Player Matchup

Ullr
Ullr
Flatterz_
Ullr
Level 101
God Stats
4W - 4L
1,465 SR
Queue Stats
362W - 572L
1,442 Elo+
Solo
Athena
Athena
JustFungus
Athena
Level 125
God Stats
28W - 9L
1,664 SR
Queue Stats
625W - 158L
1,850 Elo+
Party 1
Scylla
Scylla
JustVague
Scylla
Level 145
God Stats
33W - 10L
1,802 SR
Queue Stats
620W - 156L
1,850 Elo+
Party 1
Team Averages
Level 124
1,644 SR
1,714 Elo+

VS

Team Averages
Level 97
1,435 SR
1,516 Elo+
Bacchus
Bacchus
Budly
Bacchus
Level 104
God Stats
50W - 41L
1,618 SR
Queue Stats
525W - 470L
1,597 Elo+
Solo
Cliodhna
Cliodhna
ThatSloth
Cliodhna
Level 84
God Stats
0W - 4L
1,280 SR
Queue Stats
7W - 28L
1,380 Elo+
Party 2
Nox
Nox
Vihmavari
Nox
Level 103
God Stats
2W - 5L
1,408 SR
Queue Stats
58W - 61L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
3 / 2 / 8
9,591
685
7,086
8,853
3,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
JustFungus
Athena
14
3 / 1 / 10
9,810
701
7,675
16,125
17,010
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
JustVague
Scylla
15
9 / 5 / 4
10,930
781
18,281
8,401
3,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Budly
Bacchus
13
1 / 5 / 5
9,230
659
5,246
19,955
21,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cliodhna
ThatSloth
Cliodhna
12
3 / 5 / 4
9,213
658
11,635
12,999
4,380
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
4 / 6 / 2
8,742
624
6,809
10,892
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
15
Kills
8
8
Deaths
16
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Budly
Bacchus
1
5
5
0.7
W
Ullr
3
2
8
3.5
W
Athena
JustFungus
Athena
3
1
10
8
W
Scylla
JustVague
Scylla
9
5
4
2.2
L
Cliodhna
ThatSloth
Cliodhna
3
5
4
1
L
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,042
Damage
23,690
33,379
Taken
43,846
23,191
Mitigated
29,859
1,724
Healing
7,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Budly
Bacchus
5,246
623
129
4,923
19,955
21,640
0
8,841
10,602
18,878
0
W
Ullr
7,086
2,312
0
438
8,853
3,153
1,008
4,288
4,403
0
35,145
W
Athena
JustFungus
Athena
7,675
2,662
150
210
16,125
17,010
335
4,579
11,302
22,378
0
W
Scylla
JustVague
Scylla
18,281
1,909
246
680
8,401
3,028
1,111
3,223
5,088
44,667
0
L
Cliodhna
ThatSloth
Cliodhna
11,635
823
0
1,230
12,999
4,380
0
9,032
3,649
0
25,604
L
6,809
534
0
1,161
10,892
3,839
0
7,554
3,118
23,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,331
Gold Earned
27,185
145
Minions Killed
113
8
Camps Cleared
3
807,373
Distance Traveled
683,085
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,230
659
42
3
0
232,031
3
W
Ullr
9,591
685
58
4
4
274,819
1
W
Athena
9,810
701
21
2
1
297,327
4
W
Scylla
10,930
781
66
5
3
235,227
2
L
Cliodhna
9,213
658
33
2
0
242,581
0
L
Nox
8,742
624
38
3
3
208,473
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role