Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hades
Hades
IsThisYourBest
Hades
Level 18
God Stats
4W - 2L
1,687 SR
Queue Stats
21W - 8L
1,733 Elo+
Party 2
Chernobog
Chernobog
IvoTril
Chernobog
Level 9
God Stats
10W - 8L
1,466 SR
Queue Stats
12W - 13L
1,477 Elo+
Solo
Persephone
Persephone
Lucscifer
Persephone
Level 11
God Stats
3W - 8L
1,377 SR
Queue Stats
3W - 11L
1,373 Elo+
Solo
Charybdis
Charybdis
barcacuca
Charybdis
Level 22
God Stats
14W - 13L
1,554 SR
Queue Stats
74W - 64L
1,537 Elo+
Solo
Team Averages
Level 15
1,517 SR
1,524 Elo+

VS

Team Averages
Level 28
1,417 SR
1,483 Elo+
Baron Samedi
Baron Samedi
D4nOn1
Baron Samedi
Level 40
God Stats
36W - 32L
1,477 SR
Queue Stats
260W - 348L
1,444 Elo+
Party 1
Ares
Ares
DrSiririca
Ares
Level 16
God Stats
2W - 1L
1,280 SR
Queue Stats
45W - 30L
1,593 Elo+
Party 1
Artemis
Artemis
ImPastel
Artemis
Level 27
God Stats
3W - 5L
1,238 SR
Queue Stats
90W - 112L
1,468 Elo+
Party 1
Merlin
Merlin
XablauAugustus
Merlin
Level 29
God Stats
28W - 34L
1,567 SR
Queue Stats
201W - 281L
1,446 Elo+
Party 1
Ao Kuang
Ao Kuang
paulokorat hue
Ao Kuang
Level 29
God Stats
28W - 22L
1,522 SR
Queue Stats
250W - 338L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
11 / 4 / 3
9,106
569
10,968
12,560
4,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
14 / 3 / 7
9,947
622
15,906
14,799
7,538
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chernobog
IvoTril
Chernobog
12
0 / 5 / 9
6,988
437
2,765
9,551
3,296
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Lucscifer
Persephone
11
0 / 5 / 6
6,974
436
3,117
6,865
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
barcacuca
Charybdis
5
0 / 4 / 1
5,164
323
1,610
5,657
982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
D4nOn1
Baron Samedi
11
1 / 6 / 5
7,364
460
4,037
11,253
8,433
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
4 / 3 / 9
8,933
558
7,712
13,006
13,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
ImPastel
Artemis
14
11 / 4 / 3
9,385
587
11,152
8,995
3,106
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 7 / 3
8,480
530
9,515
7,713
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
12
3 / 5 / 3
7,976
499
4,748
8,848
3,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
25
Kills
21
21
Deaths
25
26
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
11
4
3
3.13
W
Baron Samedi
D4nOn1
Baron Samedi
1
6
5
0.58
W
4
3
9
2.83
W
Artemis
ImPastel
Artemis
11
4
3
3.13
L
14
3
7
5.83
L
Chernobog
IvoTril
Chernobog
0
5
9
0.9
L
Persephone
Lucscifer
Persephone
0
5
6
0.6
W
2
7
3
0.5
L
Charybdis
barcacuca
Charybdis
0
4
1
0.13
W
Ao Kuang
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,366
Damage
37,164
49,432
Taken
49,815
18,307
Mitigated
30,904
14,436
Healing
9,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
10,968
3,496
0
2,972
12,560
4,799
138
6,705
5,693
0
55,404
W
Baron Samedi
D4nOn1
Baron Samedi
4,037
705
143
2,537
11,253
8,433
710
6,213
5,012
28,047
0
W
7,712
410
0
1,872
13,006
13,721
68
4,008
8,824
18,743
0
W
Artemis
ImPastel
Artemis
11,152
7,078
0
1,931
8,995
3,106
1,002
1,960
6,969
0
54,551
L
15,906
2,346
434
7,500
14,799
7,538
2,152
7,469
7,038
54,662
0
L
Chernobog
IvoTril
Chernobog
2,765
1,323
0
1,147
9,551
3,296
849
5,181
4,134
0
27,762
L
Persephone
Lucscifer
Persephone
3,117
590
0
382
6,865
1,692
124
3,794
2,927
27,712
0
W
9,515
439
0
763
7,713
2,534
0
3,154
4,541
40,519
0
L
Charybdis
barcacuca
Charybdis
1,610
1,139
0
2,001
5,657
982
336
1,453
4,204
0
10,320
W
Ao Kuang
4,748
1,283
0
2,028
8,848
3,110
0
3,378
5,446
25,459
6,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,179
Gold Earned
42,138
315
Minions Killed
260
0
Camps Cleared
0
1,332,524
Distance Traveled
1,404,724
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
9,106
569
86
5
0
327,621
0
W
Baron Samedi
7,364
460
34
2
0
256,323
0
W
Ares
8,933
558
17
1
0
301,325
4
W
Artemis
9,385
587
91
6
0
252,698
1
L
Hades
9,947
622
98
6
0
292,804
4
L
Chernobog
6,988
437
56
4
0
293,807
0
L
Persephone
6,974
436
55
3
0
279,618
1
W
Merlin
8,480
530
67
4
0
269,306
2
L
Charybdis
5,164
323
20
1
0
138,674
2
W
Ao Kuang
7,976
499
51
3
0
325,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role