Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
Faze_Spax69
Danzaburou
Level 50
God Stats
27W - 26L
1,572 SR
Queue Stats
131W - 129L
1,489 Elo+
Party 3
Hera
Hera
Onyx731
Hera
Level 68
God Stats
0W - 2L
1,584 SR
Queue Stats
164W - 189L
1,483 Elo+
Party 3
Cliodhna
Cliodhna
ScytheRLCS
Cliodhna
Level 123
God Stats
3W - 3L
1,500 SR
Queue Stats
529W - 491L
1,571 Elo+
Party 1
Gilgamesh
Gilgamesh
WhiteChocolate15
Gilgamesh
Level 36
God Stats
3W - 5L
1,454 SR
Queue Stats
53W - 56L
1,498 Elo+
Solo
Team Averages
Level 69
1,522 SR
1,508 Elo+

VS

Team Averages
Level 92
1,596 SR
1,624 Elo+
Sol
Sol
Aaron12536
Sol
Level 127
God Stats
2W - 0L
1,675 SR
Queue Stats
20W - 24L
1,409 Elo+
Solo
Cerberus
Cerberus
Dark_Inspired
Cerberus
Level 45
God Stats
3W - 3L
1,600 SR
Queue Stats
133W - 132L
1,540 Elo+
Solo
Pele
Pele
Evangelxn
Pele
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 6L
1,845 Elo+
Party 2
Ullr
Ullr
Skull_ByVeterno
Ullr
Level 126
God Stats
21W - 19L
1,679 SR
Queue Stats
562W - 530L
1,645 Elo+
Party 2
Guan Yu
Guan Yu
iRichPX
Guan Yu
Level 152
God Stats
35W - 34L
1,526 SR
Queue Stats
767W - 683L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
0 / 3 / 3
7,159
421
7,849
8,487
3,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Faze_Spax69
Danzaburou
15
3 / 2 / 4
8,940
526
8,236
8,015
2,443
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hera
Onyx731
Hera
12
2 / 4 / 2
6,735
396
5,339
10,026
8,767
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Cliodhna
ScytheRLCS
Cliodhna
14
1 / 5 / 1
8,221
484
7,774
13,837
8,216
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
16
5 / 2 / 2
9,379
552
10,385
13,938
5,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,009
530
5,969
8,090
3,059
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Dark_Inspired
Cerberus
11
0 / 4 / 1
7,428
437
3,620
13,793
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
16
7 / 1 / 2
9,742
573
10,007
12,416
4,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
2 / 4 / 4
9,144
538
5,582
13,031
4,737
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
iRichPX
Guan Yu
16
4 / 1 / 8
10,398
612
10,959
13,988
18,420
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
11
Kills
16
16
Deaths
11
12
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
3
3
0.5
W
3
1
4
5
W
Cerberus
Dark_Inspired
Cerberus
0
4
1
0.13
W
Pele
7
1
2
8
L
Danzaburou
Faze_Spax69
Danzaburou
3
2
4
2.5
L
Hera
Onyx731
Hera
2
4
2
0.75
L
Cliodhna
ScytheRLCS
Cliodhna
1
5
1
0.3
W
2
4
4
1
L
Gilgamesh
5
2
2
3
W
Guan Yu
iRichPX
Guan Yu
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,583
Damage
36,137
54,303
Taken
61,318
27,751
Mitigated
40,702
19,251
Healing
25,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
7,849
391
0
3,324
8,487
3,234
54
3,160
5,327
43,371
0
W
5,969
1,996
0
4,100
8,090
3,059
1,232
3,786
4,304
47,408
5,249
W
Cerberus
Dark_Inspired
Cerberus
3,620
176
399
3,553
13,793
10,434
0
6,148
7,645
24,853
0
W
Pele
10,007
2,862
0
3,974
12,416
4,052
202
882
11,534
0
65,443
L
Danzaburou
Faze_Spax69
Danzaburou
8,236
3,180
0
2,705
8,015
2,443
851
848
7,167
0
61,699
L
Hera
Onyx731
Hera
5,339
1,565
0
3,330
10,026
8,767
123
3,283
6,743
29,608
0
L
Cliodhna
ScytheRLCS
Cliodhna
7,774
440
0
2,256
13,837
8,216
0
536
13,301
0
55,499
W
5,582
2,233
0
1,813
13,031
4,737
0
1,357
11,674
0
62,921
L
Gilgamesh
10,385
3,602
0
7,636
13,938
5,091
0
1,334
12,604
0
69,593
W
Guan Yu
iRichPX
Guan Yu
10,959
1,738
3,812
8,327
13,988
18,420
0
1,015
12,973
0
64,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,434
Gold Earned
45,721
496
Minions Killed
499
0
Camps Cleared
0
1,635,947
Distance Traveled
1,667,225
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
7,159
421
87
5
0
306,165
4
W
Sol
9,009
530
89
5
0
325,807
5
W
Cerberus
7,428
437
51
3
0
306,761
1
W
Pele
9,742
573
104
6
0
380,808
4
L
Danzaburou
8,940
526
117
7
0
317,614
5
L
Hera
6,735
396
45
3
0
301,420
2
L
Cliodhna
8,221
484
126
7
0
337,178
2
W
Ullr
9,144
538
124
7
0
289,050
6
L
Gilgamesh
9,379
552
121
7
0
373,570
0
W
Guan Yu
10,398
612
131
8
0
364,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role