Player Matchup

Neith
Neith
Genocarso
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gänsi
Cthulhu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 2
Nox
Nox
PraedamMagnam
Nox
Level 16
God Stats
0W - 1L
1,709 SR
Queue Stats
1W - 5L
1,253 Elo+
Party 2
Medusa
Medusa
UtridGOW
Medusa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,253 Elo+
Party 2
Nemesis
Nemesis
sOnIk7201
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 8
1,542 SR
1,401 Elo+

VS

Team Averages
Level 41
1,524 SR
1,320 Elo+
Discordia
Discordia
KhaledFelfal
Discordia
Level 28
God Stats
5W - 6L
1,645 SR
Queue Stats
111W - 142L
1,318 Elo+
Solo
Neith
Neith
OfficerDoge
Neith
Level 88
God Stats
14W - 32L
1,311 SR
Queue Stats
205W - 255L
1,336 Elo+
Party 1
Bellona
Bellona
OwnRian
Bellona
Level 77
God Stats
11W - 17L
1,425 SR
Queue Stats
160W - 171L
1,388 Elo+
Party 1
Arachne
Arachne
TheDuck027
Arachne
Level 7
God Stats
11W - 14L
1,381 SR
Queue Stats
35W - 42L
1,281 Elo+
Party 1
Yemoja
Yemoja
typhonxii
Yemoja
Level 6
God Stats
3W - 1L
1,855 SR
Queue Stats
22W - 31L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Genocarso
Neith
11
0 / 3 / 0
6,620
441
6,930
8,974
2,778
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
Gänsi
Cthulhu
9
0 / 2 / 2
5,284
352
2,444
8,125
4,447
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
5 / 5 / 1
7,406
494
4,779
6,792
2,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
UtridGOW
Medusa
10
0 / 2 / 3
5,777
385
3,157
8,515
2,508
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nemesis
sOnIk7201
Nemesis
9
0 / 5 / 1
5,774
385
1,570
9,140
3,543
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KhaledFelfal
Discordia
14
2 / 0 / 4
8,575
572
4,622
3,908
1,463
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 5
6,904
460
3,881
6,321
2,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
OwnRian
Bellona
14
2 / 1 / 0
8,423
562
5,943
10,008
11,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
TheDuck027
Arachne
14
10 / 2 / 2
9,336
622
9,594
8,567
4,208
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
typhonxii
Yemoja
11
2 / 1 / 4
7,643
510
5,532
6,506
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
32
5
Kills
17
17
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Neith
Genocarso
Neith
0
3
0
0
L
Cthulhu
Gänsi
Cthulhu
0
2
2
0.5
W
Discordia
KhaledFelfal
Discordia
2
0
4
4
W
1
2
5
1.75
W
Bellona
OwnRian
Bellona
2
1
0
2
L
5
5
1
1.1
W
Arachne
TheDuck027
Arachne
10
2
2
5.5
L
Medusa
UtridGOW
Medusa
0
2
3
0.75
L
Nemesis
sOnIk7201
Nemesis
0
5
1
0.1
W
Yemoja
typhonxii
Yemoja
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,880
Damage
29,572
41,546
Taken
35,310
15,591
Mitigated
23,480
8,817
Healing
11,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Genocarso
Neith
6,930
3,495
0
2,422
8,974
2,778
0
340
8,634
0
41,480
L
Cthulhu
Gänsi
Cthulhu
2,444
101
0
1,268
8,125
4,447
0
3,548
4,577
10,091
0
W
Discordia
KhaledFelfal
Discordia
4,622
485
0
1,582
3,908
1,463
1,228
986
2,922
52,944
0
W
3,881
1,048
0
1,667
6,321
2,171
1,624
2,908
3,413
0
29,785
W
Bellona
OwnRian
Bellona
5,943
1,250
0
2,652
10,008
11,689
0
165
9,843
4,237
48,720
L
4,779
776
0
493
6,792
2,315
174
2,079
4,713
27,928
0
W
Arachne
TheDuck027
Arachne
9,594
6,553
0
3,760
8,567
4,208
316
730
7,837
0
61,299
L
Medusa
UtridGOW
Medusa
3,157
792
468
2,052
8,515
2,508
256
2,695
5,820
0
26,343
L
Nemesis
sOnIk7201
Nemesis
1,570
186
0
2,114
9,140
3,543
980
1,932
7,208
0
27,423
W
Yemoja
typhonxii
Yemoja
5,532
482
974
1,005
6,506
3,949
80
2,434
4,072
23,712
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,861
Gold Earned
40,881
270
Minions Killed
388
0
Camps Cleared
0
1,328,840
Distance Traveled
1,432,681
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,620
441
93
6
0
261,883
0
L
Cthulhu
5,284
352
10
1
0
270,299
2
W
Discordia
8,575
572
91
6
0
245,146
12
W
Neith
6,904
460
52
3
0
279,618
2
W
Bellona
8,423
562
107
7
0
275,764
3
L
Nox
7,406
494
65
4
0
264,631
4
W
Arachne
9,336
622
111
7
0
351,405
3
L
Medusa
5,777
385
51
3
0
280,679
0
L
Nemesis
5,774
385
51
3
0
251,348
2
W
Yemoja
7,643
510
27
2
0
280,748
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role