L
1,400 SR
Queue Stats
134W - 120L
1,474 Elo+
Party 1
Terra
Terra
TLS_Umbreeon
Terra
Level 108
God Stats
6W - 7L
1,789 SR
Queue Stats
192W - 178L
1,516 Elo+
Party 3
Neith
Neith
Vendrick-_-
Neith
Level 48
God Stats
4W - 5L
1,601 SR
Queue Stats
245W - 248L
1,500 Elo+
Party 3
Ra
Ra
viityz
Ra
Level 128
God Stats
17W - 9L
1,585 SR
Queue Stats
220W - 196L
1,475 Elo+
Party 1
Team Averages
Level 85
1,575 SR
1,493 Elo+

VS

Team Averages
Level 48
1,472 SR
1,494 Elo+
Thanatos
Thanatos
Layker_Games
Thanatos
Level 43
God Stats
1W - 4L
1,341 SR
Queue Stats
5W - 9L
1,405 Elo+
Solo
Charybdis
Charybdis
MrGuilur
Charybdis
Level 78
God Stats
0W - 2L
1,500 SR
Queue Stats
582W - 353L
1,579 Elo+
Party 2
Kukulkan
Kukulkan
RafozoUwU
Kukulkan
Level 49
God Stats
4W - 4L
1,286 SR
Queue Stats
373W - 264L
1,593 Elo+
Party 2
Osiris
Osiris
SchiiZo
Osiris
Level 33
God Stats
4W - 1L
1,708 SR
Queue Stats
206W - 199L
1,435 Elo+
Solo
Ares
Ares
dcmsantos92
Ares
Level 39
God Stats
107W - 129L
1,523 SR
Queue Stats
362W - 409L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
6 / 2 / 5
7,736
484
9,022
16,866
15,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Osiris
Ba1a1ark
Osiris
15
10 / 1 / 5
9,428
589
8,156
10,514
7,228
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
0 / 4 / 0
7,642
478
4,077
13,144
8,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
3 / 1 / 2
8,475
530
6,758
8,195
2,857
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
14
2 / 0 / 12
8,824
552
9,366
6,832
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Layker_Games
Thanatos
12
3 / 5 / 2
7,657
479
5,200
11,885
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Charybdis
MrGuilur
Charybdis
12
0 / 2 / 3
7,619
476
7,887
8,289
2,186
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kukulkan
RafozoUwU
Kukulkan
11
1 / 6 / 1
7,048
441
3,978
8,652
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Osiris
SchiiZo
Osiris
13
1 / 4 / 2
7,919
495
9,797
11,804
9,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 4 / 0
7,258
454
6,715
12,086
7,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
16
21
Kills
8
8
Deaths
21
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
6
2
5
4.25
W
Osiris
Ba1a1ark
Osiris
10
1
5
12.5
L
Thanatos
Layker_Games
Thanatos
3
5
2
0.8
L
Charybdis
MrGuilur
Charybdis
0
2
3
0.75
L
Kukulkan
RafozoUwU
Kukulkan
1
6
1
0.25
L
Osiris
SchiiZo
Osiris
1
4
2
0.5
W
0
4
0
0
W
3
1
2
4
L
3
4
0
0.75
W
Ra
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,379
Damage
33,577
55,551
Taken
52,716
35,944
Mitigated
25,901
24,527
Healing
17,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
9,022
1,270
560
5,726
16,866
15,171
0
4,871
11,995
28,594
0
W
Osiris
Ba1a1ark
Osiris
8,156
3,358
0
2,322
10,514
7,228
0
1,650
8,864
0
62,549
L
Thanatos
Layker_Games
Thanatos
5,200
1,384
0
7,528
11,885
4,735
0
3,965
7,740
0
46,597
L
Charybdis
MrGuilur
Charybdis
7,887
5,693
0
3,630
8,289
2,186
0
2,801
5,277
0
51,473
L
Kukulkan
RafozoUwU
Kukulkan
3,978
966
0
1,062
8,652
2,564
0
4,931
3,566
36,725
0
L
Osiris
SchiiZo
Osiris
9,797
3,748
0
2,467
11,804
9,037
0
5,015
6,067
275
45,242
W
4,077
580
15
4,971
13,144
8,333
0
547
12,597
42,431
0
W
6,758
4,391
0
4,027
8,195
2,857
352
2,300
5,895
0
64,675
L
6,715
98
0
3,097
12,086
7,379
0
3,993
7,601
24,029
0
W
Ra
9,366
1,236
2,360
4,546
6,832
2,355
68
1,750
5,082
67,017
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,105
Gold Earned
37,501
477
Minions Killed
402
0
Camps Cleared
0
1,580,376
Distance Traveled
1,504,649
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
7,736
484
41
3
0
303,368
5
W
Osiris
9,428
589
94
6
0
351,469
1
L
Thanatos
7,657
479
78
5
0
318,008
2
L
Charybdis
7,619
476
117
7
0
288,519
5
L
Kukulkan
7,048
441
80
5
0
294,312
3
L
Osiris
7,919
495
98
6
0
291,913
2
W
Terra
7,642
478
101
6
0
286,910
0
W
Neith
8,475
530
126
8
0
282,316
4
L
Ares
7,258
454
29
2
0
311,897
5
W
Ra
8,824
552
115
7
0
356,313
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role