Player Matchup

Ra
Ra
Domo001596
Ra
Level 98
God Stats
5W - 2L
1,695 SR
Queue Stats
229W - 212L
1,555 Elo+
Party 3
Heimdallr
Heimdallr
ETHeralA5SaS5iN
Heimdallr
Level 128
God Stats
2W - 1L
1,726 SR
Queue Stats
453W - 443L
1,541 Elo+
Solo
King Arthur
King Arthur
GetSmugged
King Arthur
Level 120
God Stats
3W - 0L
1,813 SR
Queue Stats
81W - 65L
1,560 Elo+
Solo
Vamana
Vamana
RimuruTempest259
Vamana
Level 117
God Stats
1W - 3L
1,332 SR
Queue Stats
206W - 185L
1,551 Elo+
Party 3
Kuzenbo
Kuzenbo
Z0MBI2001
Kuzenbo
Level 121
God Stats
5W - 3L
1,536 SR
Queue Stats
363W - 332L
1,556 Elo+
Solo
Team Averages
Level 117
1,620 SR
1,553 Elo+

VS

Team Averages
Level 136
1,449 SR
1,501 Elo+
Thanatos
Thanatos
Kriminal3c
Thanatos
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,375 Elo+
Party 1
Bacchus
Bacchus
LatinoGringo
Bacchus
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,375 Elo+
Party 1
Achilles
Achilles
OdecaNeburRM
Achilles
Level 146
God Stats
4W - 3L
1,646 SR
Queue Stats
157W - 140L
1,597 Elo+
Party 2
Janus
Janus
XxBloodX35xX
Janus
Level 123
God Stats
1W - 3L
1,200 SR
Queue Stats
144W - 135L
1,565 Elo+
Party 2
Ra
Ra
surferdude814
Ra
Level 155
God Stats
1W - 3L
1,401 SR
Queue Stats
175W - 144L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 12
11,746
783
17,992
13,802
6,168
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
ETHeralA5SaS5iN
Heimdallr
18
5 / 4 / 10
11,223
748
14,861
12,476
5,582
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
GetSmugged
King Arthur
18
3 / 4 / 11
10,957
730
15,599
27,215
20,315
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 4 / 9
11,265
751
18,307
25,748
27,777
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kuzenbo
Z0MBI2001
Kuzenbo
17
4 / 5 / 12
11,178
745
11,113
15,270
24,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kriminal3c
Thanatos
17
5 / 7 / 6
11,379
759
11,994
17,315
9,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bacchus
LatinoGringo
Bacchus
18
2 / 2 / 16
11,599
773
14,356
29,464
33,773
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
OdecaNeburRM
Achilles
16
3 / 4 / 9
10,414
694
17,694
18,235
32,386
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 6 / 11
10,004
667
15,373
11,499
4,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

20
9 / 2 / 9
12,928
862
18,561
12,161
6,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
71
21
Kills
20
20
Deaths
21
54
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
3
12
3.67
W
Heimdallr
ETHeralA5SaS5iN
Heimdallr
5
4
10
2.5
W
King Arthur
GetSmugged
King Arthur
3
4
11
2.13
L
Thanatos
Kriminal3c
Thanatos
5
7
6
1.14
L
Bacchus
LatinoGringo
Bacchus
2
2
16
5
L
Achilles
OdecaNeburRM
Achilles
3
4
9
1.88
W
4
4
9
2.13
L
1
6
11
1.08
W
Kuzenbo
Z0MBI2001
Kuzenbo
4
5
12
2
L
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,872
Damage
77,978
94,511
Taken
88,674
84,687
Mitigated
86,574
48,536
Healing
47,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,992
130
11,291
6,006
13,802
6,168
835
7,815
5,935
40,745
0
W
Heimdallr
ETHeralA5SaS5iN
Heimdallr
14,861
5,550
2,405
2,333
12,476
5,582
2,756
6,137
6,251
0
31,124
W
King Arthur
GetSmugged
King Arthur
15,599
623
1,301
9,409
27,215
20,315
529
17,996
8,907
615
24,410
L
Thanatos
Kriminal3c
Thanatos
11,994
3,807
0
6,900
17,315
9,882
1,810
5,086
11,994
0
17,060
L
Bacchus
LatinoGringo
Bacchus
14,356
2,023
0
10,754
29,464
33,773
1,020
9,069
19,864
22,561
0
L
Achilles
OdecaNeburRM
Achilles
17,694
2,203
3,270
4,197
18,235
32,386
169
4,277
13,437
12,157
16,861
W
18,307
8,376
2,576
11,517
25,748
27,777
607
12,449
12,931
0
40,722
L
15,373
173
572
808
11,499
4,402
420
4,256
7,102
28,856
0
W
Kuzenbo
Z0MBI2001
Kuzenbo
11,113
3,041
332
1,366
15,270
24,845
630
9,014
5,901
22,910
0
L
18,561
501
14,929
6,345
12,161
6,131
1,923
5,126
6,909
49,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,369
Gold Earned
56,324
169
Minions Killed
167
0
Camps Cleared
0
1,400,356
Distance Traveled
1,509,775
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,746
783
50
3
0
295,233
1
W
Heimdallr
11,223
748
42
3
0
272,622
4
W
King Arthur
10,957
730
13
1
0
268,729
0
L
Thanatos
11,379
759
14
1
0
308,762
3
L
Bacchus
11,599
773
15
1
0
306,557
1
L
Achilles
10,414
694
25
2
0
320,826
1
W
Vamana
11,265
751
46
3
0
306,524
1
L
Janus
10,004
667
31
2
0
272,444
0
W
Kuzenbo
11,178
745
18
1
0
257,248
1
L
Ra
12,928
862
82
5
0
301,186
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role