Player Matchup

Artemis
Artemis
Karutsi-never
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Nox
Nox
King of Dragon7
Nox
Level 25
God Stats
1W - 1L
1,850 SR
Queue Stats
2W - 9L
1,396 Elo+
Solo
Kukulkan
Kukulkan
Mjollnir2323
Kukulkan
Level 5
God Stats
0W - 2L
1,350 SR
Queue Stats
0W - 3L
977 Elo+
Solo
Loki
Loki
SaYReX309
Loki
Level 5
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 4L
1,122 Elo+
Solo
Ares
Ares
llFlachll
Ares
Level 28
God Stats
1W - 1L
1,708 SR
Queue Stats
58W - 77L
1,315 Elo+
Solo
Team Averages
Level 13
1,538 SR
1,262 Elo+

VS

Team Averages
Level 28
1,467 SR
1,333 Elo+
Ymir
Ymir
AkdenizOOO61
Ymir
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,212 Elo+
Party 1
Tiamat
Tiamat
No_Chill_ZA
Tiamat
Level 28
God Stats
3W - 0L
1,723 SR
Queue Stats
72W - 75L
1,312 Elo+
Solo
Cliodhna
Cliodhna
keller_berlin
Cliodhna
Level 26
God Stats
2W - 3L
1,055 SR
Queue Stats
86W - 74L
1,371 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kirito-ichigo_
Morgan Le Fay
Level 53
God Stats
4W - 2L
1,555 SR
Queue Stats
87W - 120L
1,314 Elo+
Party 1
Chaac
Chaac
llALEXVll
Chaac
Level 28
God Stats
29W - 44L
1,500 SR
Queue Stats
76W - 85L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
12
1 / 6 / 1
8,193
431
5,276
11,466
3,818
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4
0 / 0 / 0
5,548
292
693
788
218
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Mjollnir2323
Kukulkan
12
1 / 4 / 2
8,062
424
4,310
7,305
2,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
14
0 / 4 / 1
8,142
429
2,071
11,372
3,904
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
1 / 9 / 1
7,814
411
5,628
17,473
13,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 4
10,360
545
6,073
12,068
14,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
15
1 / 1 / 6
9,360
493
4,397
8,530
6,410
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
keller_berlin
Cliodhna
16
3 / 2 / 4
9,703
511
4,354
9,877
4,353
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
kirito-ichigo_
Morgan Le Fay
13
3 / 0 / 5
8,480
446
5,749
6,415
2,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
llALEXVll
Chaac
17
10 / 1 / 1
10,812
569
11,636
10,878
8,976
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
3
Kills
23
23
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Artemis
1
6
1
0.25
L
0
0
0
0
L
Kukulkan
Mjollnir2323
Kukulkan
1
4
2
0.5
W
Tiamat
1
1
6
4
L
Loki
0
4
1
0.13
W
Cliodhna
keller_berlin
Cliodhna
3
2
4
2.5
W
Morgan Le Fay
kirito-ichigo_
Morgan Le Fay
3
0
5
5.5
W
Chaac
llALEXVll
Chaac
10
1
1
10.5
L
Ares
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,978
Damage
32,209
48,404
Taken
47,768
23,396
Mitigated
36,359
6,686
Healing
16,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,073
2,110
0
4,277
12,068
14,177
686
3,844
8,224
56,132
0
L
Artemis
5,276
2,222
22
993
11,466
3,818
1,316
2,974
8,014
0
36,379
L
693
201
0
37
788
218
0
479
309
4,239
0
L
Kukulkan
Mjollnir2323
Kukulkan
4,310
199
59
786
7,305
2,059
234
3,014
4,165
37,504
0
W
Tiamat
4,397
413
0
2,196
8,530
6,410
1,314
3,159
5,371
43,966
0
L
Loki
2,071
76
0
3,629
11,372
3,904
246
478
10,675
0
50,451
W
Cliodhna
keller_berlin
Cliodhna
4,354
601
0
2,852
9,877
4,353
0
723
9,154
0
64,207
W
Morgan Le Fay
kirito-ichigo_
Morgan Le Fay
5,749
1,208
0
2,273
6,415
2,443
1,332
1,715
4,700
43,506
0
W
Chaac
llALEXVll
Chaac
11,636
2,152
0
4,489
10,878
8,976
548
1,841
9,037
0
54,806
L
Ares
5,628
631
0
1,160
17,473
13,397
77
9,274
7,978
27,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,759
Gold Earned
48,715
290
Minions Killed
420
0
Camps Cleared
0
1,268,858
Distance Traveled
1,729,901
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,360
545
101
5
0
325,828
3
L
Artemis
8,193
431
58
3
0
294,870
0
L
Nox
5,548
292
5
0
0
82,449
0
L
Kukulkan
8,062
424
87
5
0
302,112
3
W
Tiamat
9,360
493
67
4
0
346,869
4
L
Loki
8,142
429
105
6
0
267,007
4
W
Cliodhna
9,703
511
95
5
0
367,056
0
W
Morgan Le Fay
8,480
446
46
2
0
357,924
1
W
Chaac
10,812
569
111
6
0
332,224
0
L
Ares
7,814
411
35
2
0
322,420
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role