Player Matchup

Osiris
Osiris
Ba1a1ark
Osiris
Level 28
God Stats
14W - 5L
1,191 SR
Queue Stats
134W - 120L
1,463 Elo+
Party 1
Apollo
Apollo
DMrqsAlmeida
Apollo
Level 34
God Stats
2W - 0L
1,505 SR
Queue Stats
50W - 31L
1,515 Elo+
Solo
Xing Tian
Xing Tian
FeraSash
Xing Tian
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 22L
1,403 Elo+
Party 3
Zhong Kui
Zhong Kui
rataofoda0
Zhong Kui
Level 117
God Stats
2W - 0L
1,770 SR
Queue Stats
47W - 62L
1,397 Elo+
Party 3
Scylla
Scylla
viityz
Scylla
Level 128
God Stats
11W - 5L
1,591 SR
Queue Stats
220W - 196L
1,463 Elo+
Party 1
Team Averages
Level 85
1,512 SR
1,448 Elo+

VS

Team Averages
Level 76
1,556 SR
1,530 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Layker_Games
Achilles
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,453 Elo+
Solo
Chiron
Chiron
MrGuilur
Chiron
Level 78
God Stats
30W - 12L
1,772 SR
Queue Stats
582W - 353L
1,596 Elo+
Party 2
Susano
Susano
RafozoUwU
Susano
Level 49
God Stats
2W - 10L
1,420 SR
Queue Stats
373W - 264L
1,610 Elo+
Party 2
Anubis
Anubis
TommyLeeJoint
Anubis
Level 125
God Stats
17W - 12L
1,588 SR
Queue Stats
25W - 19L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Ba1a1ark
Osiris
17
6 / 4 / 6
10,403
520
9,134
14,841
9,004
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
15
2 / 3 / 6
9,990
500
10,881
9,911
4,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Xing Tian
FeraSash
Xing Tian
12
1 / 2 / 7
8,502
425
5,716
12,103
10,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
rataofoda0
Zhong Kui
15
4 / 7 / 2
9,564
478
7,500
15,754
7,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Scylla
viityz
Scylla
16
5 / 0 / 3
10,394
520
10,424
8,108
2,223
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
1 / 7 / 6
8,823
441
9,011
11,818
4,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Achilles
Layker_Games
Achilles
14
5 / 2 / 5
8,982
449
9,921
13,983
14,832
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
MrGuilur
Chiron
19
8 / 0 / 5
11,597
580
15,989
13,516
5,022
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
RafozoUwU
Susano
13
2 / 9 / 4
8,314
416
4,273
17,260
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

1
0 / 0 / 0
5,276
264
0
0
0

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
18
Kills
16
16
Deaths
18
24
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
1
7
6
0.57
W
Osiris
Ba1a1ark
Osiris
6
4
6
2.25
W
Apollo
2
3
6
1.67
W
Xing Tian
FeraSash
Xing Tian
1
2
7
2.25
L
Achilles
Layker_Games
Achilles
5
2
5
3.75
L
Chiron
MrGuilur
Chiron
8
0
5
10.5
L
Susano
RafozoUwU
Susano
2
9
4
0.44
L
0
0
0
0
W
Zhong Kui
rataofoda0
Zhong Kui
4
7
2
0.71
W
Scylla
viityz
Scylla
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,655
Damage
39,194
60,717
Taken
56,577
32,324
Mitigated
29,959
18,181
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
9,011
814
0
1,814
11,818
4,500
0
4,385
7,201
47,895
0
W
Osiris
Ba1a1ark
Osiris
9,134
2,699
0
4,401
14,841
9,004
0
2,293
12,059
0
83,688
W
Apollo
10,881
4,754
0
1,462
9,911
4,019
1,361
1,989
7,398
0
66,744
W
Xing Tian
FeraSash
Xing Tian
5,716
620
0
1,845
12,103
10,007
120
2,034
9,599
22,331
0
L
Achilles
Layker_Games
Achilles
9,921
1,738
0
1,740
13,983
14,832
96
5,645
8,193
3,191
23,872
L
Chiron
MrGuilur
Chiron
15,989
8,594
652
5,022
13,516
5,022
974
8,011
5,401
0
96,704
L
Susano
RafozoUwU
Susano
4,273
1,367
0
4,214
17,260
5,605
0
5,085
12,142
0
46,408
L
0
0
0
0
0
0
0
0
0
0
0
W
Zhong Kui
rataofoda0
Zhong Kui
7,500
1,405
0
6,395
15,754
7,071
242
1,474
14,002
57,847
0
W
Scylla
viityz
Scylla
10,424
868
76
4,002
8,108
2,223
0
1,827
6,027
67,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,853
Gold Earned
42,992
504
Minions Killed
419
0
Camps Cleared
0
1,894,252
Distance Traveled
1,548,336
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,823
441
111
6
0
342,042
8
W
Osiris
10,403
520
126
6
0
434,465
0
W
Apollo
9,990
500
123
6
0
379,312
2
W
Xing Tian
8,502
425
37
2
0
384,535
6
L
Achilles
8,982
449
38
2
0
404,170
4
L
Chiron
11,597
580
187
9
0
408,326
4
L
Susano
8,314
416
83
4
0
392,839
1
L
Anubis
5,276
264
0
0
0
959
0
W
Zhong Kui
9,564
478
98
5
0
303,818
3
W
Scylla
10,394
520
120
6
0
392,122
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role