Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BigTrashSmurf
Thoth
Level 25
God Stats
7W - 5L
1,775 SR
Queue Stats
176W - 131L
1,604 Elo+
Solo
Izanami
Izanami
Derkader0
Izanami
Level 25
God Stats
17W - 15L
1,506 SR
Queue Stats
35W - 49L
1,406 Elo+
Party 1
Achilles
Achilles
J2015austin
Achilles
Level 14
God Stats
12W - 7L
1,580 SR
Queue Stats
70W - 59L
1,548 Elo+
Solo
Zeus
Zeus
LeRoyalNanner
Zeus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 82L
1,427 Elo+
Party 1
Team Averages
Level 25
1,572 SR
1,497 Elo+

VS

Team Averages
Level 31
1,453 SR
1,479 Elo+
Morgan Le Fay
Morgan Le Fay
Asurne
Morgan Le Fay
Level 24
God Stats
7W - 4L
1,807 SR
Queue Stats
46W - 39L
1,566 Elo+
Solo
Osiris
Osiris
MarbleFoxx
Osiris
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,452 Elo+
Solo
Sobek
Sobek
ShmediumRamrod
Sobek
Level 9
God Stats
4W - 8L
1,068 SR
Queue Stats
37W - 33L
1,495 Elo+
Party 2
Fenrir
Fenrir
V12 NomNom
Fenrir
Level 28
God Stats
2W - 6L
1,270 SR
Queue Stats
125W - 124L
1,372 Elo+
Solo
Izanami
Izanami
thedodoman
Izanami
Level 79
God Stats
17W - 11L
1,622 SR
Queue Stats
393W - 372L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
3 / 2 / 6
7,428
619
4,877
6,055
1,853
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
11 / 0 / 2
8,598
717
7,663
5,011
1,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Derkader0
Izanami
10
1 / 7 / 3
6,036
503
5,976
9,443
2,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
J2015austin
Achilles
13
7 / 0 / 3
7,768
647
6,921
8,016
6,355
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

8
0 / 3 / 1
5,167
431
3,279
6,569
1,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Asurne
Morgan Le Fay
10
0 / 8 / 0
5,551
463
3,956
8,833
2,288
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
MarbleFoxx
Osiris
8
1 / 6 / 0
5,366
447
1,824
6,859
3,346
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

7
4 / 4 / 2
5,610
468
3,854
11,473
8,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
V12 NomNom
Fenrir
4
0 / 2 / 1
4,508
376
577
2,571
841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
thedodoman
Izanami
12
7 / 2 / 4
7,511
626
7,351
8,151
2,084
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
19
22
Kills
12
12
Deaths
22
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
2
6
3
L
Morgan Le Fay
Asurne
Morgan Le Fay
0
8
0
0
W
11
0
2
12
W
Izanami
Derkader0
Izanami
1
7
3
0.36
W
Achilles
J2015austin
Achilles
7
0
3
8.5
W
0
3
1
0.17
L
Osiris
MarbleFoxx
Osiris
1
6
0
0.17
L
4
4
2
1.25
L
Fenrir
V12 NomNom
Fenrir
0
2
1
0.25
L
Izanami
thedodoman
Izanami
7
2
4
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,716
Damage
17,562
35,094
Taken
37,887
13,255
Mitigated
16,590
8,950
Healing
5,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
4,877
754
173
1,120
6,055
1,853
0
1,405
4,546
0
44,565
L
Morgan Le Fay
Asurne
Morgan Le Fay
3,956
236
0
617
8,833
2,288
0
4,535
3,957
27,414
0
W
7,663
123
0
1,046
5,011
1,344
598
2,162
2,571
41,018
0
W
Izanami
Derkader0
Izanami
5,976
3,212
0
2,606
9,443
2,020
0
719
8,724
0
28,115
W
Achilles
J2015austin
Achilles
6,921
1,221
0
3,335
8,016
6,355
375
1,960
6,038
6,275
35,334
W
3,279
1,116
0
670
6,569
1,683
279
1,154
5,405
22,042
0
L
Osiris
MarbleFoxx
Osiris
1,824
265
0
385
6,859
3,346
0
792
6,049
0
13,575
L
3,854
1,011
0
2,253
11,473
8,031
0
4,306
7,069
9,986
0
L
Fenrir
V12 NomNom
Fenrir
577
280
0
881
2,571
841
0
207
2,318
0
7,863
L
Izanami
thedodoman
Izanami
7,351
5,140
0
1,043
8,151
2,084
0
2,118
5,993
0
47,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,997
Gold Earned
28,546
362
Minions Killed
217
0
Camps Cleared
0
1,228,997
Distance Traveled
960,784
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,428
619
93
8
0
280,530
3
L
Morgan Le Fay
5,551
463
58
5
0
210,077
4
W
Thoth
8,598
717
97
8
0
245,010
2
W
Izanami
6,036
503
48
4
0
232,787
2
W
Achilles
7,768
647
87
7
0
247,783
1
W
Zeus
5,167
431
37
3
0
222,887
0
L
Osiris
5,366
447
24
2
0
196,323
0
L
Sobek
5,610
468
12
1
0
233,252
4
L
Fenrir
4,508
376
24
2
0
74,206
0
L
Izanami
7,511
626
99
8
0
246,926
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role